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/v2/worlds enabled

/v2/worlds enabled

in API Development

Posted by: Pat Cavit.9234

Pat Cavit.9234

Web Programming Lead

Next

https://api.guildwars2.com/v2/worlds
https://api.guildwars2.com/v2/worlds?page=0
https://api.guildwars2.com/v2/worlds/1005
https://api.guildwars2.com/v2/worlds?page=0&lang=fr

etc etc.

2014-10-24
22:28:21
UTC

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/v2/worlds enabled

in API Development

Posted by: poke.3712

poke.3712

Documentation on the wiki

@poke // GW2W //

2014-10-25
02:31:41
UTC

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/v2/worlds enabled

in API Development

Posted by: smiley.1438

smiley.1438

ohhhh, eff… awesome, thanks!

[ GW2w.de | @codemasher | GitHub | fluid forum layout | Item search ] [RoF]

2014-10-25
03:41:59
UTC

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/v2/worlds enabled

in API Development

Posted by: Pat Cavit.9234

Previous

Pat Cavit.9234

Web Programming Lead

poke.3712:

Documentation on the wiki

poke is my hero

2014-10-25
05:51:15
UTC

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/v2/worlds enabled

in API Development

Posted by: Arcan Soulstorm.4356

Arcan Soulstorm.4356

Pat Cavit.9234:

https://api.guildwars2.com/v2/worlds?page=0

I think it is not that great that Baruch Bay is the only server that requires https://api.guildwars2.com/v2/worlds?page=1 :|

2014-10-25
15:27:54
UTC

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/v2/worlds enabled

in API Development

Posted by: StevenL.3761

StevenL.3761

Use ids=all to get the exact same behavior as for /v1

https://api.guildwars2.com/v2/worlds?ids=all

2014-10-25
16:54:23
UTC

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