Render Service: Multiple rendition sizes?
The render service is based on the in-game textures. Most item icons are 64×64 textures. Miniature icons, for some reason, are 128×128.
I agree with Lazarus. I understand that the icons are just a dump of what’s in the game, but ANet released the APIs so that external developers can create extended experiences on their behalf. I would very much appreciate higher res versions of the files, and the map tiles, too.
Creator of GW2Kit