Q:
Camera FoV
The vertical FoV is resolution independent and should be approximately tan(77.6*PI/90).
The horizontal is resolution dependent, which cause some problems in wvw with arrow carts.
16:9 resolution about tan(70*PI/90)
5:4 resolution about tan(75*PI/90)
16:10 resolution about tan(71.4*PI/90)
This numbers are determined manually over some fix points in game and are working in my project https://bitbucket.org/draos/guildwars2-battle-hud very well. (file utimer.pas)
