WvW API and how it may affect WvW balance
I don’t think with the information out there now compromises tactics too much. Perhaps a delay would be in order on the query of the data. Reason being It only displays what we have captured after we have captured it. Any active WvW player can get the same amount of data. Planners are contently looking at the maps. Reporting what is/is not taken so we already have this information.
On the other hand what is captured and what is not is extremely useful for Map completer and frees up slots in WvW for people just watching the map waiting for areas to be taken small vary true but there are some.
I do not think they should release any more data in WvW however. For exactly the reasons you stated. This includes what is/is not under attack.
I don’t think with the information out there now compromises tactics too much. Perhaps a delay would be in order on the query of the data. Reason being It only displays what we have captured after we have captured it. Any active WvW player can get the same amount of data. Planners are contently looking at the maps. Reporting what is/is not taken so we already have this information.
On the other hand what is captured and what is not is extremely useful for Map completer and frees up slots in WvW for people just watching the map waiting for areas to be taken small vary true but there are some.
I do not think they should release any more data in WvW however. For exactly the reasons you stated. This includes what is/is not under attack.
The problem isn’t so much what could be discovered in real-time, but what could be gathered by logging and analyzing sizable chunks of data over a certain time span.
It’s true that good information and communication can be huge deciding factors in the outcome of a battle, but I think the release of the information will have fairly minor effects. The main reasons being that the primary people who are interested in this information can already receive most of that in the map, and people who are not in the map are not in much of a position to act on it in a timely manner anyways. Having more information available outside of the game or WvW proper will likely not cause people who are not interested in WvW to suddenly jump in and start playing. All the servers are still faced with the same population caps and the same information available. Even if people have the information, it still takes skill to draw good conclusions, devise a strategy, and somehow get the people on the server to work together long enough to carry it out. If someone manages to do that, I’d say they’ve earned their victory.
Fun on someone else’s schedule is not fun
I don’t think logging would help that much. The WvW matches are so different every week due to commanders and players constantly changing. While individual commanders might have some tactics they will repeat over and over, the mix of the commanders and the different situations they will be in will make it hard to track that information and assign it accordingly.
But of course this kind of balance discussion is much more suited for the WvW forum.