Toypocalypse feedback

Toypocalypse feedback

in Wintersday

Posted by: Genthar.4029

Genthar.4029

I know you can’t change the event now – This is just feedback for future similar design considerations

Trying to stay constructive, however I will state that this was a really frustrating event for me. I did try a few times, and never ended up in a group larger than 5.

1) Being unable to enter as a group is bad. If it were possible, having the option to random group for those who can’t/don’t want to wait for a full group would be good, but if you have a party already who want to enter, you should be able to do so as a group.

2) The random grouping issue also crops up in being sent to a group that has already lost a bunch of the dolyaks. When the objective is “save 5” (and I know that’s in the process of being changed) and you’re dumped into a group of 3 people that only has 2 dolyak’s left…

3) Being sent to a group that has 2 people in it. The event waves didn’t seem to scale based on the number of people or didn’t scale down enough, so we got swarmed pretty fast in a small group. Perhaps set a minimum number for the instance to be viable. A waiting area to queue up enough people would work as well.

4) No healing? I saw the regen symbol on me, but my health never increased…maybe I didn’t last long enough to get to any “healing stages.”

5) Also, being dumped into a group that is already partway through the process is difficult as well. The first time or two through you don’t know what’s going on, and yet you’re already “behind the 8 ball” as it were since the instance is already running. That also screws the group you’re joining since you’re trying to learn what’s going on and they’re already experienced.

6) Damage scaling seemed to be off, though that could be simply because I was one of a few people in the instance. Facing 5-10 mobs with either the rifle or the cane was pretty much a no-win situation for me. The toy repair pistol was slightly better in that I could at least convert some of the toys to helping me, but that was slow and ineffective when faced with several mobs at once and my dolyaks are getting slaughtered.

7) Walls were mostly ineffective against the attacking toys, but were great at keeping me from defending. Several times I saw the attacking toys just waltz through a tiny gap in the walls and begin slaughtering my dolyaks, which meant I had to run around the walls to get to them because I couldn’t move through the same gap.