Is There a Weapon/Skills API?

Is There a Weapon/Skills API?

in API Development

Posted by: easymuse.9871

easymuse.9871

A brief look at what’s available and I wasn’t able to find anything. It would be awesome to get information like damage, range, conditions etc from each primary/secondary/utility skill.

My greatest apologies if this has already been discussed.

Is There a Weapon/Skills API?

in API Development

Posted by: Teranas.6150

Teranas.6150

Not yet but there’s a v2/skills endpoint in the pipeline.

Have a look on the corresponding GitHub PR: https://github.com/arenanet/api-cdi/pull/5

Is There a Weapon/Skills API?

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Posted by: Lawton Campbell

Lawton Campbell

Web Programmer

Next

It’s not coming out before HoT, unfortunately.

Is There a Weapon/Skills API?

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Posted by: Varonth.5830

Varonth.5830

It’s not coming out before HoT, unfortunately.

So do we finally get official coefficient values?

Is There a Weapon/Skills API?

in API Development

Posted by: Lawton Campbell

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Lawton Campbell

Web Programmer

Next

It’s not coming out before HoT, unfortunately.

So do we finally get official coefficient values?

I still need to get approval for those. We’ll see what happens.

Is There a Weapon/Skills API?

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Posted by: Ralaodor.7096

Ralaodor.7096

Just so I’m ready for my updating: did you get approval for the coefficients?

Is There a Weapon/Skills API?

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Posted by: Valento.9852

Valento.9852

HoT has launched, any ETA on this? :P

Attempts at ele specs:
Shaman
Conjurer

Is There a Weapon/Skills API?

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Posted by: Sariel V.7024

Sariel V.7024

I’m curious if you’ll add skills from bundles/environmental weapons. These would be nice for filling out wiki entries

Is There a Weapon/Skills API?

in API Development

Posted by: Lawton Campbell

Previous

Lawton Campbell

Web Programmer

HoT has launched, any ETA on this? :P

No real ETA. Maybe this month, maybe next.

I’m curious if you’ll add skills from bundles/environmental weapons. These would be nice for filling out wiki entries

Bundle skills are only (currently) included when they’re accessible from a player acquirable skill (e.g., conjures and kits). Including other bundles is difficult because it’s difficult to determine whether a bundle is acquirable in-game or just some other cruft (and there’s a lot in the latter category).