Items - Agony Infusions and missing materials
Ick, I’ll see if I can get that new infusion flag exposed. It’ll probably take a bit for the fix to go live due to the release schedule ;_;
I’ll whitelist the new materials later today.
Thank you Lawton
Hello, checking the agony infusions I have noticed that all Ascended Rings (Infused) have a bad description with a “+5 Agony Resistance” while it shouldn’t exist because it is replaced by agony infusion slot. Simply these are the old descriptions before agony infusions were introduced to the game.
Hello, checking the agony infusions I have noticed that all Ascended Rings (Infused) have a bad description with a “+5 Agony Resistance” while it shouldn’t exist because it is replaced by agony infusion slot. Simply these are the old descriptions before agony infusions were introduced to the game.
The descriptions are right — you’re looking at the old rings. The new ones have a completely different id.
Hello, checking the agony infusions I have noticed that all Ascended Rings (Infused) have a bad description with a “+5 Agony Resistance” while it shouldn’t exist because it is replaced by agony infusion slot. Simply these are the old descriptions before agony infusions were introduced to the game.
The descriptions are right — you’re looking at the old rings. The new ones have a completely different id.
I’m pretty sure that something is wrong. I have checked manually the data of my account/bank with the one saved locally in a file and are the same, so I think that the ids are correct and new. But the description of all infused rings come with a “+5 Agony Resistance” even for the new Attuned rings.
I write an example for the Attuned Healing Signet (Infused) [id=72932]:
{"name":“Attuned Healing Signet (Infused)”,“description”:“This item crackles with the infused energy of the Fractals of the Mists and is attuned to have a bonus agony infusion slot.”,“type”:“Trinket”,“level”: 80,“rarity”:“Ascended”,“vendor_value”: 495,“game_types”:[“Activity”,“Wvw”,“Dungeon”,“Pve”],“flags”:[“HideSuffix”,“AccountBound”,“NoSalvage”,“NotUpgradeable”,“Unique”,“AccountBindOnUse”],“restrictions”:[],“id”: 72932,“chat_link”:“[&AgHkHAEA]”,“icon”:“https://render.guildwars2.com/file/1528A3CFFC4BE66AC9D00FA10FEBA77D722F210C/543917.png”,“details”:{"type":“Ring”,“infusion_slots”:[{"flags":[“Offense”]},{"flags":[“Agony”]},{"flags":[“Agony”]}],“infix_upgrade”:{"buff":{"skill_id":17073,“description”:“+ 32 Healing Power\n+ 18 Toughness\n+18 Power\n+5 Agony Resistance”},“attributes”:[{"attribute":“Healing”,“modifier”: 94},{"attribute":“Power”,“modifier”: 67},{"attribute":“Toughness”,“modifier”: 67}]},“secondary_suffix_item_id”:""}}
You can see that infusion_slots are right but even with “Agony” infusion slots the description says “+5 Agony Resistance”.
You can see that infusion_slots are right but even with “Agony” infusion slots the description says “+5 Agony Resistance”.
Yep, that’s the text string for the built-in upgrade. It’s not displayed in-game (don’t remember if it ever was for ascended trinkets) but it’s out of date. I’ll let the guys who manage content know.
You can see that infusion_slots are right but even with “Agony” infusion slots the description says “+5 Agony Resistance”.
Yep, that’s the text string for the built-in upgrade. It’s not displayed in-game (don’t remember if it ever was for ascended trinkets) but it’s out of date. I’ll let the guys who manage content know.
Thank you!
Will we see correct “built-in stats” anytime soon? Can you add this description to main stats for new items at least to make items look like in-game items? Or add api for “skill_id” (buil-in upgrade?)?
I think everyone will agree most of people need correct main stats only. It does not matter if they have “built-in upgrade” or any other fast-fix game feture.
Will we see correct “built-in stats” anytime soon? Can you add this description to main stats for new items at least to make items look like in-game items? Or add api for “skill_id” (buil-in upgrade?)?
I think everyone will agree most of people need correct main stats only. It does not matter if they have “built-in upgrade” or any other fast-fix game feture.
I think that as soon as “content guys” are involved, it is not the right place to ask. Dear sir answering us is unlikely to have any power over that now.
And I would expect those people have a lot of more pushing tasks now, so bad new for you.
Will we see correct “built-in stats” anytime soon? Can you add this description to main stats for new items at least to make items look like in-game items? Or add api for “skill_id” (buil-in upgrade?)?
Probably not soon, no. Hopefully eventually I’ll have something that matches what’s displayed in-game for the attribute mods.
There won’t be an API for upgrades (because the upgrade values vary based on item level / rarity / character level — so it’d be kinda pointless).
After more than 2 months the description of (Infused) trinkets is still saying “+5 Agony Resistance”.