Earlier today we had the first Guild Wars 2 Community Round Table, an open discussion by members of the community about the community.
The topic for this meeting was two-fold: What is the role of the Guild Wars 2 community, and how can ArenaNet support it?
What is the role of the Guild Wars 2 Community?
Individuals
- Doing something they enjoy
- Getting recognized for it
- Gaining skills they might use professionally (and a portfolio to prove it)
Art (in the form of drawings/sculptures/crafts)
- Similar to individuals’ goals, but specific expression
Game communities / server communities
- Everything’s tied into the game, brings more people into playing the game
- Recruiting (from other games, from real life friends) increases game’s popularity
- A good chance to bring people together for charity / big events
Universal roles:
- To make friends, connections, networking, collaboration
- Talk about the game, see what can make it better, communicate that “better” to ArenaNet
- Inform the rest of the community (both within Guild Wars 2 and outside of it)
- Ultimately, to increase the popularity of Guild Wars 2
- Thus making ArenaNet more money so they can keep updating the game
ASIDE: Megaservers have killed the server atmosphere due to dilution (hurts the community)
There’s a balance between “we can complete this content” and “maintaining the atmosphere”
- Servers were fully on “maintaining the atmosphere”
- Megaserver is fully on “we can complete this content”
- No choice of districts (see: Guild Wars 1)
- Taxis, softcaps, and hardcaps are inefficient for bringing players together for big events
- Makes events harder to put on (can’t choose where to go in advance)
How can ArenaNet support the community?
- The company is hard-pressed to be fair and all-encompassing, community is too big
- Need to look at investment potential (can we prove it’s worth the time investment?)
- YouTube has “Community Influencers”
- Based on subscribers/views/uptake, get benefits to improve coverage
- Used to be a list of blogs that got to ask the devs specific questions
- Didn’t bring people “in”, more serves to interest the community that already exists
- YouTube/Twitch might bring in people from “outside” the Guild Wars 2 community
- Ten Ton Hammer, Massively OP, etc., are considered press, don’t focus on any one game
- Get information in advance as news outlets
- Fan blogs might be too “close” to the game, don’t bring people in from outside
There is a need to stand for ourselves, to “prove” the investment potential
- How? Collaborate together to meta-cover all the events, activities, etc.
- There’s a lack of central hub
- Cross-advertisement
- Guest writers
- Collaborations
- Recommendations of Others
- With more collaboration, the competition angle becomes less important
- No reason to only promote a blog guide when a YouTube video shows it better
Next Steps
- Another meeting (later time to involve America better)
- No recording
- Just notes, as shown here
- Sunday, 5PM UTC+0
Meetings are held on a TeamSpeak server, for server information (and any questions about the Community Round Table), email communityroundtable[at]toughlovecritic[dot]com.
Our next topic: How can the community collaborate together?
Date and Time: Sunday, April 5th, 5PM UTC+0
— TaCktiX
The Tough Love Critic (
http://toughlovecritic.wordpress.com)
Tack Scylla, Tack, Morina Duathi