One Path Ends - The Card Game

One Path Ends - The Card Game

in Community Creations

Posted by: cocodragon.7916

cocodragon.7916

Greetings

Inspired by the excellent finish to Living World Season 3, I decided to create a card game based on the Siren’s Landing map and its denizens – and, about 500 screengrabs later, here it is!

One Path Ends Card Game
(PDF File on Google Drive, about 12mb)

This is an easy-to-play “shedding” card game where the aim is to get rid of all your cards in each round and have the lowest overall score at the end of the game. It is very similar to games like “Whot!” and “UNO”, but with a Guild Wars theme and a few small innovations.

The Basic Cards
Each card features a creature (mob) from Siren’s Landing. These are arranged in suits relating to the reliquaries of the human gods: Dwayna, Melandru, Grenth, Lyssa and, of course, Balthazar. The cards also have a number (top-right & bottom-left) which approximates to the strength of the creature. In this game, lower scores are better so this number represents “Penalty Points”. Watch out for “Boss” cards which have much higher Penalty Points than the others.

(Some low-res examples attached at the end of the post)

Basic Gameplay
The pack is shuffled and each player is dealt 6 cards. The remainder is placed face down and become the “Draw Pile”. The person to the left of the dealer places one of his/her cards face up in a space next to the Draw Pile. That becomes the “Discard Pile”. The card face-up on top of the Discard Pile is known as the “Call Card”.

With gameplay commencing in a clockwise direction, each player, in turn, can place a card on the Discard Pile that matches either the number or suit of the Call Card. If they do not have a suitable matching card in their hand then they have to take a card from the Draw Pile (don’t let anyone else see it!)

If at any time, the Draw Pile become exhausted, then the last Call Card is left face up and the remainder turned face down to make a new Draw Pile (without shuffling!)

Gameplay continues until one person has managed to get rid of all their cards. That ends the round. At the end of the round, the numbers on the cards are added up to see how many Penalty Points each player with remaining cards has obtained. All cards are shuffled and the next round can be started, with players being dealt new cards and a new Draw Pile being made.

A game can consist of an agreed fixed number of rounds or, alternatively, players can be “out” if they have accumulated a fixed number of penalty points (say, 300.)

But there’s more to it than that…

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One Path Ends - The Card Game

in Community Creations

Posted by: cocodragon.7916

cocodragon.7916

Special Cards

Abaddon Cards
These act as “Wildcards” and can be used to match any Call Card. When using the Abaddon Card, the player must nominate the suit he/she wants to be active. It’s a sound strategy to hold onto this wildcard until you have no other choice but to play it. However, keep a check on how many cards your opponents have left because you don’t want to be holding an Abaddon Card at the end of the round as it is worth 20 Penalty Points !

Balthazar’s Reliquary Cards
Balthazar is currently the greatest threat that Tyria faces and, to reflect this, cards in the Balthazar Reliquary suit are worth twice as many Penalty Points as a result! These cards are played the same way as those in other suits, using the large top-right/bottom-left numbers until the end of the round. When the Penalty Points are added up, however, then you use the small number in the middle of the bottom of the card. The Balthazar Boss card is worth an eye-watering 30 Penalty Points – the most of any card in the game.

Lyssa’s Reliquary Cards
The patron goddess of Mesmers is a mysterious character and this is reflected in her cards. Like those of the Balthazar suit, at the end of the round when adding up Penalty Points you use the small number in the middle of the bottom of the card – and these numbers have been randomly generated!

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One Path Ends - The Card Game

in Community Creations

Posted by: cocodragon.7916

cocodragon.7916

Helpful Cards

Ally NPCs & Royalty
As well as enemies there is a sprinkle of friendly NPC cards in the deck. These are good to keep hold of, but if you can’t match the Call Card with any other then you have to use them! NPCs award medals that can reduce your Penalty Points if you are still holding one of them at the end of the round. Standard NPCs award Bronze Medals which allow you to subtract 2 Penalty Points from your total. Royal NPCs award Silver Medals (you can subtract 4 penalty points) and Gold Medals (you can subtract 8 Penalty Points). In any round, you can only score as low as 0 Penalty Points – so no negative scores in this game!

Divine Dirges
As a newly qualified Siren of Orr, you can call the Chancel of Echoes and manifest special powers through handy Divine Dirge Cards! These rare cards can really mix up the gameplay and have the following effects:

  • Dirge of Balthazar (Destruction) – playing this forces all other players to pick up a card from the Draw Pile
  • Dirge of Dwayna (Resurrection) – take a card of your choice from the Discard Pile (bringing it “back to life”!)
  • Dirge of Grenth (Quickness) – the gameplay speeds up as the next player misses his/her turn
  • Dirge of Lyssa (Confusion) – the direction of play is changed (clockwise to anticlockwise and vice versa).
  • Dirge of Melandru (Good Fortune) – you can place two cards on the Discard Pile (the Dirge and another card)

Example Result for 1 Round (Four players)

  • Player 1 wins by getting rid of all her cards. She scores 0.
  • Player 2 has 2 cards left – Unchained Spider (8) and Horrid Illusion (3). He scores 11 Penalty Points.
  • Player 3 has 2 cards – Explorer Hiffa (Bronze Medal – deduct up to 2 points) & Magma Elemental (18). Score is 16 Penalty Points
  • Player 4 has 3 cards left but is lucky! – Lava Slug (1), Unchained Villager (4) and King Reza (Gold Medal so deduct up to 8 points). You can’t have negative values so he also scores 0.

Players 1 & 4 end the first round as joint leaders…

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One Path Ends - The Card Game

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Posted by: Eryth.9813

Eryth.9813

What the flying kitten, this is beautiful ! It looks amaaazing and you even created rules for it ! I don’t understand why people like you don’t get recognition… You should really try to post that on the gw2 reddit, I’m pretty sure more people will like it ! Maybe a community lover will fall on it and shares it ?

One Path Ends - The Card Game

in Community Creations

Posted by: cocodragon.7916

cocodragon.7916

I noticed that the card back was a bit ink intensive when printing, so here is the file with the backs changed to a more economical format.

One Path Ends Card Game Revision A

I have also corrected the “circle” logo proportions for the backs and for the Abaddon wildcard

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One Path Ends - The Card Game

in Community Creations

Posted by: Aira.7360

Aira.7360

This is really cool creation!!, try to post this on reddit