TEQ - EU Time on a NA Server (Jade Quarry)

TEQ - EU Time on a NA Server (Jade Quarry)

in In-game Events

Posted by: TPMN.1483

TPMN.1483

Hi All,

ServerTime: Noon (Organisation Starts) [UK Time: 8pm/France: 9pm/EST: 3pm)
Server: Jade Quarry

I encourage you all to look at the following information if new to Teq (or just generally on how to improve/optimise the fights):
http://dulfy.net/2013/09/21/gw2-tequatl-the-sunless-strategy-guide/
https://forum-en.gw2archive.eu/forum/archive/tequatl/GUIDE-Tequatl-the-Sunless

This gives information on what builds to bring or other things to do during and in the fight.

Information about strategy will be posted in this thread.
We usually get the kill done – need people to help organise this event (as its a Non-Reset) kill.

Many Thanks,

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com

TEQ - EU Time on a NA Server (Jade Quarry)

in In-game Events

Posted by: TPMN.1483

TPMN.1483

Picture: (As Attached)

White Text (1-6) = Turret Numbers. East = 1-3, West=4-6

The Basics:
East Defence Groups
S- Shipwreck Defence: max 5-6 people. Keep Aggro in Red “S” box and away from turrets. Pull agro always into middle of shipwreck. Ensure enough healing here with thief (shadow refuge / blinds) + mass res to keep agro without being killed as a team. Concentrate on Adds before killing any champs which may spawn.
Theifs, well necros (limit fear usage at this stage- save for battery defense), engineers work well here.

WP – Waypoint Defense: Max 4 people.
Kill any spawns (krait) and ensure abominations are priority target so they do not blow up lazer when it appears. Thief (shadow refuge, mass blinds) and Mesmer (clones) in this group works well. Ensure there is someone in group with mass healing (eg Ranger) and someone with mass res skills. Ensure agro does not move from red “WP” box to turrets 1-3.

Finger killing groups: 1 Mesmer,1x Thief + 1 other In each and kill fingers fast (high DPS – eg Zerkers)
Help Repair turrets as needed to keep them at high health.

EF – East Finger Killers: Max 3 people. Initial spawn is between turret 1-2.
WF – West Finger Killers: Max 3 people. Initial spawn is between/in front of turret 6-5.

West Defence Groups
WJP- West Jump Pad: Max 5 people. Stand between both jump pads behind turret 6 and kill spawns. If necessary send two people from this group to help group “F6” if they are overrun. Concentrate on keeping spawns away from turret operators. Ensure someone in this group has mass heal and res skills.
F6- West Forward 6: Max 3 people. Thief and Mesmer in this group. Kill krait spawns that appear well in front of turret 6- continuous popups with 1 vet.

Skills/Equipment
Thiefs : Daggerstorm (elite), Shadow refuge, smokescreen, hide in shadows, sigil of shadows (for blinds)
Shortbow (Cluster bomb, poison field)
D/D (for skill 3 which gives aoe dmg)

Engineers : Supply Crate (elite), healing turrets, bomb kit/ mine kit (blinds, cripples etc)

Necros : Well of healing, Lich Form, chills/blinds/bleeds. Limited fear when necessary to help save team.

Mesmers : Feedback, Timewarp, temporal curtain (for pulling foes away and moving from battery).

This should hopefully be a good start to helping you understand the various defence groups.
If you can lead any of these groups – please add your name to the thread indicating which you can lead.

Many Thanks

Attachments:

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com

TEQ - EU Time on a NA Server (Jade Quarry)

in In-game Events

Posted by: TPMN.1483

TPMN.1483

Hi All,

Thank-you for everyone who has been coming to this event for the last few months (since Dec 2013).

Just a quick update – the timing has changed when TEQ can be killed.
We are not sure at this time – which time slot we can move this to for a suitable kill time (as we have Russian/UK players – who could make this time and we cannot support organising two different time-slots).

Anyways – we’ve posted a link to ANET asking if they can shift the WURM time instead of the TEQ:
https://forum-en.gw2archive.eu/forum/game/gw2/Tequatl-Timings-Changed-Please-Help/first#post3715391

This way we can include all our eastern european and western european friends.
We’ll keep you posted – which slot we can move this to (+1 hr or -1hr).

Many Thanks

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com

TEQ - EU Time on a NA Server (Jade Quarry)

in In-game Events

Posted by: TPMN.1483

TPMN.1483

Okay for now (until the 30th March) …
We are aiming for a 2pm Server Time (3pm kill)…

ServerTime: Noon (Organisation Starts) [UK Time: 9pm/France: 10pm/EST: 5pm]
Server: Jade Quarry

The times are likely to change when the EU clocks move forward … Keep watching this thread !

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com

TEQ - EU Time on a NA Server (Jade Quarry)

in In-game Events

Posted by: Artemis Thuras.8795

Artemis Thuras.8795

Tequatl DPS groups

There are several key roles within a tequatl DPS group, its not just zerg to win ( or mash 1).
Any consumables such as mortars and fire elemental powders are very helpful (save fire elemental powder for final stun phase).

Skills and gear summary:
• Power/vitality/toughness gear.
• Weapons of your choice
• Note: some of the specific roles may contradict the summary of skills, these are guideline skills and weapons only.

Warrior
• Warbanner
• Shake it off
• Great sword
• longbow

Elementalist
• Conjure ice bow
• Conjure fiery great sword
• Glyph of renewal
• Arcane brilliance
• Staff/water attunement

Guardian
• Wall of reflection
• Hallowed ground
• Stand your ground
• sanctuary
• Tome of wrath
• Staff
• Hammer/great sword?

Necromancer
• Death shroud #4 during stun phase
• Lich form
• Well of power
• Well of blood
• Signet of undeath
• Dagger & dagger
• Axe/focus

Mesmer
• Time warp
• Feedback
• Null field
• Signet of inspiration ( stun phase)
• Sword & focus/torch
• Great sword

Ranger
• Spirit of nature
• Protect me
• Sword/axe & axe/warhorn
• Longbow ( for east battery)
• Great sword

Engineer
• Healing turret
• Elixir R
• Elixir U
• Elixir S

?

Thief
• Signet of malice
• Infiltrators signet
• Assassins signet
• Ambush
• Thieves guild
• Pistol & pistol

The first group is the reflect team.
This consists of 5 guardians with Wall of reflection, and ‘stand your ground’. The third utility can left up to each person’s preference. For the elite I would recommend tome of wrath.
Gear for reflect team should be soldiers (PVT) or clerics (HP, P, T). Weapons are personal preference, though staff is a good choice.
The key responsibility of this group is to maintain a single wall of reflection, 100% of the time. This excludes battery and burn phase. Each guardian should put up their wall of reflection as the preceding wall is about to end. Order can be defined by the team leader, who will also be responsible for calling out when to use these walls.
These walls will protect the DPS group from AoE poison from fingers (and kill said fingers), as well as certain other projectile attacks such as tequatls breath attack. When reflected this will apply significant amounts of damage to tequatl.
During battery phase I like to have the reflect team go to north battery to stomp grub holes, kill grubs, kill hylec, and then clear whatever is left.

WEG (Warrior Elementalist Guardian) groups.
This section was mostly written by Isis Gebnut who has been doing most of the organization for these groups.
Elementalist
WEG Ele’s focus on dropping Conjure Weapons off cool down and AOE healing when called for into DPS zerg
Please slot a water staff and skills Arcane Brilliance, Cleansing Fire, Arcane Wave, Conjure Frost Bow, Conjure Fiery Great sword
Use Healing Rain with Arcane Brilliance or Arcane Wave during battery phase for blast finishers and healing. Can also be done while in DPS zerg if we have mobs around us or on fingers close by.
Cleansing Fire are for condition removal if we need it. Hopefully the turrets and reflect teams will do their jobs and we won’t need it.

Warriors
WEG Warriors Please slot any weapons with knockbacks and any skills with knockbacks, fears and Immobilize as well as Battle Standard for mass revive while at DPS zerg and battery phase.

Guardians
WEG Guardians -We need lots of Stability so Stand Your Ground and Hallowed Ground are great and will also need Wall of Reflection while in DPS Zerg to stop those fingers dropping poison on us.
Please place them to the right and left of us in front of the fingers.
Emergency response Team (ERT)
This group’s main responsibility is to relocate to any area that is having difficulty, EG shipwreck gets overrun with additional mobs. This group will need to be a balanced party, all in teamspeak to be able to respond quickly.[/b]

Co-Leader of The Mythical Dragons [MYTH],
Advocate of learning and being a useful party member.
http://mythdragons.enjin.com/recruitment

TEQ - EU Time on a NA Server (Jade Quarry)

in In-game Events

Posted by: TPMN.1483

TPMN.1483

Hi All,

Clocks have now changed in Europe (+1 hr)- so the kill is shifting back to the usual time:

ServerTime: Noon (Organisation Starts)
[UK Time: 8pm/France: 9pm/EST: 3pm)

Server: Jade Quarry
Schedule: Mon-Thu

Many Thanks

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com

TEQ - EU Time on a NA Server (Jade Quarry)

in In-game Events

Posted by: TPMN.1483

TPMN.1483

This is now cancelled – we cannot afford to build the buff for a daily spawn with the new megaserver fixed limitation schedule.
Even with a full guild earning many merits like we do each week – the cost is too high.

I know this will affect many EU players who cannot make the earlier spawn who are at work or doing other things.

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com