Why I personally dislike Toypocalypse

Why I personally dislike Toypocalypse

in Wintersday

Posted by: Lighthammer.3280

Lighthammer.3280

I will do my best to stay objective, and do this in a decent manner even thou i’m highly disappointed with it.

For start, you can’t join it with your friends/guildies which is biggest flaw of them all. Why in the whole world would you disable party in an event that is no where near to PvP like snowball mayhem. It would be so much more fun if you actually made a party system and infinite system with laderboard like good old missions in Factions.

Second, it lasts too long for such a minigame. It gets boring after 4-5 waves because same things happen over and over again. I actually don’t think foes get any harder at all, just more of them.

Third, 4 presents? Seriously, you award your confused, mixed and mashed pug players who did their best to keep all 5 dolyaks alive for hour long with 4 lame presents? I get better reward for completing JP in 5 minutes. Where is the chest? Where is the loot? Where is that awesome stuff that was on during halloween? Sorry but Mad King is example how those kinds of events should work, and anything less than mad kings event is just bad.

Thank god i manage to get both achievements in one and only go, so I don’t have to play it ever again. It is utter disappointment for me and 99% of my guild members.

Now, to finish off with a good side, it is fun, can’t say it isn’t. Putting stuff like tower defense into game is actually a really good idea, poorly executed reward wise, but really good idea. I would enjoy it much more if all 3 points above mentioned are fixed.

How do you feel about it? Pls share your impression of Toypocalypse here!

[Thread title edited by moderator. Please refrain from speaking on behalf of all players, everywhere.]

(edited by Moderator)

Why I personally dislike Toypocalypse

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Posted by: Thaia.5146

Thaia.5146

I’m not going there again until it’s “fixed” and that means that I will NEVER go there again because they will not “fix” it like they didn’t “fix” the minis RNG and the Gift Stopper. That’s how I feel.

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Posted by: DaKenster.5801

DaKenster.5801

The lack of loot does seem off given the amount of effort to keep the 5 dolyaks alive, particularly duchess who was a toy magnet.

JQ- [VG]

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Posted by: Ferguson.2157

Ferguson.2157

It is kind of hard to keep 5 dolyaks alive if the game sends you in as a replacement to a game with a dead dolyak or two already!

To the folks that bail after one gets downed, you not only hurt the team you were on but other gamers trying to have a clean start as well that get sent in to replace you!

“What, me worry?” – A. E. Neuman

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Posted by: FurryPaw.4852

FurryPaw.4852

What DaKenster said… Duchess should be a common name for those who get aggro-ed to much in dungeons xD She/he/it really is mob-magnet!

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Posted by: Alugjen Darlas.5329

Alugjen Darlas.5329

After 1h with random ppl i finally made it ( thx god) , and i didn’t get the achievment, no chest, nothing that could make me think something else then ‘’ i wasted my time raging on the guy who place a wall in the middle of nowhere ’’…. srs Anet ?? That’s it ?

[SC]Nine Inch Nose -205 Precurssors .

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Posted by: UncrushablePigeon.8760

UncrushablePigeon.8760

Why oh why did they make it a pug event? There’s people who don’t even bother reading the instructions. “Where can I get snow?” Makes me want to cry. So yeah it sucks.

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Posted by: karma.8763

karma.8763

TC did you not pick up all the presents on ground after each toxx?

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Posted by: Fiontar.4695

Fiontar.4695

I agree with the OP. Why the heck can’t we join this event with a premade party? I want to enjoy this with guildmates and there is zero reason why this shouldn’t be allowed.

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Posted by: zbrkesbr.4173

zbrkesbr.4173

TC did you not pick up all the presents on ground after each toxx?

Still not enough to keep interest to such activity. Lack of party play, ANet’s obsession with disabling every player ability/giving some crap in hands really ruins that event. I want to play my character with my skills and weapon sets and not some “repair pistol” that doesnt even have repair ability…

War doesn’t determine who is right, only who is left.

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Posted by: Myrkkin.7921

Myrkkin.7921

Um so, just did this, and got all the gifts that spawn every 2 rounds, came out of there with 8 personalized gifts (1 per round + 4 at end) and 10 giant gifts (3, 2, 2, 3) from the mystery presents that spawn.

18 gifts is not bad, it’s not as fast as others.

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Posted by: Gigolo Jesus.4519

Gigolo Jesus.4519

Um so, just did this, and got all the gifts that spawn every 2 rounds, came out of there with 8 personalized gifts (1 per round + 4 at end) and 10 giant gifts (3, 2, 2, 3) from the mystery presents that spawn.

18 gifts is not bad, it’s not as fast as others.

Considering the amount of effort, i´d go out and play the snowball event/gather gifts in the fields.
The reward is in no way worth it, only the achievement is.
I for one won´t be redoing it now that i´m done.

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Posted by: Isslair.4908

Isslair.4908

It’s the worst event from Wintersday.

Not only it is too long, it is very boring.

Waves of mobs rushing towards dolyaks and you just stay there and make a shot every 3 seconds. Nice.

They should’ve either let us use our own skills or create a whole set of abilities for every weapon – with utilities and elites. Not this hastily assembled copy&paste stuff.

Really dissapointed. Don’t care ’bout achievement.

EU Aurora Glade

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Posted by: Ohoni.6057

Ohoni.6057

To the folks that bail after one gets downed, you not only hurt the team you were on but other gamers trying to have a clean start as well that get sent in to replace you!

Then they probably shouldn’t have an achievement contingent on having all five Dolyaks alive.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Parvati.5780

Parvati.5780

I actually enjoyed playing it, more so than the dungeon events or the music thing (uh.)

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Posted by: Amos.8760

Amos.8760

My first one I joined about halfway through and I used that round to get a handle on how everything worked. I promised the achievement to anyone who stayed through the next round if they promised to do what I said. They followed directions (for the most part), and we got Toypocalypse Cancelled on that run. Wasn’t difficult if you have a team that is working together. Which really makes me wonder why you can’t join as a group?

EDIT: The way we got the achievement is as follows.
– Snow is used ONLY for wall building. No snowmen.
– Set up walls in between the pillars in the middle. Set them even with the OUTER edge of the pillars, so that melee hits cannot reach the Dolyaks. We set them up too close one time, and the ’yaks were getting hit through the walls.
– When upgrading a wall, be sure to face the wall straight on when upgrading, because the wall will move perpendicular to you when you upgrade it. This is a blessing and a curse because you can either turn walls into place that were not set up well, or you can turn a wall sideways that was already well placed.
– Set up Ballistas/Catapults at regular intervals around the outer edge of the circle. Upgrade as needed.
– Do not upgrade walls until their health gets low. Then upgrading them will heal them as well.
– Ignore the mortars at the edge of the map. They require a person to control them and are slow and awkward.
– Have your team get rifles and shoot from inside/atop the walls at the enemy waves.
– Designate two people to always be on wall/snow duty. You can stockpile snow behind your walls by hitting the weapon switch button to drop the bundle. The other three people should always be fighting or building weapons.
– When fighting Toxx, everyone gets rifles and shoots from OUTSIDE the circle. Keep Toxx out of the middle!

Hope this helps some people out!

My turret is so much better at this game than I am.

(edited by Amos.8760)

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Posted by: Conncept.7638

Conncept.7638

Let me get this straight, by your own words this mode is:

Fun
A solid idea and concept
Difficult, but not too much
Well made and detailed
A mode which the game lacked and fits well

But in spite of all that, it sucks because the carrot isn’t big enough? I think the principal problem is your outlook, when you start playing video games for a sense of accomplishment instead of fun, you need to shut the games off go look for real things to accomplish in the real world, and come back when you can see video games as a venue of entertainment again.

(edited by Conncept.7638)

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Posted by: Sarie.1630

Sarie.1630

Waves of mobs rushing towards dolyaks and you just stay there and make a shot every 3 seconds. Nice.

They should’ve either let us use our own skills or create a whole set of abilities for every weapon – with utilities and elites. Not this hastily assembled copy&paste stuff.

It’s not that I really hate it but… this… pretty much.

Shoot………….Shoot……………… Shoot…………………………. Gah that rifle is so slow, and the hammer gets me slaughtered so quick. I don’t like the enforced usage of “special asura weapons” in this game. It’s one of the few things that ticks me off. Hearts that force you to use one bugs me, but this bugs me more.

I had hoped for … well a similar idea but with our own skills. Lack of grouping is also lame. Shame really. Could have been very good, engaging, enjoyable, instead of just….average and a bit tedious.

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Posted by: PopeUrban.2578

PopeUrban.2578

I think it’s pretty decent mechanically, but I’m utterly confused at why they decided to have it break groups.

Arenanet, I understand this logic for hot-join holiday PvP, you want to keep it random and prevent outperformers from steamrolling too much.

For PvE events or other minigames, just allow groups to join as groups. We like playing with other people, but we also really like playing with our friends.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

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Posted by: leman.7682

leman.7682

What a terrible, terrible design.

I have no words.

Leman

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Posted by: Cymon.3574

Cymon.3574

I agree.
Good idea, poor execution.
I don’t even group with guild/friends, but not being able to build your pug with competent players sucks. :/

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Posted by: Khunvyel.3972

Khunvyel.3972

Let me get this straight, by your own words this mode is:

Fun
A solid idea and concept
Difficult, but not too much
Well made and detailed
A mode which the game lacked and fits well

But in spite of all that, it sucks because the carrot isn’t big enough? I think the principal problem is your outlook, when you start playing video games for a sense of accomplishment instead of fun, you need to shut the games off go look for real things to accomplish in the real world, and come back when you can see video games as a venue of entertainment again.

Thank you for this gem. This is the absolute truth.
Why are people doing this? That is, why are people trying to get 5 dolyaks alive until the end? Here is your carrot: for the achievement, nothing else. That is why you do this, people. Not for the gifts, but for them 20 Arenanet points. This is your reward, be grateful. If not? Then don’t play the minigame with 5 Dolyaks or only if you really have just the genuine fun for the accomplishment of DOING it. And not for arbitrary rewards at the end.

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Posted by: LordGustoff.3752

LordGustoff.3752

1) You should have been able to party with friends/guildmates. being thrown in with random people who may just as well ignore you and your team trying to be coordinated is not fun.
2) That said when I ended up with a group who knew what they were doing, it was fine. A little long and repetitive but fun. Not worth another run though unless someone I know needs to complete it.
3) I ended up with around 20 total gifts at the end… which if one had dropped something other than ugly wool stuff would have been great but for the time and the repetition which eventually got boring the rewards were meh.

If you did what they did, you would have what they have.
You have what you have because you do what you do.

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Posted by: Rakenclaw.3508

Rakenclaw.3508

If you need to get the achievement, there is no point in continuing if a dolyak is dead. I’ve completed it all the way 3 times, and failed. I don’t want to spend an hour each time especially when 1 dolyak goes down, there is no point in staying.

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Posted by: poe lyfe.5879

poe lyfe.5879

the op speaks for me. even a small reward of 10-20 cogs and 25 stuffing + glue. it is a fun mini game and one worth repeating if only there were incentive to do so.

Wintersday is for the Charr, also Meatober.

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Posted by: Celtic Lady.3729

Celtic Lady.3729

Honestly, I played it enough to finish the 50 waves achievement but after seeing how difficult it was to keep the dolyaks alive in a PUG where everyone simply runs around the map randomly doing their own thing, I left and doubt I’ll go back in again.

Running it cooperatively with my guild mates would have made it more enjoyable for me. Also, actually getting some great, unique rewards from a chest at the end would help make it more fun.