Winter Wonderland JP - % that can make it

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Posted by: style.6173

style.6173

I can pretty much make it every time I try. My guess is that if you are having trouble, you either have really low frame rates or are trying to use a touchpad on a laptop. Both of those are tough.

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Posted by: judeobscure.2537

judeobscure.2537

im at 50 tries, still cant get it. dont know if ill try again before its over, im more or less ok not getting it. i prefer to keep exploring, the stress of timed or competitive events isnt enjoyable for me. but i like the idea of holiday events, i see alot of fun being had.

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its hard to remember we’re alive for the last time

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Posted by: Shufflepants.9785

Shufflepants.9785

Took me about 20 minutes to do it the first time. Now I make it successfully to the end about 75% of the time.

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Posted by: Kerithlan.1659

Kerithlan.1659

The Winter Wonderland Jumping Puzzle is quite easy and defiantly more toned down from the Halloween JP. Skilled elite jumpers? Love it. Is your spacebar broken? Most of the vistas are rather easy to jump to. It is usually finding where to start the jumping is the challenge for the vistas.

I have a poor connection so whenever I try it the first snowflake is already dissolving by the time I get to it. I sit on loading screens for 20-40 seconds. Being paired up with other players for this puzzle is absolutely crippling for me, especially because it’s timed.

You don’t need to patronize people when you don’t know what their circumstances are. Since you’re going to be that way, I will too and point out that you misspelled definitely (in fact you used the wrong word entirely). Unless for some reason you were stating that the jumping puzzle is rebelliously more toned down than Halloween’s jumping puzzle was, you need to climb down from your high horse.

Fosthe — Sylvari Elementalist
Men of Science [MoS] – Tarnished Coast

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Posted by: Urthona.3198

Urthona.3198

Jumping puzzles give me motion sickness so if you add a need to hurry I just can’t do it.

This is one of my main problems. Winter Wonderland isn’t nearly as bad as the Clocktower in terms of inducing motion sickness, but it’s still a factor. I’m also terrified of heights, which doesn’t help.

I use my mouse for movement and I have a decent framerate. It’s just that looking at the thing literally makes me sick. I know the problem is rare, so I’m not really asking to be accommodated by the designers or anything. I’m just pointing out to those insisting that it’s easy that for some people, the motion-sickness aspect really factors into the difficulty.

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Posted by: Kagato.4061

Kagato.4061

I managed to complete the Wintersday Jumping Puzzle, thus I am someone who has no life and dedicates all their time to playing Guild Wars 2.

Flattering.

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Posted by: Danikat.8537

Danikat.8537

Jumping puzzles give me motion sickness so if you add a need to hurry I just can’t do it.

This is one of my main problems. Winter Wonderland isn’t nearly as bad as the Clocktower in terms of inducing motion sickness, but it’s still a factor. I’m also terrified of heights, which doesn’t help.

I use my mouse for movement and I have a decent framerate. It’s just that looking at the thing literally makes me sick. I know the problem is rare, so I’m not really asking to be accommodated by the designers or anything. I’m just pointing out to those insisting that it’s easy that for some people, the motion-sickness aspect really factors into the difficulty.

I think it’s fairly obvious, especially since we were talking about what proportion of players can do it, that the people saying it’s easy (and the ones saying it’s difficult) were talking about average players, not people with exceptional circumstances. There are a lot of factors that could make it impossible for one particular person (a friend of mine with only one hand would have a lot of trouble for example) but those are rare anomalies, not a factor in whether it’s reasonable to expect most people to do the puzzle.

Same way I doubt anyone takes arachnophobia into consideration when discussing how difficult a champion is, even though it’s much harder for me to fight a giant spider because I’m very likely to panic if it comes close to my character. For most people it’s not an issue so it’s not relevant to a discussion of typical difficulty.

That said have you tried turning the graphics down? I can’t check right now but I think one of the things it does is shorten the distance you can see, so the ground might not show and it’ll look like you’re just a little way above a white surface.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Smoothy.1085

Smoothy.1085

Not too sound harsh, but it was REALLY easy. 2nd try i made it. i think about 95%-98% of the community made it to the end, all of my friends (real life AND in-game) (about 20 of em) made it on the first day except for 2. but they made it a bit later. Maybe with some more practicing u can make it too. I farm it sometimes i have a ~50% succes rate

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Posted by: Blackwolfe.5649

Blackwolfe.5649

Ive got a pretty good rig and get great framerates from most things, even decent ones when there is tons and tons of stuff going on at the same time. However I still found the wintersday JP to be much easier with the graphics set to minimum (except the resolution). Wish I would have thought about that during the halloween JP. Turning the graphics down might perhaps help reduce motionsickness?

Colin Johansen casts – Working As Intended
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Posted by: Silje.4329

Silje.4329

I cant do the jumping puzzle. I havent tried particularly many times. But I cant do it. I dont play GW2 for the jumping puzzles. I play GW2 for the personal story, the tasks, the events, world completion, the crafting and WvW. I dabble a bit with PvP and try my hand at all holiday events and I try the jumping puzzles. But they arent my thing so I LOVE that they are in the game. Absolutely love it. It gives something to do for those who are not like me!

I would be beyond angry if they had a holiday jumping puzzle that I could do in less than 50 attempts. Why?? Because it would be a kitten jumping puzzle. Everyone are not meant to complete everything!!! And if it is that important to you keep practicing!!!

And stop complaining and beg for everything to be made so easy that everyone can do it! If everyone can do something it is no longer a challenge to anyone and it is pointless and might as well be removed from the game (Like the cancelled Toycapolypse, rant over)

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Posted by: WereDragon.6083

WereDragon.6083

I passed around my 35th try, having a crap GFX card made it difficult… But not impossible. It’s alot easier then the clocktower.

What do we say to the god of death? Not Today….
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Malsavias|80 Necromancer| Tarnished Coast

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Posted by: Urthona.3198

Urthona.3198

I think it’s fairly obvious, especially since we were talking about what proportion of players can do it, that the people saying it’s easy (and the ones saying it’s difficult) were talking about average players, not people with exceptional circumstances. There are a lot of factors that could make it impossible for one particular person (a friend of mine with only one hand would have a lot of trouble for example) but those are rare anomalies, not a factor in whether it’s reasonable to expect most people to do the puzzle.

Same way I doubt anyone takes arachnophobia into consideration when discussing how difficult a champion is, even though it’s much harder for me to fight a giant spider because I’m very likely to panic if it comes close to my character. For most people it’s not an issue so it’s not relevant to a discussion of typical difficulty.

That said have you tried turning the graphics down? I can’t check right now but I think one of the things it does is shorten the distance you can see, so the ground might not show and it’ll look like you’re just a little way above a white surface.

Yeah, turning the graphics down helps with the height issue a bit, but the motion sickness is obviously still a factor. Anything that requires that much camera movement will be. (I’ve thrown up during IMAX movies, so yeah…it really doesn’t take much for me.)

And heh. . . I remember my husband using a mod for another game that turned all the spider models in a raid instance into puppies, so I guess that issue is common enough to warrant such a thing.

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Posted by: Rosen Myst.7641

Rosen Myst.7641

Well, I have to update my last post. I finally managed to complete the jump puzzle. I’m a 64 year-old lady (I know .. how many grandmas play mmos); I was bound and determined to keep trying. So I practiced every day for an hour or so. I read tips, watched videos, and asked for help from other players. It all paid off. Truly, if I can do it, then there’s hope for everyone. If you really want to finish it, just keep practicing. Good luck!! =)

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Posted by: Greiger.7092

Greiger.7092

The jumping puzzle is not required in any way. The rewards are just a little karma, which people who have a bunch of trouble with the puzzles could easily get elsewhere, a couple gifts, again easily gotten elsewhere, some snowflakes and the occasional oddball, none of this is unobtainable or particularly hard to get elsewhere. You also don’t need the jumping puzzle to get the achievement for the holiday.

Jumping puzzles are part of the GW2 experience, and I hope it continues to be. Some people can’t do the puzzles and I’m sorry for those people.

We could do two different difficulties of puzzles, one with a time limit and one without, but if we make the untimed ones have the same loot as the timed one, noone will do the timed one, if we give the timed one better loot folks will continue to complain that the JPs are too hard and that they should be able to get the full loot.

I had a humanities teacher pose something similar in class once. Parks have been getting pressured by some groups to make all their hikes, trails, and even mountain climbs wheelchair accessible. Some have had to do it. Not to bash on the handicapped, but doesn’t making all these things easily accessible to anyone ruin the point?

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Posted by: lekyii.9856

lekyii.9856

I did it at the second attempt, and its pretty easy, i really would love more like the clock tower

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Posted by: SolarNova.1052

SolarNova.1052

i do it every day for daily and do it first try .. i even turn myself into an almost completly invisible ghost just for kicks ..it is easy.

Those that cant complete it almost always have 1 thing in common it seems. They r keyboard turners ..which i honestly cant fathom how they can play a game like this using keyboard turns ..why not use the mouse.. its easier and better :P

Ofc there are those that do still fail using the mouse, and unless they have obismal FPS ..the only reason to fail then is simply not being very good at controling their character ..which some people granted just are not good at. Even so, they are the minority, Anet shouldnt be making JP’s easier for a small portion of the gaming community tbh.
I mean this wintersday JP was waaaay easier than the halloween one and Anet specificaly said (the guy who made the JP) that they would make more like the halloween one…LIES !!

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Posted by: Kerithlan.1659

Kerithlan.1659

The jumping puzzle is not required in any way. The rewards are just a little karma, which people who have a bunch of trouble with the puzzles could easily get elsewhere, a couple gifts, again easily gotten elsewhere, some snowflakes and the occasional oddball, none of this is unobtainable or particularly hard to get elsewhere. You also don’t need the jumping puzzle to get the achievement for the holiday.

Jumping puzzles are part of the GW2 experience, and I hope it continues to be. Some people can’t do the puzzles and I’m sorry for those people.

We could do two different difficulties of puzzles, one with a time limit and one without, but if we make the untimed ones have the same loot as the timed one, noone will do the timed one, if we give the timed one better loot folks will continue to complain that the JPs are too hard and that they should be able to get the full loot.

I had a humanities teacher pose something similar in class once. Parks have been getting pressured by some groups to make all their hikes, trails, and even mountain climbs wheelchair accessible. Some have had to do it. Not to bash on the handicapped, but doesn’t making all these things easily accessible to anyone ruin the point?

Timed is fine — I just don’t want to be paired up with other players while doing it. They load faster than me which means the puzzle begins while I’m still loading, so I can’t even attempt it.

Fosthe — Sylvari Elementalist
Men of Science [MoS] – Tarnished Coast

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Posted by: karma.8763

karma.8763

I log in and complete the winterwonderland JP the first try or the second, it isnt hard at all for me, maybe im just good at jumping, i always end the jumping puzzle with about 2-3k health so i dont go very fast, i usually spend a half a second maybe 1 second on each snowflake.

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Posted by: Awlbiste.1803

Awlbiste.1803

I’m not at all good at jumping, but I do this one every day (due to the great source of karma). It usually takes me between 10-15 minutes. It’s worth it to me.

Awlbie – All Out Assault [AoA] Division Second – Stormbluff Isle

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Posted by: Special K.8143

Special K.8143

i find the jp pretty easy. i only fail about 5% of the time or less. takes about 3-3.5 hours to farm a stack of giant presents. i opened probably my 12th stack 2 days ago and finally got an Unbreakable Bell. i’ve only seen a few others who run it successfully consistant like myself. but just because i find it easy, doesnt mean it is. i’m just good at the JP puzzles. i would of liked to see the repeat reward be 5 presents. lots of people are very disappointed with a the daily reward and the repeat reward from it.

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Posted by: Solvar.7953

Solvar.7953

While I’ve yet to complete it (I was one of those keyboard turners who has gone to mouse turning for thus puzzle), I’m certainly making progress, and hopefully will get it done before wintersday finishes up. I don’t know if I would be amused or ashamed if GW2 actually kept track of number of attempts and made it visible.

However, I do agree that a timed puzzle in a shared instance is tough – having 3 or 4 other characters (especially big ones like Norn or Char) jumping on the same path as I am is difficult. The solution is to let them get ahead a snowflake or two, but then this puts me at a disadvantage in terms of timing, so is hardly an ideal solution.

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Posted by: nelopp.6140

nelopp.6140

/Sigh

Why are people complaining events that is totally voluntary….
If you can’t do it, find other things to do.
You look like a PVE-er complaining you can’t play pvp while there are pve events for youto do.
(BTW I finish it after 5 tries, once you get pass the snowflakes, it is easy.)

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Posted by: Caprila.4951

Caprila.4951

The snowflakes start was truly the most tricky part for me. Not the difficulty of the jumps per se, but the fact that the initial part was different for each of the three starter areas. Just as I getting into a rhythm for one, I’d be shifted to another, and lose my timing.

It took it little bit of time for me to get the pattern sorted in my head, for the three starts. Perhaps an hour or two. Once I’d finished that, I think I made it through the rest of the puzzle on the second try.

I don’t think it’s possible to estimate a % that made it through the puzzle. Most of these people likely don’t even post on the forum.

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Posted by: Kerithlan.1659

Kerithlan.1659

/Sigh

Why are people complaining events that is totally voluntary….
If you can’t do it, find other things to do.
You look like a PVE-er complaining you can’t play pvp while there are pve events for youto do.
(BTW I finish it after 5 tries, once you get pass the snowflakes, it is easy.)

Because people like to experience content? It doesn’t matter that it’s voluntary… I mean, the only proper response to that is, “duh?”

In my case it’s something that I’d love to experience and check out but am unable to due to my connection and due to the insistence that players complete the puzzle together (? — why? It’s not as though it’s a race or a competition; there’s literally no benefit for the players involved ArenaNet.), but I’ve come to terms with the fact that I won’t be doing this.

Telling me that it is voluntary doesn’t negate the fact that — for people like me — it’s artificial content gating favoring those with higher end computers or connections over those who do not.

Here’s my real problem with how the holiday jumping puzzles have been handled.

A bunch of people show up in a room then stand around for a minute or two doing nothing. Then, they’re thrown onto a loading screen, and whoever has the fastest connection or computer can begin the puzzle immediately. Once the puzzle begins for one person it begins for everyone, and so whoever has the slowest connection is basically screwed.

In my case there are two simple fixes:
1. Instead of putting us into a waiting room and then having us load, make the waiting instance the same as the puzzle instance. Put in an invisible barrier that disappears at the end of the waiting period and allows access to the puzzle. Doing it this way retains the instanced feel of things without punishing people with slower connections. There’s no point to making us wait, then making us load, then screwing over slow connections so that they have to wait, then load, then repeat.

2. Make it a solo instance.

Fosthe — Sylvari Elementalist
Men of Science [MoS] – Tarnished Coast

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Posted by: Mizuki Kusanagi.6584

Mizuki Kusanagi.6584

The snowflakes start was truly the most tricky part for me. Not the difficulty of the jumps per se, but the fact that the initial part was different for each of the three starter areas. Just as I getting into a rhythm for one, I’d be shifted to another, and lose my timing.

So just develop a rhythm for one starting point and walk off the edge to restart on the other two – it’s what I did: I found I was making better progress & success on route 1 than 2/3 so I just stepped off the platform everytime I started on 2/3

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Posted by: Panda Shepard.1248

Panda Shepard.1248

So just develop a rhythm for one starting point and walk off the edge to restart on the other two – it’s what I did: I found I was making better progress & success on route 1 than 2/3 so I just stepped off the platform everytime I started on 2/3

That’s what I did too sort of. I loved gingerbread man and snowman but hated seal or quaggan or whatever that blue one was. I still tried on it but not quite as seriously. I got it on gingerbread man. I found it easiest.

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Posted by: MithranArkanere.8957

MithranArkanere.8957

My only problem with puzzles is the camera.

If there’s no camera problems, I always can do it. But if there’s camera problems, I may not be able to complete it.
I’ve played games like Super Meat Boy, most Mario games and They Bleed Pixels, so I’m very used to platforming and timing jumps.

With the Mad King’s Tower, I had to do it looking at the freaking floor all the way from the first jump, after over 50 tries.
I still can’t believe I managed to do that.

And I’m not even thinking about attempting Skipping Stones again until they fix the camera. After every blasted, bloody, freaking jump (extra intensifiers are needed here, since they censored all the ones with enough intensity), the camera zooms all the way to the floor, then goes all the way back to max zoom, then back again to my zoom setting. Every single time.
I can’t freaking see where I’m going!

Since there was no camera problems with this one, I did in the third try. The first two tries were a tall norn and a short asura and I fell because I jumped too short with the norn and too far with the asura. The third was a short human, and did it in one go without problems.

SUGGEST-A-TRON says:
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Posted by: BioMasterZap.4350

BioMasterZap.4350

I kinda already gave up on JP. Personally, I wish they wouldn’t make double timed jumping puzzles. By that I mean puzzle runs of a timer and it lasts for a limited amount of time. Apparently, I suck at all timed puzzles, even if it is just two jumps XD Although this one seems far more sane than MK, but I just hate how slow it is to retry; waiting 1 min after a mistake really ruins it for me… Still, I can live with being 1 achievement short of all.

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Posted by: crimsonbro.3126

crimsonbro.3126

I never did get the clock tower one. Too many people maybe? Not fast enough? I just wasn’t having fun at one point so that was that. But this one I liked very much. Still busy and still timed and man it sucks getting to end and the present blows you were jumping towards or you get hit by the skritt thing the first time. But a few tries and now I can do it ALMOST every try. I still fall though, enough to look sad. But get back up and go again after a bit of a snowball fight if anyone is throwing down. I tend to usually miss those half candy cane deals (which should be easy) where I jump between them or hit the first and miss the second. Dur… >.<

I also finished the Lost Shores jump puzzle which I found VERY frustrating. Especially the first time I made it to the middle I was like.. WOOHOO!!!!… only to find out I had a whole other side of fun stones and boats and jumps. But got both chests and hey, it sure did feel like an achievement, no matter how easy it was for others.

That being said, my wife can’t seem to do it and gave up. Both of those actually. She uses the mouse to turn, has the high angle, good PC, good connection, she just misses. Bad timing I suppose. Or I’ve seen someone post a wall of text in /say just to mess people up. Nice…

For me there’s a fine line between challenge fun and frustrating. I’m sure it’s different for everyone. But if it’s too frustrating, it’s just not worth it to me. It’s a game. I’m here for fun. And yes, a little frustration in a jp CAN be fun but, you know, that depends on each person.

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Posted by: BUTTERBLUME.3217

BUTTERBLUME.3217

Kinda same story for me, did not bother with the topocalypse at all, because it is not fun.
No big deal, life goes on.

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Posted by: Runcore.5107

Runcore.5107

I would like to know what percentage of the GW2 population can complete this jump puzzle. I tired it 100 times easy, no way. I’m guessing 1-2%?

Winter Wonderland is the easiest puzzle on game. 1-2% is maybe number of ppl who havent finished it yet. It looks that this puzzle is made for ppl from kindergarten. i did it on second try when JP was released and then every day 1x for reward on first try. I have never seen easier puzzle on this game. They should have made it hard like Mad King clock tower. It was real JP with real reward on top and not kindergarten puzzles with crap reward on the end like we see now on Winter wonderland. I hope that Anet next time will make at least so hard puzzle like Clock tower was or better harder. WW is not challenge for players.

(edited by Runcore.5107)

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Posted by: Celestina.2894

Celestina.2894

Took me about 3 tries

Compared to the halloween one where I spent 1-2 hours each day for about 2 days.

I was very disappointed with how easy this puzzle is, visually impressed however.

No offense, but if you can not complete this puzzle……….the problem is not the puzzle, the problem is you are just bad at them………or your computer/control choices are trash.

(edited by Celestina.2894)

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Posted by: ArtemusHunter.9521

ArtemusHunter.9521

I’m living proof that it’s not possible for some people to complete. LOL Sadly I’ve practiced and practiced every day hoping to get faster. I can make it to the presents, but they are all exploding by the time I get there. I don’t know how to go faster and not miss jumps.

I do think that 50%-75% of people can do the puzzle. A big key is being able to use the mouse for turns plus having good eye-hand coordination. Also having played other games with jumping and moving platforms has to be a big help.

This is actually the first game I’ve actually played with any sort of jumping in it, but it does require a lot of hand eye coordination to do. Like you said, it takes practice. Luckily for me I got a lot of practice in during the betas. You just gotta use the mouse for camera turning, honestly I’m impressed that you got to the presents without mouse camera turning. I mean that in the nicest way possible too

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Posted by: krixis.9538

krixis.9538

i do this every day for the karma jug

those who find it imposible to do are keyboard turners, laggy internet connections, think minimum spec pc = super fast performance, no spatial awarness, unable to do fast constant while on the move, very slow reactions.

basicly what i am saying is your typical player who just stands in the aoe never dodges or anything you find in dungeons.

now the clock tower was a hard puzzle mostly due to the zerg of ppl at the start which made the first few jumps very hard. once u got past the zerg (most fail) it was easy as pie.

when i do the puzzle i just watch as others just fail. the only hard bit i find about wintersday is the candy caine ledges sometimes i land on it then just slip off randomly :’(.

i might make a video of it later and post it.

Desolation EU
Fractal lvl 80 – 126 AR

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Posted by: Gawna.6519

Gawna.6519

I agree with everyone else that said this one is way easier than the Halloween jumping puzzle. I made the Wintersday Puzzle on my second try and then was able to do it on all my characters without any issue. I wish they would have made it more difficult with a cool unique item at the end. I still really enjoyed the Wintersday event and still had fun doing the JP regardless of difficulty and hope they keep adding more!

Gawna . Gawnaball . Gawnapewpew . Gawnapick . Mamadapolis
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Posted by: Cerebelum.6087

Cerebelum.6087

I am of the view that even if i knew where it was I would not bother to waste my time on it. If i want jumping puzzles I will go and waste money on Mario or some such. So go with the flow, if you don’t enjoy it don’t play that part of the game. Games these days seem to be targeted at completionists rather than funists, sod that % bar, forget the title, don’t get wound up by pixels on a screen, enjoy the parts of GW2 that are fun for you. A mate and I found some jumping puzzle in a grotto a while back. After I spotted the way past the insta-gib spikes I found a bit where after 3 or 4 goes i just could not get the launch spot right. So i went off mining ore for his crafter alt and he spent 2hours perfecting the puzzle, only to find an empty chest at the end…meanwhile I got a ton of ore….

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Posted by: Ciri.8629

Ciri.8629

wintersday jp is so easy . I cant believe there are still people who did not make it

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Posted by: PopeUrban.2578

PopeUrban.2578

I am of the view that even if i knew where it was I would not bother to waste my time on it. If i want jumping puzzles I will go and waste money on Mario or some such. So go with the flow, if you don’t enjoy it don’t play that part of the game. Games these days seem to be targeted at completionists rather than funists, sod that % bar, forget the title, don’t get wound up by pixels on a screen, enjoy the parts of GW2 that are fun for you. A mate and I found some jumping puzzle in a grotto a while back. After I spotted the way past the insta-gib spikes I found a bit where after 3 or 4 goes i just could not get the launch spot right. So i went off mining ore for his crafter alt and he spent 2hours perfecting the puzzle, only to find an empty chest at the end…meanwhile I got a ton of ore….

This. So much this.

People who do jumping puzzles do them because they find them fun. The game as a whole is designed around the principal that you can get equivalent rewards for playing the parts of the game you like, and ignoring the parts you don’t (with the exception of ascended stat level items, which we’ve been told by developers are being worked in to the rest of the game so that fractals are not the only way to acquire them)

If you want every tick of every achievement in the game, realize that it is by design just as hard to pull off as getting one of every item in the game. The variety is there specifically to make your accomplishments unique to your wants and actions as a player. If you don’t like PvP, nobody is making you. If you don’t like jumping puzzles, no one is making you. If you don’t like PvE (!) no one is making you.

I remember the first few times our group did AC explorable and Kholer ripped us a new one. We knew there was a chest and a waypoint, but we also knew that with what we knew about the game and our levels/builds at the time that he nearly insta-wiped us five times.

So we went around, skipped the chest and waypoint, and didn’t look back. We had fun killing gravelings and got more chests with more loot in them.

If you can’t do the JP, or don’t like jumping there’s a wide variety of other holiday stuff to do. Not because you’re expected to complete it all. They lightened up the requirements for the holiday title specifically to indicate that you’re not expected or required to do everything, and that you’re free to pick the stuff you find fun.

I know a guy who hates bell choir, and another that hates PvP. They just plain didn’t do those and still had a lot of fun with wintersday.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

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Posted by: Rosen Myst.7641

Rosen Myst.7641

Rosen Myst.7641:

I’m living proof that it’s not possible for some people to complete. LOL Sadly I’ve practiced and practiced every day hoping to get faster. I can make it to the presents, but they are all exploding by the time I get there. I don’t know how to go faster and not miss jumps.

Well, I have to update my last post. I finally managed to complete the jump puzzle. I’m a 64 year-old lady (I know .. how many grandmas play mmos); I was bound and determined to keep trying. So I practiced every day for an hour or so. I read tips, watched videos, and asked for help from other players. It all paid off. Truly, if I can do it, then there’s hope for everyone. If you really want to finish it, just keep practicing. Good luck!! =)

I just wanted to add that I did complete this using the keyboard for turns since I wasn’t used to using the mouse yet. Also I want to thank all the people who gave tips and suggestions here on forums because that was a big help. I’ll be working on using the mouse now for the next puzzle.

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Posted by: Clark Skinner.4902

Clark Skinner.4902

Most people in my guild didn’t try it or not for more than 2 attempts. It’s not our idea of a good time.

“Not as hard as” doesn’t make it easy. It’s really not saying anything.

Asking a question like this here isn’t going to give you accurate statistics. Only the people who are great at jumping or terrible will respond.

The game as a whole is designed around the principal that you can get equivalent rewards for playing the parts of the game you like—

I’mma stop you right there.
The champ me and several others waypointed to to kill today, taking 10 minutes of our time rewarded a blue glove for me. Worth 59c. I can make more than that gathering in 10 minutes. Work and reward are not correlated in GW2.

(edited by Clark Skinner.4902)

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Posted by: Mystic.5934

Mystic.5934

about 2/3 of the days I run this, i get it first try, and usually first try on subsequent tries (maybe 10 days so far, most was 3 for 3 successful)
sometimes it’s cold in my house and my fingers are less reactive and I have to run it up to 5 times before getting it (happened about 5 times)
Overall, I’d rank this about 7/10 on difficulty. Halloween jumping puzzle was 8/10 (that one took me an hour to get, this one took me like 3 tries when it first opened = 6 minutes). for 10/10, I go to metrica province’s jumping puzzle :P I haven’t been to all of the puzzles in the game yet.

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Posted by: neon.4863

neon.4863

Well, I have to update my last post. I finally managed to complete the jump puzzle. I’m a 64 year-old lady (I know .. how many grandmas play mmos); I was bound and determined to keep trying. So I practiced every day for an hour or so. I read tips, watched videos, and asked for help from other players. It all paid off. Truly, if I can do it, then there’s hope for everyone. If you really want to finish it, just keep practicing. Good luck!! =)

This is just about the coolest thing I’ve ever read on these forums. You keep on rockin’, ma’am.

As for myself – while Clock Tower was available I was suffering the reflex-slowing effects of a certain autoimmune disease and had a lower end graphics card, so I really suffered through it. Took me 12 hours to be able to get it – after that, it’d still take me several tries each time, but I could finish it across all my alts.

Now my symptoms have improved and my reflexes are returning. I also got a new graphics card that can run this game on max settings with ~40fps (any better cards would be wayyyy too expensive where I live). The practice I got from CT and my improved reflexes/rig did the trick, and it took me 4 tries to do WW. I can do it with a fair amount of consistency since and have gotten the chest daily.

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Posted by: phabby.8945

phabby.8945

I cannot do this jp either, for those of you that say its easy I would say sure it is compared to the clock tower one, i can actually do this one for about 30 s lol. if you would all consider that some of us older gamers , I am 42, the old body parts don’t work like they use to so having this a timed jp makes it impossible for us to complete.

I have said in the past that the only solution for holiday event jp’s would be to have 2 modes .A NM and a HM version. the nm version not timed with lesser drops and the hm version timed and up their with the clock tower for you guys that thrive on that stuff.

holiday events for me are about participation and not the reward and with the jp’s i do feel left out as there is no physical way for me to get thru them

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Posted by: Solvar.7953

Solvar.7953

I did finally finish this last night. What makes this one harder than some is that there is no checkpoint – you have to get through the entire thing in one go. The one in metrica province (which I completed without nearly so much difficulty) does have checkpoints.

But like many game aspects, if you have the right skills (or in the case of certain encounters, the right skills/classes/equipment), you say it is easy, and if you don’t, it is hard. There is no single right answer.

I’ve completed most all the jumping puzzles (did not do clock tower, have yet to do emerald sanctum), and some of those were fairly difficult, and some fairly easy. The gap can in fact be quite wide – I remember doing one in Curse Shores – when starting it, I was just seeing where the stack of shells went, and I got to the top, got the reward, and thought ‘that was the puzzle?’

One thing that can be frustrating on this puzzle is the restart time. If you are lucky, and few other people are doing the puzzle, it means that the restart times will be quick (if everyone is worse than you are, other than the 10 second timer, there is no wait). but if the other people in the puzzle are good and do it to completion, you may be waiting most of the 2 minutes if you fall off early.

I do also wish that the snowman near the starting platform that obscures the finish area was not there, so you could watch those people to completion.

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Posted by: Sir Morgan Malory.2069

Sir Morgan Malory.2069

I beat the halloween jumping puzzle but not this one. Needs solo instances. I don’t have the attention span to sit around doing nothing for 2 minutes after failling.

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Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

I am one of those who finnished it on the fifth try, I was at the big snowballs on my first try and at third try I accidentöy rolled over the edge at the presents before jumping down in the big present :P

I thought this one was easier that MadKings jp since MadKings jp took me 2h to compleate.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

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Posted by: stof.9341

stof.9341

I find this JP harder than the Mad Kings one. Well, I did finish it on the second while the Halloween one took me a lot more but overall, I fail this one far more often. I blame the fact the first part is completely bland and boring causing me to make mistakes and the part after the exploding presents is annoying with seemingly randomly blowing you down and forcing you to wait for those snowballs to pass and the skritt mortars to finish firing.

Globally, I’d say this JP is far less enjoyable and of lower quality than the clocktower one.

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Posted by: mangOskittle.6430

mangOskittle.6430

I failed miserably at the Mad King’s Tower. I tried it for probably a total of 7 hours before I gave up. I got about 1/3 of the way.

I completed the Wintersday JP and can do the daily. This one is considerably easier and I am very thankful for that, though I know some who are very good at JP are not happy about it being made easier.

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Posted by: birdiegirl.2463

birdiegirl.2463

it took me a week of trying every day for a couple of hours. one of the things that helped me was turning my camera turn speed to max. once i got used to that, I was able to turn the camera and jump on the flakes that took a hard right or left. also, I turned off my UI (cntl + alt+h) to hide the chat, mini map and skill bar. 2nd try after doing this I made it to the end.
I have a friend whose son did the clock tower for her (and me) but this time he was like, nope, you guys are on your own. we both completed it. She finished first, which was a bummer as she absolutely hates jp’s and is always telling me I am on my own when I want to go do one. go figure.

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Posted by: ThanatosRising.3269

ThanatosRising.3269

I did it over and over again for three hours (not counting the break I took for a shower). Little by little I began to improve, making it consistently further, baby step by baby step each time. When I got discouraged, I reminded myself that just an hour earlier I couldn’t even get to the first peppermint sticks, but now I can consistently make the exploding gifts. When I finally got it, I didn’t even look at the reward items because I was so thrilled that I succeeded that it became its own reward.