Podcast about the proposed changes.
Oh hey, it’s Swagg. I’ve not seen him around for a while.
Interesting finally hearing the voice behind the text.
Marellune Malthias – 80 Elementalist
Devil’s Dominion [DD] – Yak’s Bend
Yeah, he’s a great guy with a lot of passion. It was my first time talking to him and I could definitely tell he wanted this game to improve.
game improvement? he wants to create his own game and to improve the current game. sorry, but that is my impression and i am very objectively.
but nice work creating such a long podcast. i don’t have enough time to watch it till the end.
We all have our own opinions on how to improve this game, there’s nothing wrong with that. We honestly just winged it, didn’t realize it would take so long.
yall are missing a lot of class mechanics in your analysis.
I think that somehow that instead of new traits they wanted new skills/weapons. Also their definitions of active and passive is also very strange.
Thanks, a fun listen.
I have to disagree about the opinion on Mesmer’s Disruptor’s Sustainment, though. It is a joke. Mesmer healing has terrible scalability with healing power. The math works out to about +600 hp/proc for regen and about +320 hp/proc for Resorative Mantras.
I also disagree with your sentiment about interrupt memsers (no counterplay? your heal is literally immune to interrupts!!), but I’ll save that conversation for another thread.
I stated earlier that Healing power scaled terribly but 1k is still quite a bit. If you’re talking about from a Guardian’s standpoint that uses all instant skills then yes, it is easier to avoid. I’m talking about the overall picture here.
Edit: And it is true, Power lock has very little counterplay once activated. The skill ceiling of this is very low to due its nature of being instant.
Edit: And it is true, Power lock has very little counterplay once activated. The skill ceiling of this is very low to due its nature of being instant.
Please consider preemptive vs reactive counters.
Stability, aegis, blind, stealth, block, invuln, baiting, los. All viable counters to power lock. I’ll leave it at that as I don’t want to derail your thread. Thanks again for taking the time with the podcast
I stated earlier that Healing power scaled terribly but 1k is still quite a bit. If you’re talking about from a Guardian’s standpoint that uses all instant skills then yes, it is easier to avoid. I’m talking about the overall picture here.
Edit: And it is true, Power lock has very little counterplay once activated. The skill ceiling of this is very low to due its nature of being instant.
thing is you are asking for counterplay to counterplay. Why should you be able to counter a counter? For powerblock to be useful they have to actually interupt a skill with a cool down, this means they caught you in the middle of an act. for it to actually matter, it has to be useful skill. In terms of access to interupts, mesmer has a few, but ones with fast enough cast time to actually catch someone in a specific action is small.
the best is the mantra, but the mantra gives you two interupts per fight(with a 5 second cooldown), then it has a 2.75 second casting time to get it back, but only after 30 seconds has past
so at the end of the day they have 2 interupts per 37.75 second cooldown.
Which means, when they land it on a usefull skill its because they totally read you and countered you. If they counter a random free attack they get nothing for it.
i get yall guys were sharing your thoughts, but on some classes, yall dont really have a very good grasp of whats going on. And Swagg has too much beef with ideas instead of realities. Not saying dont do your thing, but yall dont really get a lot of the real factors with classes outside your expertise.
(edited by phys.7689)
Oh no, I appreciate your input. This is sort of what this thread is for. The problem I see with preemptive counters is that most of it is it luck. Also, I don’t think you can actually bait it since the range is 1200 and if a smart Mesmer see’s you without block,stab, invul, ect then it’s going to take its toll.
Edit: I guess the only real counter would be instant skills themselves?
(edited by Arken.3725)
And that’s fine Phys but the ramifications when interrupting are substantial. Not only for the enemy but for the Mesmer as well. I’m all for counterplay, it just seems like there should be a way to avoid it.
Edit: I’d like to think I have a decent grasp on other professions, obviously not as much as Guardian. When fighting against such specs I try to find ways to counter it myself and I still haven’t found a way, even as a Medi-Guard.
(edited by Arken.3725)
And that’s fine Phys but the ramifications when interrupting are substantial. Not only for the enemy but for the Mesmer as well. I’m all for counterplay, it just seems like there should be a way to avoid it.
Edit: I’d like to think I have a decent grasp on other professions, obviously not as much as Guardian. When fighting against such specs I try to find ways to counter it myself and I still haven’t found a way, even as a Medi-Guard.
like the dude said, the big easy counter for say guardians is stability. basically nullifys control effects(daze), and guardian gets that pretty easily. It also does nothing versus auto attacks, because they dont have a cooldown. Its honestly not that great a trait, and it is on the same line with the 3 mantra trait, so you are losing a lot of mantra potential to gain a skill thats only going to be really useful when you totally outplay your opponent, and catch their best skill.
I think you understand proffesions somewhat, but some things look good on paper till you actually start looking at what you are giving up, and how often can you even really make use of something, and then how effective it is when you do make use of it. Id rather get another instant interupt/stability/condition removal/dmg/heal over MAYBE getting an extra 5 second lockout on MAYBE a good skill if i time it just right, and the opponent doesnt use stability.
(edited by phys.7689)
But isn’t that how it’s supposed to be? Outplaying your opponent through proper skill usage? While I get that you’ll be missing out on some serious traits, the former statement gives me hope of such skillful play.
Last time I read swagg’s post I asked him how many hours he had on the classes he was proposing massive skill revamps for… and he got never answered. Hard to take him seriously after that.
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
after swaggs 8 dissertations on class balance…. not really a fan of him. seems out of touch.
head here to discuss wvw without fear of infractions
Last time I read swagg’s post I asked him how many hours he had on the classes he was proposing massive skill revamps for… and he got never answered. Hard to take him seriously after that.
I understand your sentiment and I honestly don’t know how much time was spent either. All I can say is I believe we tried to be as unbiased as possible. Now obviously this is impossible as we discussed the various changes and new traits. If you(or anyone else) has any input, please let us know.
But isn’t that how it’s supposed to be? Outplaying your opponent through proper skill usage? While I get that you’ll be missing out on some serious traits, the former statement gives me hope of such skillful play.
well last time i tried to mess with interupts, i realized it required to much waiting for the opponent to be useful, aside from mantra of distraction and signet of domination, using regular skills slows down your ability to interupt. (because of animations and aftercasts) aside from the instant interupts, you basically have to be predicting the opponent to interupt them, rather than reacting.
- Diversion requires your clones to run to target before dazing/interupting
- illusionary wave has .5 second cast time, with average human response at .220 or something that means you wont be able to react and interupt a skill unless its got a 3/4th second cast time, and thats only if you arent in middle of another animation.
- chaos storm is random, so cannot be reactionary
- counterblade has a 3/4 second cast time and requires you to counter first
- into the void has a 1 second cool down from when you first use the skill
point is, pretty hard to actually counter a specific skill except with 2 skills only, the rest of the interupts, the mesmer is just throwing out randomly, or predicting what you will do.
so really actually making good use of powerblock will be a pretty good use of resources, realize, the mesmer is giving up a utility slot to stop you from using your skill, so really they are giving up a skill for 1 of yours, on a much longer cooldown even if the succeed.
he stopped your good skill for 10 seconds and that used up 18 seconds of his skill in doing so.
bleh to interupts,
Alright guys, I made a podcast with one of my friends (Swagg as known on the forums) about the recent proposed changes.
http://www.twitch.tv/bigheart_gamer/c/3935302
It’s quite long(2 1/2 hours) but luckily most of it you can just listen to while playing. However, I used props to describe each profession throughout the cast. Some of them may be appropriate…you decide.
my review of the podcast…
poorly presented. embarrassing to watch. both of you sound obnoxious, immature and used unnecessarily offensive speech at times. both you and swagg are like the guys who always come in last place at every marathon, who are now trying to lead and educate runners on how to be successful at marathons. I don’t know what’s worse, your presentation and attitude, or the fact that you had on a guest who spammed the forum with a bunch of poorly thought out gibberish that only sounded good on paper to you and a couple of other low quality gamers clinging to spvp while the overwhelming majority of veteran and top level players moved on.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
Alright guys, I made a podcast with one of my friends (Swagg as known on the forums) about the recent proposed changes.
http://www.twitch.tv/bigheart_gamer/c/3935302
It’s quite long(2 1/2 hours) but luckily most of it you can just listen to while playing. However, I used props to describe each profession throughout the cast. Some of them may be appropriate…you decide.
my review of the podcast…
poorly presented. embarrassing to watch. both of you sound obnoxious, immature and used unnecessarily offensive speech at times. both you and swagg are like the guys who always come in last place at every marathon, who are now trying to lead and educate runners on how to be successful at marathons. I don’t know what’s worse, your presentation and attitude, or the fact that you had on a guest who spammed the forum with a bunch of poorly thought out gibberish that only sounded good on paper to you and a couple of other low quality gamers clinging to spvp while the overwhelming majority of veteran and top level players moved on.
Are you ok
Main Warrior | Every other class at 80
I only play WvW
Alright guys, I made a podcast with one of my friends (Swagg as known on the forums) about the recent proposed changes.
http://www.twitch.tv/bigheart_gamer/c/3935302
It’s quite long(2 1/2 hours) but luckily most of it you can just listen to while playing. However, I used props to describe each profession throughout the cast. Some of them may be appropriate…you decide.
my review of the podcast…
poorly presented. embarrassing to watch. both of you sound obnoxious, immature and used unnecessarily offensive speech at times. both you and swagg are like the guys who always come in last place at every marathon, who are now trying to lead and educate runners on how to be successful at marathons. I don’t know what’s worse, your presentation and attitude, or the fact that you had on a guest who spammed the forum with a bunch of poorly thought out gibberish that only sounded good on paper to you and a couple of other low quality gamers clinging to spvp while the overwhelming majority of veteran and top level players moved on.
I personally apologize if we came off as snobby or immature. Our intention was to make a relatively humorous podcast with our own opinions of the upcoming feature patch. We will remember next time to try and turn down the vulgarity and just get to the point. Thank you.