https://forum-en.gw2archive.eu/forum/game/suggestions/Whips-New-weapon-idea/first
(edited by Denial Of Service.5732)
Hi everybody, this a compilation of every guild game, of course everyone can contribute to this compilation.
this can be the format for easy understanding of how the games work.
Game Name:
Requirements:
Max Players:
How does it work:
(Rewards: up to the guild)
first 3 post will be reserved for future updates and for a better compilation.
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Game Name: Find the imposter.
Requirements: Any animal tonic
Max Players: —- Any-
How does it work: game master will choose a location for example kessex hills, will drink any animal potion and hide anywhere in the map, first one (or first three) to find the imposter wins the game.
(Rewards: up to the guild)
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Game Name: Scavenger Hunt.
Requirements: up to game master
*Max Players: —- Any-
How does it work: Game master choose a location for example Bloodtide coast, in guild chat he will post any kind of objects guild must hunt, for example 3 coral chunks, 2 potatoes then they must find him in map and show him if they got what game master asked for.
IMPORTANT: game master must have Guild panel and see if every game player is in the zone, so cheaters cant move to a trading post and buy them so they can win, if you exit area you are out of the game.
(Rewards: up to the guild)
————————————————————————————————————————————————————————————
Game Name: Catch the Mesmer.
Requirements: * at least 1 player playing a Mesmer
Max Players: —- 8-
How does it work: the game master must have a Mesmer, game is played in heart of the Mist.
choose an empty or semi-empty room and bring some guildies with you, first 1 who kills you 5 times wins the game.
tips: Utility- Decoy- blink- mirror image- Elite- Moa morph- take staff and scepter+focus-
(Rewards: up to the guild)
——————————————————————————————————————————————————————————
>Really really interesting idea by Mario Lemiux.
I ran a fun game in GW1. I chose a location (a city in GW1, because world wasnt persistent, so only place where any player could find me was a city), and hid there.
Then, on a popular Guidl Wars fansite, i posted a haiku (like a poem) with a cryptic clue about where i was in the world. The clues varied in difficulty, as well as prizes. The first 3 to find me would win something. When they did, i would post that the next clue would be up in 5-10min…(i prepared haikus in advance for each session). Players ahd to refresh the page where i posted the haikus to find the new clue.
This usually went on for 1-2 hours per session, and i must have done it about a dozen times.
During the time i was doing this, a popular gaming radio station (Blade Radio) advertised my hunt, so more people would join in. In a few instances, i requested that they play a specific song which would be the clue to my location. It was tons of fun.
Sometimes a second person would help me out, and we’d have a double dose of fun.
This is an excellent idea for anyone who would like to do it, especially, as the OP put it, since you can do it now anywhere in the world, since it’s persistent. The only drawback would be that only players on your particular server could participate. And yea, of course tonics makes it even more fun.
If ANet decides to put up forums dedicated to specific servers, that would be a definite asset for this kind of game…
I do plan on doing it again, when the time is right…
Link: http://www.guildwarsguru.com/forum/marios-random-giveaway-hunt-back-t10491260.html
-> Spin to win?
Game Name: DEMACIAAAA
Requirements: all players must be warriors. all warriors must have 2 axes equipped. they must all charge a single player in wvw and all use the whirlwind axes skill simultaneously
Max Players:—-10
i guess no one can lose this game.
(edited by Denial Of Service.5732)
Reserved— for future updates
Reserved— for future updates 2
If anyone wants to contribute to this list of course its welcomed and will be of course added to the games list.
Interesting ideas for guild-run games! It would be fun to see what other guild games people invent.
Game Name: DAMACIAAAA
Requirements: all players must be warriors. all warriors must have 2 axes equipped. they must all charge a single player in wvw and all use the whirlwind axes skill simultaneously
Max Players:—-10
(edited by Envy.1679)
I ran a fun game in GW1. I chose a location (a city in GW1, because world wasnt persistent, so only place where any player could find me was a city), and hid there.
Then, on a popular Guidl Wars fansite, i posted a haiku (like a poem) with a cryptic clue about where i was in the world. The clues varied in difficulty, as well as prizes. The first 3 to find me would win something. When they did, i would post that the next clue would be up in 5-10min…(i prepared haikus in advance for each session). Players ahd to refresh the page where i posted the haikus to find the new clue.
This usually went on for 1-2 hours per session, and i must have done it about a dozen times.
During the time i was doing this, a popular gaming radio station (Blade Radio) advertised my hunt, so more people would join in. In a few instances, i requested that they play a specific song which would be the clue to my location. It was tons of fun.
Sometimes a second person would help me out, and we’d have a double dose of fun.
This is an excellent idea for anyone who would like to do it, especially, as the OP put it, since you can do it now anywhere in the world, since it’s persistent. The only drawback would be that only players on your particular server could participate. And yea, of course tonics makes it even more fun.
If ANet decides to put up forums dedicated to specific servers, that would be a definite asset for this kind of game…
I do plan on doing it again, when the time is right…
Link: http://www.guildwarsguru.com/forum/marios-random-giveaway-hunt-back-t10491260.html
updated- bumped-
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