The Monsterologist / Invoker

The Monsterologist / Invoker

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Posted by: Greyalis.2309

Greyalis.2309

Basically a dark sort of druid profession—instead of tranforming into animals, he transforms into monsters.

His main ability is to morph into a variety of interesting monsters of Tyria. He might only have a select variety of monsters he is able to morph into, all of them with different advantages and skill mechanics.

I also thought it would be cool to be able to find and become new monsters as he progresses throughout the world. Unlike a hunter, he cannot tame the animals, he must take their head. Once he has their head he must perform a medicinal ritual in order to morph into it. Once he collects the head, that head becomes shrunken and put inside of a jar inside of his gypsy like travelling wagon. After he has their head he can make the medicine he needs to morph, but he can only take a certain ammount of medicines into battle with him. This means he must choose wisely what monsters he takes, as each has a certain ammount of morphs and cooldowns before he has to return to his wagon. It is unknown wether these monsters act as trait lines or perhaps utility slots. Perhaps they are even f skills akin to elementalist tactics.

Perhaps he is sort of a medium armor profession armed with a whip—he could even be multiple armors as he can shift into monsters wearing light, med, or heavy depending on what he morphs into.
If he was a soldier profession perhaps he wears scale armor so that could be a third soldier profession.

What do you think? any ideas? extrapolations? It’s still sort of up in the air

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(edited by Greyalis.2309)

The Monsterologist / Invoker

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Posted by: Credo.2681

Credo.2681

This is rather beautiful, and I would be happy to see this done.

The Monsterologist / Invoker

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Posted by: Greyalis.2309

Greyalis.2309

wow, thanks Credo!

Self Is The Emblem All

The Monsterologist / Invoker

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Posted by: lorewise.2643

lorewise.2643

This is a cool idea. I’m always a fan of shapeshifting in fantasy and video games. Though I’ve yet to find an MMO that did so in a truly satisfying manner. Warcraft’s Druids and Warlocks are close but just miss the mark you know? Anyway I like this and if that’s your artwork I must compliment you, well done.

I will say this though I think this profession could use a better name, and possibly remove the “return to a cart” mechanic, but don’t take that personally! If done correctly such a mechanic wouldn’t be necessary.

Now as for a name for the profession. How about Invoker? Or Invocator? Just my opinion! I may be a minority and Monsterologist could be popular.

The Monsterologist / Invoker

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Posted by: Greyalis.2309

Greyalis.2309

Thanks lorewise!

The actual images aren’t mine though, I just hodge podged them together to get the feel of the profession. One is an actual gw2 character concept, the other a “monster hunter” graphic of monsters.

The profession could perhaps find a better name—Invoker sounds interesting! What if monsterology was merely a trait line? The other trait lines could then act as different type of “Invoker” studies such as.. traditional animals, demons, other races, and even ghosts.

As far as mechanics they are all up for discussion. The return to cart mechanic was one of many ideas i had. It could potentially be far more simple, and still have dynamique and original mechanics.

I think a shapeshifting profession has a lot of potential, and like you said, not just animals like the wow druid.

Self Is The Emblem All

(edited by Greyalis.2309)

The Monsterologist / Invoker

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Posted by: Greyalis.2309

Greyalis.2309

I was thinking gargoyles would be a cool stone form to morph into. I know there is speak of gargoyles in guild wars lore and that would be a cool monster to become.

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