Get it taken down -
Do whatever it takes if you care about this game -
(edited by TsukasaHiiragi.9730)
1) One Dolyak dies, people quit
2) Toxx can SPAWN inside the perimeter near the dolyaks, we just had that happen to us and we couldn’t kite it back out.
3) The length of the entire event is too long, too drawn out and very little reward
4) Players latency matters, people join late ~ mobs can already be attacking the dolyaks
5) Too much teamwork involved, with random pugs ~ one good team who knows what your doing, you win ~ 50 bad ones = lots of people quitting out of the match.
6) Joining a game already in progress with Dolyaks dead or half dead = people auto-quitting
(edited by TsukasaHiiragi.9730)
an ANet person just said they will be changing the achievement so that you only need one dolyak. (solved)
toxx spawning there was probably a bug.. unfortunately, but didn’t happen to us at all.
length is pretty good, it’s fun. it’ll only feel long if you’re not having fun lol.
what we did was we all spawned in and we realized we were losing VERY quickly so we decided to let them all die so we can all start over together. you might want to do that with the group you’ve got. this also lets you strategize before hand
an ANet person just said they will be changing the achievement so that you only need one dolyak. (solved)
toxx spawning there was probably a bug.. unfortunately, but didn’t happen to us at all.
length is pretty good, it’s fun. it’ll only feel long if you’re not having fun lol.
what we did was we all spawned in and we realized we were losing VERY quickly so we decided to let them all die so we can all start over together. you might want to do that with the group you’ve got. this also lets you strategize before hand
This is the only good news really lol ~ The Toxx bug we got was frustrating because we was actually doing really well, defenses up, walls upgraded to Crystalline and more or less the Dolyaks was in good shape too.
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