Hello, all!
So, the other day I decided that I needed a board game for roleplaying purposes, and instead of going with something cliched and possibly non-lore friendly, I created one from scratch. It at first started simply as a name and basic idea, and then when people expressed interest in actually playing it, I had to come up with some rules!
After I hatched the idea, I played it a few times to get the hang of it and threw in some minor tweaks. The result should be a fully-functioning strategy board game, and I thought I’d share my creation! With roleplaying in mind, I kept the layout simple to make it easy to play while RPing, so all you will need is a scrap of paper and a writing utensil. A pen and a pencil will make it easier, but one or the other will suffice.
Layout and Set-up
To start, use a pen to draw a circle on a scrap of paper. Bisect the circle down the middle, then draw two more bisections, splitting the circle into six roughly equal pie pieces. These pieces will now be referred to as ‘domains’.
In each domain, write the name (or an abbreviation, if space is short) of each of the six human Gods. Start at any point and go clockwise, naming them in the following order.
- Grenth
- Kormir
- Balthazar
- Melandru
- Lyssa
- Dwayna
The actual location of the Gods does not matter, only their relative position to one another.
That’s it! The board is finished!
If roleplaying, the board itself is usually a small cube or short rectangular box. On the top side is a circular pattern emblazoned in six colours. The patterns vary from set to set, some more stylized than others, but all include the six roughly equal domains colour-coded for their gods. Dwayna, blue; Grenth, green; Kormir, orange; Balthazar, red; Melandru, yellow; Lyssa, purple. In each coloured domain there are six holes.
The set also comes with six dozen coloured pieces. The pieces sit comfortably in the holes much like Chinese Checkers, with 3/4 of the piece resting atop the hole for ease of manipulation. There are twelve pieces of each colour, split into two equal groups of a light and a dark shade. (e.g., there are six light green and six dark green Grenth pieces.)
Finally, there is a reference sheet, usually either laminated or carved on a plaque. Printed on it are the God Powers covered below.
Basic Rules
The game is traditionally for two players, but two teams may play, as well.
Flip a coin to determine the starting player. He picks his preferred shade for the game (using either the lighter or the darker pieces) and places any one piece in its corresponding domain. The second player then places her piece in the same fashion, and so on. A player cannot place a piece in the same domain twice in succession, but she can alternate between two domains. Use your pencil to keep track of the pieces. An efficient way to do this is to use the players’ initials to indicate a piece. You will be removing some of these pieces and later replacing them, so the pencil is handy to keep things neat. If you drew the ‘board’ in pen, you can erase the ‘pieces’ without disturbing the ‘board’.
The object of the game is to fully control any one domain by having all six of your pieces in it. If any domain is filled fully with mixed pieces, (belonging to both players), the domain is reset, and all pieces are removed.
That is the entirety of basic gameplay! The intricacies come in once you start placing pieces and building towards a win.