[API Suggestion]: Enemies health.

[API Suggestion]: Enemies health.

in API Development

Posted by: Elrey.5472

Elrey.5472

Sometimes you check on the dragon timers or any other websites showing the world events and you see 1 is active. Then you go there and you find out that it has 3% health left and it dies before you can do 1 single hit.

To fix that, i’d love to see if the API could export info with the actual % of health each 60 seconds, or maybe each 25% of health but that could be problematic with enemies that can heal themselves.

I don’t know the limitations but something to know the health of big enemies like Tequatl or Jormag Claws from the websites would be neat.

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[API Suggestion]: Enemies health.

in API Development

Posted by: Bandlero.6312

Bandlero.6312

I would agree that the events API should be providing a bit more useful information than it currently does (i.e. current timed elapsed/total time until failure for time sensitive events, etc.); however, I believe showing the percent health remaining on a dragon/champion could/would be exploitable by certain sub sects of players. Definitely though, more details do need to be provided about all events.

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