LFG Screen design for your consideration

LFG Screen design for your consideration

in Community Creations

Posted by: Taisia.2813

Taisia.2813

Title says it all, what you think?

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LFG Screen design for your consideration

in Community Creations

Posted by: R Pete G.2490

R Pete G.2490

My one question is “Why?”

LFG Screen design for your consideration

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Posted by: Taisia.2813

Taisia.2813

hmm
1. People are lfg for their particular level for fractals for hours on map chat…
2. A shared cross server pool would make grouping 100x faster

any more reason needed?

LFG Screen design for your consideration

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Posted by: Konfuzfanten.6503

Konfuzfanten.6503

Havnt played a game with a LFG option, but i like it:
1) makes it easier for casuals to get dungeon groups
2) faster and better then “/map LFG FotM”

Nicely done Taisia.

Commander of Blade and Quill[BaQ]
Aurora Glade <3

LFG Screen design for your consideration

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Posted by: R Pete G.2490

R Pete G.2490

hmm
1. People are lfg for their particular level for fractals for hours on map chat…
2. A shared cross server pool would make grouping 100x faster

any more reason needed?

No no, I agree that a LFG tool is a great idea. My question was why post a design?

LFG Screen design for your consideration

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Posted by: Taisia.2813

Taisia.2813

I am used to conveying my ideas like this

LFG Screen design for your consideration

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Posted by: Bunnehboo.6025

Bunnehboo.6025

the only game i played with a “looking for group” que was Forsaken world.
It was nicely done you pressed “t”, there was a list of dungeons that were based on time of day and the level of the character. You picked one or more and when there was 5 ppl the que would pop and you pressed go. If all 5 did not press go the que would reset so you wouldnt get suck in a run with only 3 ppl.

~Caedas~