http://gw2tno.com/ – The Nameless Ones [TNO]
(edited by AfterXII.2761)
Hey Lawton/Pat,
I was wondering if it were at all possible to add a ‘default_skin’ id to skin consumable unlock items like ‘Chaos Axe Skin’
https://api.guildwars2.com/v2/items/67034
I noticed that skin item consumables do not have this attribute and it would be extremely helpful as I’m currently building a tool that will allow users to see how much the skins they’re missing will cost on the TP.
Sincerely,
RebornGeek
(edited by AfterXII.2761)
Ah, yeah, that would be useful.
Ah, yeah, that would be useful.
Indeed! If/When you guys decide to implement this, do let me know and I can start coding up necessary changes.
This could be interesting. Remember that a lot of skin items aren’t available through the TP.
This is now in the release pipeline somewhere. Transmutations will have a details.skins array which contains a list of skin ids that the consumable unlocks (since some consumables unlock multiple skins — like the Wintersday Earmuffs).
That is good news. Right now it’s a bit strange grabbing the propper items for skins (trying to parse names as well and what not).
That is good news. Right now it’s a bit strange grabbing the propper items for skins (trying to parse names as well and what not).
Hah yeah I was just looking at the wardrobe section and wondering where you were getting the skin unlock data from. Figured you might have hand-curated all the data until I read the reddit thread.
Soon.
(EDIT: actually maybe not soon. I don’t know what the release schedule looks like nor which release the change will make it into).
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