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Posted by: Faythe.3096

Faythe.3096

Dear Friends,

We are looking for full zerk players to run dungeons together.

1. Introduction

We are a casual and friendly group of friends who seek to dungeon daily. We follow a team composition of one full healing and support guardian, along with four full zerk players. The guardian focuses entirely on buffing, protecting, and healing the party, allowing the zerkers to focus purely on dps. We humbly believe that the specialisation of roles will allow for quick, consistent, and relaxed runs, thereby avoiding the traditional extremes of casual but slow runs; or fast but pressurising runs.

2. Benefits

  • Consistently quick runs
  • No TS coordination required (although we are perfectly willing to speak on TS where desirable or necessary)
  • Immense satisfaction from large damage numbers
  • Patient and friendly team-members
  • Low learning curve and negligible gaming pressure due to consistent heals
  • Simple and straightforward dungeon tactics with little explanation required
  • Negligible amount of wipes and downs
  • Smooth money-making
  • No repping required (we are not a guild, just a crystallised dungeoning team)

3. Expectations

  • Willing to cooperate to ensure maximum dps (e.g. our zerk members do not equip defensive utilities – no rez banners, dolyak signets, arcane shields, etc to ensure absolutely maximum dps)
  • Able to dungeon fairly regularly during EU time (from 730-830am EST onwards): most of us are from the Asia-Pacific (Australia, Singapore, etc), and we dungeon after work/school
  • Friendly and patient attitude (kindly do not yolo)
  • Be based in a NA Server

4. Contact Information

If you are interested, kindly whisper or drop a mail to: ‘Faythe.3096’ (Ohlette) OR ‘KireiYuki.2609’ (Brohlette), or alternatively, you may leave a message here and we will get back to you

Yours Faithfully,

Ohlette & Brohlette

UPDATE:
We have formed a group of regular players who attempt to dungeon daily from 730-830am EST onwards (830 to 930pm – GMT +8). That being said, at times, some of us are unable to make it due to various commitments (work, classes, etc). A good amount of people have applied and joined us on our runs during such times, and we do our best to invite our applicants on runs whenever there is an opportunity to do so. If you are interested in giving our runs a whirl, kindly drop ‘Ohlette’ or ‘Brohlette’ a mail or post here. We will do our best to invite you whenever possible.

If you want a rough feel of what our runs might be like, please refer to BarnabeJonez.6023’s post below entailing a (particularly) casual and relaxed run that we did some time ago. For convenience’s sake, I reproduce it here:

" Hi all, to give everyone a feel for how runs go with the group, here is a video of a casual CM P2 run we did earlier today. This was a candid run (I didn’t tell the other members I was recording), and we were not using any sort of voice communication program.)

http://youtu.be/u4oXOt0d0Kk "

(edited by Faythe.3096)

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Posted by: Sloth.8729

Sloth.8729

Your runs would be a lot faster if your guardian wasn’t running a healing/support build. Just sayin’.

Limitless |

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Posted by: Faythe.3096

Faythe.3096

Your runs would be a lot faster if your guardian wasn’t running a healing/support build. Just sayin’.

Dear Sloth.8729,

Thank you for your comment. We would prefer to keep this thread free from the support vs zerk debate as it is more appropriately held in other parts of the forum.

However, at risk of sounding dismissive, we respectfully offer the following reply:

We think that 5 zerk groups have their own unique benefits, and we do not doubt their efficacy in dungeons, especially where all 5 members are skilled and experienced. However, 5 zerk groups also require great coordination and skills, and have a low margin for error. The culmination of these factors makes full zerk groups more prone to wipes, and less accessible to newer/casual players. Finally, a harmonious balance between support and dps allows for maximum focus in dpsing: effective dps is not only about gear but equally about technique and attitude. 4 zerk players which are absolutely dedicated to just damage may out-dps 5 zerks players who have to split their attention between survival and damage.

Healers in general have gotten a bad rep in gw2 because many healers think that supporting teammates is limited solely to just spamming one or two healing skills. But a full support guardian offers far more than just heals: active defences such as blinds and blocks, might from fire fields, hammer blasts and staff empowers, protection and regeneration boons from traited hammer symbols, all while contributing a small, but not negligible amt of damage.

In short, we think that a healthy balance between support and zerk allows for a fun, pressure-free, and effective dungeoning experience. Although zerk is still the existing meta, we hope that people such as yourself will also give our balanced philosophy a chance.

In the meantime, we wish you a very happy lunar new year

Yours Faithfully,

Ohlette

(edited by Faythe.3096)

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Posted by: pranker.3748

pranker.3748

That’s a solid argument, given that it comes from 1st hand experience. Probably what sloth meant was you wouldn’t need that much healing and support with increase in DPS, since every dungeon boss drops in seconds. The team composition at the moment is not full personal DPS oriented but rather team DPS, which sees guard use blinds, aegis, condition removal (fire fields) etc.

Anyway I’m a part of speed running guild but I am curious how you do your runs so if you feel like it gimme a whisper in-game

[qT] Quantify – Hardcore PvE Guild

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Posted by: Faythe.3096

Faythe.3096

That’s a solid argument, given that it comes from 1st hand experience. Probably what sloth meant was you wouldn’t need that much healing and support with increase in DPS, since every dungeon boss drops in seconds. The team composition at the moment is not full personal DPS oriented but rather team DPS, which sees guard use blinds, aegis, condition removal (fire fields) etc.

Anyway I’m a part of speed running guild but I am curious how you do your runs so if you feel like it gimme a whisper in-game

Dear Pranker.3748,

Thank you for your kind support. The runs of your guild , ‘Transnational Syndicate’, some of which can be found on Youtube, are very impressive. We welcome you to join us on our run

However, just to gently clarify, we don’t claim to be elite speed runners who clear paths in 2 or 3 mins. While we are aware of many advanced speed clearing techniques (combining AC p2 and p3 into one path, stealthing all the way to Alpha in COE, etc), we don’t always use them because they have a high learning curve, and are not newbie friendly. We are ultimately a casual group of friends who enjoy running together. As such we restrict ourselves to using well-established, straightforward, and game legal tactics/skips.

That being said, we do aim for quick runs, and seek to achieve this solely by role specialisation, effective teamwork, and straightforward tactics/skips. To that end, we have achieved quick runs, and hope to attain even quicker runs with new players who are willing to give our philosophy a sincere chance.

Have a very pleasant New Year’s Day, and see you in game

Yours Faithfully,

Ohlette & Brohlette

(edited by Faythe.3096)

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Posted by: Faythe.3096

Faythe.3096

Bumpity dumpity.

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Posted by: Faythe.3096

Faythe.3096

Shameless bump.

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Posted by: Arome.6759

Arome.6759

Will you have youtube videos showing us how to heal guard? I’ve never done that before..why can’t i just spam my staff 1? i thought that healed, vs empower. empower gives might but, we wanna stay alive. i mean if anything have the ele heal and guardian give fire fields+might.

You didn’t mention ranger, we could have ranger pets, blast fire fields, if i’m not mistaken raven gives blinds, if the bird swoops through the smoke field it’ll not only stealth us, but blind the enemy mobs.

(correct me if I’m wrong, I’ve seen this on arena net trailers)

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Posted by: BarnabeJonez.6023

BarnabeJonez.6023

Are you guys NA? I wouldn’t mind some relaxed runs now and then.

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Posted by: Faythe.3096

Faythe.3096

Will you have youtube videos showing us how to heal guard? I’ve never done that before..why can’t i just spam my staff 1? i thought that healed, vs empower. empower gives might but, we wanna stay alive. i mean if anything have the ele heal and guardian give fire fields+might.

You didn’t mention ranger, we could have ranger pets, blast fire fields, if i’m not mistaken raven gives blinds, if the bird swoops through the smoke field it’ll not only stealth us, but blind the enemy mobs.

(correct me if I’m wrong, I’ve seen this on arena net trailers)

Dear Arome.6759,

Thank you for your response.

I am sorry, but I don’t have any videos. Unfortunately I’m video editing illiterate, and even if I could do it, I think my computer would throw a fit while recording. XD

Spamming staff 1 does not heal your allies, only yourself (via altruistic healing and empowering might). If you are going to go 100% support, that is a large dps loss. The only way to justify such a loss is if you enable your remaining 4 teammates to largely ignore their personal survival and focus almost entirely on just dps. In order to do this, you have to provide your team with all the tools required for survival: heals, boons, blocks, reflects, wards, etc.

In addition, you also have to ensure your team is optimally buffed to dps: this means that you should carry fire fields like hallowed ground or purging flames, and blast them regularly with hammer 2. Where appropriate staff 4 (empower) can give 12 stacks of might very quickly. However, staff 4’s might lasts for 10 seconds only. It overrides the better might from fire fields which lasts abt 20+ seconds or so. After empower runs out, theres a sharp might stack drop. So I would not use empower unless I am desperate to ramp up might for a burst attack, or the mob or boss will die within the 10 seconds of the casting of the skill. Empowering might suffers from the same drawbacks: the might gain lasts about a second or two, overrides longer might, and drops like a bomb the moment you stop attacking. Finally, Some classes like guardians do more damage when the mob is burning or afflicted with conditions. Where this is within your power, you are also in charge of ensuring this happens.

Lastly, you also need to dps. A support guardian has lower but not negligible dps. Besides auto attacking and using your skills, where appropriate, pick up ice bows and use ice bow 4. U can grab lightning hammers too to dps and blast fire fields (but only if you are absolutely sure the ele doesn’t need the hammer).

I don’t play a ranger unfortunately. So I can’t speak for them. Every class has some way of providing support. But the more supporting skills a class has, the greater its potential as a supporting class. Remember that it is not just heals that is important but also blocks, might, boons, etc. Also consider that heals have many different forms. Burst heals heal quickly but run out fast. Sustained heals take longer but heal for longer periods of time. The same principle applies between blocks which eliminate damage but only for one attack, and protection boon which can last infinitely but only mitigates 33% damage. In short, the strength of a supporting class depends on (1) how well its played, (2) how many supporting skills it has, (3) how varied each class of supporting skill is. I think when choosing a support class to play, this is the most important consideration.

Yours Faithfully,

Ohlette

(edited by Faythe.3096)

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Posted by: Faythe.3096

Faythe.3096

Are you guys NA? I wouldn’t mind some relaxed runs now and then.

Hi BarnabeJonez.6023,

Thank you for your reply. We are on NA servers yes. We play on oceanic time. Add me (Ohlette) or Brohlette (KireiYuki.2609) in game and we can talk more

Yours Faithfully,

Ohlette and Brohlette

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Posted by: Draco.9480

Draco.9480

What’s the point in healing guard if a berserker guard can do the same with reflects, blocks, stability and blind. In speed runs you’ll never see a healing role becausei t’s a waste of dps. This game offers easy PvE system that doesn’t require a healing role at all. Just go 5 berserker kill it before it does you. If you can’t coordinate your dodges, blocks, reflects and skills then it’ll just lead to wipes even with healing.

By focusing on dps and let the guard to heal you is a big mistake. You should dps and know how to survive as squishy build to do it in short of time. A guard can’t save his mates from one shooting skills like in high level fractals and Arah.
This isn’t WoW to have a healer/tank. GW2 is all about berserkers at PvE. WvW and PvP are different though.

With my guild it took a fractal level 40 in like 38 Minutes from 1 to 4.
Depending on someone to heal you will never let you improve in PvE.

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Posted by: Faythe.3096

Faythe.3096

What’s the point in healing guard if a berserker guard can do the same with reflects, blocks, stability and blind. In speed runs you’ll never see a healing role becausei t’s a waste of dps. This game offers easy PvE system that doesn’t require a healing role at all. Just go 5 berserker kill it before it does you. If you can’t coordinate your dodges, blocks, reflects and skills then it’ll just lead to wipes even with healing.

By focusing on dps and let the guard to heal you is a big mistake. You should dps and know how to survive as squishy build to do it in short of time. A guard can’t save his mates from one shooting skills like in high level fractals and Arah.
This isn’t WoW to have a healer/tank. GW2 is all about berserkers at PvE. WvW and PvP are different though.

With my guild it took a fractal level 40 in like 38 Minutes from 1 to 4.
Depending on someone to heal you will never let you improve in PvE.

Dear Draco.9480,

Thank you for your comment. We would prefer to keep this thread free from the support vs zerk debate as it is more appropriately held in other parts of the forum. I have said the same thing to Sloth.8729 above.

However, at risk of sounding dismissive, we respectfully offer the following reply:

We think that 5 zerk groups have their own unique benefits, and we do not doubt their efficacy in dungeons, especially where all 5 members are skilled and experienced. However, 5 zerk groups also require great coordination and skills, and have a low margin for error. The culmination of these factors makes full zerk groups more prone to wipes, and less accessible to newer/casual players. Finally, a harmonious balance between support and dps allows for maximum focus in dpsing: effective dps is not only about gear but equally about technique and attitude. 4 zerk players which are absolutely dedicated to just damage may out-dps 5 zerks players who have to split their attention between survival and damage.

Just because Zerk guards have access to the same skills as Support guards does not mean that they support just as well. First, zerk guards have low healing power which means you cannot outheal certain difficult bosses. Second, if you are focusing on dps, you are no longer a dedicated supporter – many zerkers go on about active defences like blinds, blocks, and reflects – but those are just one type of support; there are plenty more including heals, wards, constant protection and regen, meat shielding, etc, many of which require a person to be specced and equipped as a support guardian.

No healer can ever guarantee that there are no wipes for no one is infallible. But having dedicated healing can make wipes a lot less frequent. Not everyone does speed runs. There exists a large volume of decently skilled but casual players who don’t want to engage in complex tactics, follow detailed TS instructions, or focus 100% for 2 hr speed run trains. 5 Zerk parties require that people coordinate closely since it cuts very close to death – as you aptly mention: kill or be killed. This may not be something that casual persons want to do.

Anyone who plays in a 1 Support 4 Zerk party can improve in PVE just as much as people who play in 5 Zerk parties. The improvement lies in improving the quality of personal dps, using the absolutely minimum amount of dodges to survive, and synchronising attacks for maximum team dps, just to name a few.

The ‘GW2 is not WoW’ argument has been cited plenty of times by the zerk movement, sometimes on levels bordering on zealotry and fanaticism. GW2 is certainly not WoW. It does not require everyone to adhere to the trinity of tank, heal, and dps. But it doesn’t mean we must adhere to the 5 Zerk philosophy as well. Other party make-ups have their own unique benefits and appeal. In the end, it is not just about how fast runs are being done, but also the smoothness and ease to which runs are executed. Everyone has different needs thereby allowing for different permutations for party make-ups. Imposing undue pressure on players to adhere to the 5 Zerk philosophy may not only propagate notions which are untrue, but can also prejudice the feelings and creative spirit of fellow players.

In short, we think that a healthy balance between support and zerk allows for a fun, pressure-free, and effective dungeoning experience. We do not doubt that 5 Zerk parties are still meta and are still very viable in certain circumstances, but the 1 Support 4 Zerk philosophy is also viable, especially for casual players and anyone who is willing to give the philosophy a sincere chance.

Yours Faithfully,

Ohlette

(edited by Faythe.3096)

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Posted by: Faythe.3096

Faythe.3096

Bump Bump Bump.

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Posted by: Draco.9480

Draco.9480

Dear Draco.9480,

Thank you for your comment. We would prefer to keep this thread free from the support vs zerk debate as it is more appropriately held in other parts of the forum. I have said the same thing to Sloth.8729 above.

However, at risk of sounding dismissive, we respectfully offer the following reply:

We think that 5 zerk groups have their own unique benefits, and we do not doubt their efficacy in dungeons, especially where all 5 members are skilled and experienced. However, 5 zerk groups also require great coordination and skills, and have a low margin for error. The culmination of these factors makes full zerk groups more prone to wipes, and less accessible to newer/casual players. Finally, a harmonious balance between support and dps allows for maximum focus in dpsing: effective dps is not only about gear but equally about technique and attitude. 4 zerk players which are absolutely dedicated to just damage may out-dps 5 zerks players who have to split their attention between survival and damage.

Just because Zerk guards have access to the same skills as Support guards does not mean that they support just as well. First, zerk guards have low healing power which means you cannot outheal certain difficult bosses. Second, if you are focusing on dps, you are no longer a dedicated supporter – many zerkers go on about active defences like blinds, blocks, and reflects – but those are just one type of support; there are plenty more including heals, wards, constant protection and regen, meat shielding, etc, many of which require a person to be specced and equipped as a support guardian.

No healer can ever guarantee that there are no wipes for no one is infallible. But having dedicated healing can make wipes a lot less frequent. Not everyone does speed runs. There exists a large volume of decently skilled but casual players who don’t want to engage in complex tactics, follow detailed TS instructions, or focus 100% for 2 hr speed run trains. 5 Zerk parties require that people coordinate closely since it cuts very close to death – as you aptly mention: kill or be killed. This may not be something that casual persons want to do.

Anyone who plays in a 1 Support 4 Zerk party can improve in PVE just as much as people who play in 5 Zerk parties. The improvement lies in improving the quality of personal dps, using the absolutely minimum amount of dodges to survive, and synchronising attacks for maximum team dps, just to name a few.

The ‘GW2 is not WoW’ argument has been cited plenty of times by the zerk movement, sometimes on levels bordering on zealotry and fanaticism. GW2 is certainly not WoW. It does not require everyone to adhere to the trinity of tank, heal, and dps. But it doesn’t mean we must adhere to the 5 Zerk philosophy as well. Other party make-ups have their own unique benefits and appeal. In the end, it is not just about how fast runs are being done, but also the smoothness and ease to which runs are executed. Everyone has different needs thereby allowing for different permutations for party make-ups. Imposing undue pressure on players to adhere to the 5 Zerk philosophy may not only propagate notions which are untrue, but can also prejudice the feelings and creative spirit of fellow players.

In short, we think that a healthy balance between support and zerk allows for a fun, pressure-free, and effective dungeoning experience. We do not doubt that 5 Zerk parties are still meta and are still very viable in certain circumstances, but the 1 Support 4 Zerk philosophy is also viable, especially for casual players and anyone who is willing to give the philosophy a sincere chance.

Yours Faithfully,

Ohlette

Casual player=/=Focused player
If not enough skill and coordination to keep alive as five berserkers then the group is a total joke because this game is already casual and doesn’t require much of defensive tactics like in WoW or WS.

If the group survive as five berserkers and kill the boss first then it’s more useful and quicker than 4 dpsers and 1 healer/support. But if you wish your composition I don’t mind I just said the facts about speed running and advised you to level above the casual level for the sake of game play, performance, time and efficiency.

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Posted by: Delterian.6531

Delterian.6531

We are a casual and friendly group of friends who seek to dungeon daily. We follow a team composition of one full healing and support guardian, along with four full zerk players. The guardian focuses entirely on buffing, protecting, and healing the party, allowing the zerkers to focus purely on dps. We humbly believe that the specialisation of roles will allow for quick, consistent, and relaxed runs, thereby avoiding the traditional extremes of casual but slow runs; or fast but pressurising runs.

If the group survive as five berserkers and kill the boss first then it’s more useful and quicker than 4 dpsers and 1 healer/support. But if you wish your composition I don’t mind I just said the facts about speed running and advised you to level above the casual level for the sake of game play, performance, time and efficiency.

They aren’t claiming to be a speedrunning group. Can you please calm down? Thank you.

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Posted by: Faythe.3096

Faythe.3096

Draco.9480:
Casual player=/=Focused player
If not enough skill and coordination to keep alive as five berserkers then the group is a total joke because this game is already casual and doesn’t require much of defensive tactics like in WoW or WS.

If the group survive as five berserkers and kill the boss first then it’s more useful and quicker than 4 dpsers and 1 healer/support. But if you wish your composition I don’t mind I just said the facts about speed running and advised you to level above the casual level for the sake of game play, performance, time and efficiency."

Dear Draco.9480,

Thank you for your comments again. We appreciate you phrasing your reply in a way which acknowledges our own free will to run how we want – it is phrased far more nicely than the way your comments were made before.

We apologise, but we have found it difficult to understand some of your sentences. Nevertheless, we have attempted to restate your claims as best that we can, and we respectfully offer the following replies:

1. Casual players are not focused players.

We are not sure what you mean by ‘focused’. If you mean focused as in ‘hardcore’, then the statement ‘casual players =/= hardcore players’ is pretty self-explanatory XD. If what you meant was ‘casual players are not good players’, then I think that statement is not only untrue, but risks offending a large bulk of the GW2 community. There are plenty of casual players who don’t go for speed run records, but still remain good and effective players.

2. GW2 is so easy it that five zerkers can coordinate easily to beat it. If they can’t, the party is a “total joke”.

GW2 is an accessible game. Everyone has the same gear, stats, and skills, no matter how much money they have. Therefore any person, and by extension, party, can be effective. This does not necessarily mean that GW2 is ‘easy’.

GW2 rewards good teamwork, but seriously penalises bad ones. A small mistake can have a devastating effect. Failure to put up a reflect in time, block a heavy attack, or stabilise a devastating CC can all lead to party wipes. Examples for all 3 include: Lupi (ARAH), Wolves (COE & HOTW), and Bomb Bandits (CM), respectively. 5 Zerk parties which struggle between survival and dps may find it difficult to balance between the two. 5 Zerk pug parties who lack TS communication or shared tactics will find surviving even harder. Simply put, GW2 is more difficult than it looks.

5 Zerk parties only work if people know what to do, when they are supposed to do it. But not everyone is on that sort of level. I find it unfair to suggest that if a 5 zerk party does not work, that everyone in that party is therefore useless. It simply means that the tactics and make-up of the party have to be reassessed to work with the skill-levels of the players involved.

3. A 5 zerk group which can survive is more effective than 1 Support 4 zerk groups.

We have addressed this point comprehensively in our earlier post to you that this is not necessarily the case. We respectfully note than you have not offered any argument in reply beyond restating your conclusion.

4. Players should rise above being casual to get effective runs.

Again, we have explained earlier than even casual players can have effective and quick runs. When is a run considered ‘effective’? I don’t think it is viable to argue that a run is only effective when it is near world record speed. That would be unrealistic. At risk of getting too technical, we think a run is effective if it is reasonably faster than an average PUG run. How much faster it must be must depend on the skill of the players in the party. Because 1 Supp 4 Zerk allows for dedicated roles, simple but effective tactics, and more room for error, it can generally allow for more effective runs.

Yours Faithfully,

Ohlette

(edited by Faythe.3096)

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Posted by: BarnabeJonez.6023

BarnabeJonez.6023

+1 for these guys. Runs are quick and smooth, and the people are friendly and skilled.

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Posted by: EcoRI.9273

EcoRI.9273

Casual player=/=Focused player
If not enough skill and coordination to keep alive as five berserkers then the group is a total joke because this game is already casual and doesn’t require much of defensive tactics like in WoW or WS.

If the group survive as five berserkers and kill the boss first then it’s more useful and quicker than 4 dpsers and 1 healer/support. But if you wish your composition I don’t mind I just said the facts about speed running and advised you to level above the casual level for the sake of game play, performance, time and efficiency.

I would beg to differ that what is “skilled” play is just a matter of opinion, so I would not argue with you on that.
If 2 team employs the same strategies and one is 4berserkers/1 nonberserker support and another is 5 berserkers, the time efficiency is not that different. Believe it or not, a big portion of most dungeons is running and a smaller portion is actually spent fighting bosses. I am just going to leave it at that.

http://www.twitch.tv/eco_r_i
Wynd Cloud | Fierce N Licious

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Posted by: Faythe.3096

Faythe.3096

+1 for these guys. Runs are quick and smooth, and the people are friendly and skilled.

Thank you Barnabe We have enjoyed (and hope to continue to enjoy ) your great skills and company

(edited by Faythe.3096)

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Posted by: Faythe.3096

Faythe.3096

bump bump bump.

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Posted by: Domzz.1260

Domzz.1260

Hey guys. I’ve played countless hours as a core support midpoint guardian in conquest pvp, and I feel extremely comfortable filling the support / healing role. I got to rank 80 in pvp and achieved the champion paragon title on almost purely AH guardian running cleric gear.

Of course pve is structured differently, but honestly I’m confident I am one of the best picks out there to fill this role.

If not, I can always run full zerk. All things aside, I’m looking into getting serious about dungeons, eventually doing speed runs through all paths each day.

Please add me and whisper me in game. I’m Disco Grizzly.

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Posted by: Faythe.3096

Faythe.3096

Hey guys. I’ve played countless hours as a core support midpoint guardian in conquest pvp, and I feel extremely comfortable filling the support / healing role. I got to rank 80 in pvp and achieved the champion paragon title on almost purely AH guardian running cleric gear.

Of course pve is structured differently, but honestly I’m confident I am one of the best picks out there to fill this role.

If not, I can always run full zerk. All things aside, I’m looking into getting serious about dungeons, eventually doing speed runs through all paths each day.

Please add me and whisper me in game. I’m Disco Grizzly.

Hi Domzz.1260,

Thank you for your interest I believe Brohlette has messaged you. We hope to see you in game~

Yours Faithfully,

Ohlette

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

I’m looking for a group like this, too. Do you mind if I join you guys?

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

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Posted by: Quickfoot Katana.8642

Quickfoot Katana.8642

Please add me. I can’t wait to buff protect and heal my party in order to allows the squishy zerkers to focus purely and only on DPS.

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Posted by: Iris Ng.9845

Iris Ng.9845

Umm guys,

I’ve been running with Oli for a while. Even though their team comp sounds odd for your ears, Oli is a very good guardian, and she really means it as “pressure-free full dps”. The group has consistently between 18-23k DPS even at the cost of a guardian dps. Their time is equal, if not better than some of the daily dungeon tours on both sides of the shore.

I know some of you come here just to find a funny topic to trash talk about. But if you ever find a genuine interest in the OP, I hope that comes with respect.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

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Posted by: dlonie.6547

dlonie.6547

Kinda pathetic…the hardcore dungeon community tells people to start their own groups and find likeminded players so they don’t bring down full zerk parties on the LFG.

And then mock/troll the hell out of them when they try to do so.

Good on you OP — I’m really impressed with how maturely you’ve been handling the trolling. Best of luck in getting your group together so you can play dungeons how you want without pushing your opinions on others.

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Posted by: Wardjess.8174

Wardjess.8174

Hello, I really like running dungeons and I’m from Eu on NA server. If you could send me an invite, I would really appreciate that! Name is Wardjess.8174

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Posted by: Faythe.3096

Faythe.3096

I’m looking for a group like this, too. Do you mind if I join you guys?

Dear TheMaskedParadigm.3629,

Thank you kindly for your interest We would love to have you with us. Am currently headed to work (unfortunately), hope to see you in game soon!

Yours Faithfully,

Ohlette

(edited by Faythe.3096)

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Posted by: Faythe.3096

Faythe.3096

Please add me. I can’t wait to buff protect and heal my party in order to allows the squishy zerkers to focus purely and only on DPS.

Dear Quickfoot Katana.8642,

Thank you for giving our philosophy a sincere chance I humbly apologise, but we are currently looking for zerk-geared players at the moment Do give me a call in game if you have a zerk geared character, and you are still interested~

Yours Faithfully,

Ohlette

(edited by Faythe.3096)

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Posted by: Faythe.3096

Faythe.3096

Umm guys,

I’ve been running with Oli for a while. Even though their team comp sounds odd for your ears, Oli is a very good guardian, and she really means it as “pressure-free full dps”. The group has consistently between 18-23k DPS even at the cost of a guardian dps. Their time is equal, if not better than some of the daily dungeon tours on both sides of the shore.

I know some of you come here just to find a funny topic to trash talk about. But if you ever find a genuine interest in the OP, I hope that comes with respect.

Dear Iris,

Thank you for your kind words I am sincerely touched and honoured them. We haven’t been able to dungeon with you recently since we switched time zone, due to us having to go to school or work. I do see on in the early mornings sometimes. Hopefully, we will be able to enjoy your company and l33t deeps in dungeons again soon

Yours Faithfully,

Oli

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Posted by: Faythe.3096

Faythe.3096

Hello, I really like running dungeons and I’m from Eu on NA server. If you could send me an invite, I would really appreciate that! Name is Wardjess.8174

Dear Wardjess.8174,

Thank you for your kind interest No problem! I will add you in game and send you an invite when we are back from work/school and running dungeons~ Hope to see you soon!

Yours Faithfully,
Ohlette

(edited by Faythe.3096)

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Posted by: Faythe.3096

Faythe.3096

Kinda pathetic…the hardcore dungeon community tells people to start their own groups and find likeminded players so they don’t bring down full zerk parties on the LFG.

And then mock/troll the hell out of them when they try to do so.

Good on you OP — I’m really impressed with how maturely you’ve been handling the trolling. Best of luck in getting your group together so you can play dungeons how you want without pushing your opinions on others.

Dear dlonie.6547,

Thank you for your comforting encouragement I think you have aptly alluded to the fact that there is a difference between requesting for zerkers, and demanding that people be zerkers. The former is choice, while the latter is just coercion. We appreciate your well-wishes, and we are on our way to creating a stable group of regulars.

Yours Faithfully,

Ohlette

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Posted by: Hershisquirt.9865

Hershisquirt.9865

Would love to check you guys out. I am a west coast NA player and am usually on after 4PM PST. Not sure the time comparison but would love to be apart of this group.

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Posted by: dlonie.6547

dlonie.6547

Kinda pathetic…the hardcore dungeon community tells people to start their own groups and find likeminded players so they don’t bring down full zerk parties on the LFG.

And then mock/troll the hell out of them when they try to do so.

Good on you OP — I’m really impressed with how maturely you’ve been handling the trolling. Best of luck in getting your group together so you can play dungeons how you want without pushing your opinions on others.

Dear dlonie.6547,

Thank you for your comforting encouragement I think you have aptly alluded to the fact that there is a difference between requesting for zerkers, and demanding that people be zerkers. The former is choice, while the latter is just coercion. We appreciate your well-wishes, and we are on our way to creating a stable group of regulars.

Yours Faithfully,

Ohlette

Oh sneaky deleted posts…making me look crazy xD

When I made that post, there were a number of other posts from well-known dungeon folks who are somewhat fond of trolling people who aren’t 100% pure meta. The posts were mocking and trolling you for using a healing/support guardian in your party instead of going 100% zerk DPS. Some of these posts remain, but some were deleted, so now my post looks a bit out of place…The bolded bit was more directed at them to knock it off and let you search for likeminded party members in peace

Again, good on ya. And thumbs up to the people who took down their troll posts — it’s too easy to get caught up in that mindset on these forums, what with all the venomous hardcore antizerkers about!

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

I did CoF 1/2 and HotW 1 with them. It was pleasantly surprising.

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

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Posted by: BarnabeJonez.6023

BarnabeJonez.6023

Hi all, to give everyone a feel for how runs go with the group, here is a video of a casual CM P2 run we did earlier today. This was a candid run (I didn’t tell the other members I was recording), and we were not using any sort of voice communication program.)

http://youtu.be/u4oXOt0d0Kk

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Posted by: Anandira.8756

Anandira.8756

I can’t believe people came on this thread just to you give you grief about running a heal guardian. I consider myself to be a semi-hc player and I wouldn’t run anything other than a full zerk party, but I would never come on your recruitement post just to tell you that what you are doing it’s bad, especially when you specified you were a casual group. To each their own!

Kudos to you for staying nice and polite, and explaining your choices. Have a free bump

Recruiting for raid team here.

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Posted by: Iris Ng.9845

Iris Ng.9845

Umm guys,

I’ve been running with Oli for a while. Even though their team comp sounds odd for your ears, Oli is a very good guardian, and she really means it as “pressure-free full dps”. The group has consistently between 18-23k DPS even at the cost of a guardian dps. Their time is equal, if not better than some of the daily dungeon tours on both sides of the shore.

I know some of you come here just to find a funny topic to trash talk about. But if you ever find a genuine interest in the OP, I hope that comes with respect.

Dear Iris,

Thank you for your kind words I am sincerely touched and honoured them. We haven’t been able to dungeon with you recently since we switched time zone, due to us having to go to school or work. I do see on in the early mornings sometimes. Hopefully, we will be able to enjoy your company and l33t deeps in dungeons again soon

Yours Faithfully,

Oli

Hey Oli,

I’ve grown bored with dungeons lately so I wouldn’t be able to do a full tour anymore. If you need a sub for one or two paths, I would gladly join you girls and guys anytime.

Your favorite Tryhard,

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

I can’t believe people came on this thread just to you give you grief about running a heal guardian. I consider myself to be a semi-hc player and I wouldn’t run anything other than a full zerk party, but I would never come on your recruitement post just to tell you that what you are doing it’s bad, especially when you specified you were a casual group. To each their own!

Kudos to you for staying nice and polite, and explaining your choices. Have a free bump

It’s because he’s asking for full zerks to join his guild for dungeons but then he kittening runs clerics. Which basically tells me “our guild sucks and all our players run kitten builds, please someone good join and carry us”.

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Posted by: Faythe.3096

Faythe.3096

I can’t believe people came on this thread just to you give you grief about running a heal guardian. I consider myself to be a semi-hc player and I wouldn’t run anything other than a full zerk party, but I would never come on your recruitement post just to tell you that what you are doing it’s bad, especially when you specified you were a casual group. To each their own!

Kudos to you for staying nice and polite, and explaining your choices. Have a free bump

It’s because he’s asking for full zerks to join his guild for dungeons but then he kittening runs clerics. Which basically tells me “our guild sucks and all our players run kitten builds, please someone good join and carry us”.

Dear Guanglai Kangyi.4318,

Thanks for the free bump. I think your comment is not only unsubstantiated, but may potentially mislead people about healers. Even though healers use clerics/nomad/magi and consequently have higher defences, it doesn’t mean they don’t require skill to play. This is because:

  • The less damage you take, the more healing skills you have available for use on your party. In fact, an effective healer should not use his heals on himself 95% or more of the time. A healer has to be as good or better than a zerker in surviving to be truly effective.
  • The increased defences in armour are offset by a noticeable amount by taking traits which benefit allies rather than oneself.
  • Skill is needed in healing – healing isn’t just about spamming one or two heal skills. It requires foresight on situations which might prove dangerous to your team, initiative to take steps to prevent the danger from materialising, and wisdom to know what steps are the most appropriate for which situation. Just as skill is needed in DPSing, skill is equally needed in supporting/healing.
  • Healers don’t just heal. We DPS too (albeit a smaller amount) and enable the team to DPS. A good healer stacks might, adds vul, picks up weapons (when appropriate). Balancing between your role in protecting your party and your role in DPSing/ensuring optimal party DPS requires skill.

Also if you are going to mock/troll, please don’t drag people like Anandira.8756 in. I think he (and others) said some sincere and kind words. Those words deserve more respect than just being used as a mere springboard for you to raise unsubstantiated insinuations.

Yours Sincerely,
Ohlette

P.S. We are not a guild, just a crystallised dungeoning group. Kindly do not misrepresent our post.

(edited by Faythe.3096)

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Posted by: BluePheonix.8972

BluePheonix.8972

I don’t get online as often as I use to, but if you guys ever need a 5th and I’m online, a PM would be pretty cool c:

Sylvari Guardian FTW

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Posted by: Faythe.3096

Faythe.3096

I don’t get online as often as I use to, but if you guys ever need a 5th and I’m online, a PM would be pretty cool c:

Hi BluePhoenix.8972,

No problem, we’ll hit you up if we get the chance.

Take care in the meantime~

Yours Faithfully,
Ohlette

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Posted by: sakurademon.6457

sakurademon.6457

Any chance the alliance is still ongoing? I need to do quite a few dungeons so do add me if it is still on