Small man/Havoc Crew Tier Consolidation?
I’d be in, just maybe not on my main account.
Who do you represent?
tier 7 perhaps has one of the largest roaming pops atm
Not true, and it’s getting worse by the day. SF has zero groups that run solo, and that’s being generous. As to NSP, they used to have a large number of small-man groups roaming around, but the popular thing to do these days is hide in towers and large zergs, and only come out when it’s painfully obvious that they’ll have an advantage. SPCA, Splt, and tM have some solid players who occasionally roam, but they have a much more casual approach than they used to. You’re more likely to see them in a massive group than you would running a small team. Not that they don’t roam, but it’s not very common these days.
On HoD, there’s us and KoM, but since we’re the only ones doing it, we’re staring across at 2 servers full of mindless sheeple. Again, all servers are like that, but your suggestion that tier 7 is full of roaming groups is not true.
While I appreciate the mention I just want to be clear that my guild has always been on the casual side of roaming. We still do it, sometimes with 3, sometimes with 10, it all depends on who wants to come out to play.
We have a lot of people who rarely step foot in WvW, as well as friends in other guilds that like to join us on occasion and we don’t run hardcore groups because that’s not what we’re looking for. We’re looking for having fun with our friends even if it means running more than the sacred number, and we never turn down someone who wants to come out to play.
Lately our focus has been fighting off SF zergs, not groups like PAXA, so from time to time we’ll also fight alongside the NSP zergs.
I hope you guys can find what you’re looking for, in my opinion T8 is likely the best place for it but I’d wait to see what happens with Henge first. If you guys got a large enough collective and were able to make a solid community, perhaps even if a server moved up out of T8 you could form a community pot to pay for transfers to the server that replaced it.
Good luck.
Charr Guardian & many alts
I am the donut
(edited by Glaeser.8015)
after thinking about it some more, devonas rest has a side covered. I think we should throw groups into the other two servers and pay for transfers if things shake up. Ive got no problem helping people move around.
Mesmer-Thief
http://www.youtube.com/user/Axcelerion?feature=watch – Small group videos
I’ll give gold to help fund transfers.
WTB other 5mans to fight ><
First off, thank you all for the responses. The original post was made before work, and then I come back to see two pages of interest. I have just responded to all of the PMs as well.
The main idea as stated is for us to collect the number of interested small mans and repopulate WvW the way we want it. My preference would be the lowest tier only because of the lack of anyone else, according to presumption.
This idea does not work without a large interest, and if 8 hrs can bring 2 pages, I think that interest is there, now we need to address the organization stage before decisions are made. Jscull has been active in this thread about getting interested parties in a voicechat together for this purpose and I have responded to his PM in order to move that plan forward.
I dont want to rush into anything… let’s do this right and bring back daoc-style 8mans in GW2.
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be
I have created the guild Zerging is for Noobs [ZERG] in order to discuss this in-game with any and all interested parties. Message me in-game for invite and discussion, Talentless Necro.
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be
I think going to a lower tier is a mistake, mostly because there is not enough population to fight in the off hours when you have no good match-ups available. As time goes on guilds loose people, lower population means less people available to recruit.
The reason I left the lower tiers and moved up to at least T3 was not because I didn’t get good fights, it was because I got few fights. Spent more time looking for fights then I did fighting. During the DAoC 8-man days we still spent more time fighting zergs then we did other 8 mans.
Putting it into perspective with fictional numbers. Lets say we have 18 guilds willing to do this, that means 6 per server, so you have 12 opposing groups to fight. Say half those are active when you play, so now down to 6 opposing groups. Of those six you will invariably have some you always destroy, some are always a good challenging fight and some that always beat you. Say you get a nice balance and there are 4 opposing groups you look forward to fighting. You need something to occupy your time when those 4 opposing groups are not around, that’s what zergs are for
Great idea, unfortunately some guilds won’t switch (due to money, or they like the action, etc). I’d personally love to join and go against other guilds but my guild leader is a fail warrior. (Don’t tell him I told you)
speaking for one of the cofounders from Hands off My octopus, one of the most successful T1 havoc squads imo – we had a lot of fun when we first came to JQ, but now even the small groups we used to fight all alley against us and will only attack us with 10+ against our 5-6 so we would love to xfer issue is gold
(edited by wedo.3049)
anyway contact me in game or send me a msg on here, would love to fight more like-minded small mans, brings back the DAOC days <3
We should create a Tier called Tier PvP where eveyone and everybody is fair game like DAoC modred
We should create a Tier called Tier PvP where eveyone and everybody is fair game like DAoC modred
I never played DAoC but I’d L-O-V-E that idea. It will NEVER come to GW2 sadly. Is anyone from here on TC/DB that would like to fight my guild?
PAXA is a 5 man co-helpin with this operation….we are aware that people have “gold is an issue” here’s the interesting part about that. The word gets out that 8-15 guilds are participating in this tier….i think you would all find ways to get the gold to get there, if in fact the fights are what you are looking for. That is a non-argument excuse. We are willing to help anyone really interested in this tier. FYI for all of you as well, this actually happening so Talent and myself will be sending people messages to follow up.
Step 1 for getting YOUR guild to the “daoc like” Player vs Player tier is attending our initial voice chat meeting we are setting up.
PAXA is a 5 man co-helpin with this operation….we are aware that people have “gold is an issue” here’s the interesting part about that. The word gets out that 8-15 guilds are participating in this tier….i think you would all find ways to get the gold to get there, if in fact the fights are what you are looking for. That is a non-argument excuse. We are willing to help anyone really interested in this tier. FYI for all of you as well, this actually happening so Talent and myself will be sending people messages to follow up.
Step 1 for getting YOUR guild to the “daoc like” Player vs Player tier is attending our initial voice chat meeting we are setting up.
Sounds like heaven.. I wish I could come and play against great players ;(
well what server are yall trying to decide on also?
kitten ran havoc forever on t1, now it seems no one wants to 5v5 or even fight just turns into 10 v 5, talent been running with us also for past few days
That is why we are making this happen you guys…
This isnt that challenging of a thought. We are going to get everyone thats interested’s info, get them OUR vent info,host a meeting….and all come to terms on how best to make this happen. I guess a good way to start doing that is by sending Talentless and myself a PM of your name so we can put you on a list for getting YOU the info for the meeting.
That is why we are making this happen you guys…
This isnt that challenging of a thought. We are going to get everyone thats interested’s info, get them OUR vent info,host a meeting….and all come to terms on how best to make this happen. I guess a good way to start doing that is by sending Talentless and myself a PM of your name so we can put you on a list for getting YOU the info for the meeting.
I really hope that it gets off and you guys make it the “standard” for small man groups to fight against each other.. I’d love that.. The only issue I see is; if a tier moves up; everyone on that server is screwed lol.
I think going to a lower tier is a mistake, mostly because there is not enough population to fight in the off hours when you have no good match-ups available. As time goes on guilds loose people, lower population means less people available to recruit.
The reason I left the lower tiers and moved up to at least T3 was not because I didn’t get good fights, it was because I got few fights. Spent more time looking for fights then I did fighting. During the DAoC 8-man days we still spent more time fighting zergs then we did other 8 mans.
Putting it into perspective with fictional numbers. Lets say we have 18 guilds willing to do this, that means 6 per server, so you have 12 opposing groups to fight. Say half those are active when you play, so now down to 6 opposing groups. Of those six you will invariably have some you always destroy, some are always a good challenging fight and some that always beat you. Say you get a nice balance and there are 4 opposing groups you look forward to fighting. You need something to occupy your time when those 4 opposing groups are not around, that’s what zergs are for
Unfortunately, it’s not going to be possible to have the best of both worlds. I’m thinking the hassle of dealing with server transfers from the higher volatility of the top tiers would outweigh the extra time you might have to spend roaming for fights.
I think things would be fine during primetime, but would potentially suck during off hours. No matter where this happens, the roaming community should designate ONE borderland as the go-to borderland and rotate it once every day or two days.
One of the things that I’ve found that has kept us from running across enemy preforms more often is that we are usually working different borderlands. Most roaming groups don’t typically like running in their own borderland, which keeps them from clashing quite often.
Since nobody that would want to participate in this really cares about the score that much just make sure that everyone loads up in the same zone each day/night. And rotate that zone to keep things fair (ease of building stacks, less travel time from waypoint to get to ruins -which is typically the hotspot).
Solo & Roaming Group WvW Movies
I think going to a lower tier is a mistake, mostly because there is not enough population to fight in the off hours when you have no good match-ups available. As time goes on guilds loose people, lower population means less people available to recruit.
The reason I left the lower tiers and moved up to at least T3 was not because I didn’t get good fights, it was because I got few fights. Spent more time looking for fights then I did fighting. During the DAoC 8-man days we still spent more time fighting zergs then we did other 8 mans.
Putting it into perspective with fictional numbers. Lets say we have 18 guilds willing to do this, that means 6 per server, so you have 12 opposing groups to fight. Say half those are active when you play, so now down to 6 opposing groups. Of those six you will invariably have some you always destroy, some are always a good challenging fight and some that always beat you. Say you get a nice balance and there are 4 opposing groups you look forward to fighting. You need something to occupy your time when those 4 opposing groups are not around, that’s what zergs are for
Unfortunately, it’s not going to be possible to have the best of both worlds. I’m thinking the hassle of dealing with server transfers from the higher volatility of the top tiers would outweigh the extra time you might have to spend roaming for fights.
I think things would be fine during primetime, but would potentially suck during off hours. No matter where this happens, the roaming community should designate ONE borderland as the go-to borderland and rotate it once every day or two days.
One of the things that I’ve found that has kept us from running across enemy preforms more often is that we are usually working different borderlands. Most roaming groups don’t typically like running in their own borderland, which keeps them from clashing quite often.
Since nobody that would want to participate in this really cares about the score that much just make sure that everyone loads up in the same zone each day/night. And rotate that zone to keep things fair (ease of building stacks, less travel time from waypoint to get to ruins -which is typically the hotspot).
:)
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be
I think if this turns from talk to reality it would save the game for me. As it is, it’s just boring running into zerg after zerg after zerg and only getting a good fight once an hour if we’re lucky. I love the gameplay of GW2, but the design is horrid. If we can get one tier to have some good competition, I think this game can be great fun. The tier that we get this going on will still have some zerg(s)… it’s not something we can get rid of completely. But if there are enough competitive small mans running around, it could make this game actually worth playing. Otherwise, the fun isn’t really there for a lot of us. So lets make this happen!
Not Just A Goodtime – 80 Asura Warrior
[PAXA]
PAXA is a 5 man co-helpin with this operation….we are aware that people have “gold is an issue” here’s the interesting part about that. The word gets out that 8-15 guilds are participating in this tier….i think you would all find ways to get the gold to get there, if in fact the fights are what you are looking for. That is a non-argument excuse. We are willing to help anyone really interested in this tier. FYI for all of you as well, this actually happening so Talent and myself will be sending people messages to follow up.
Step 1 for getting YOUR guild to the “daoc like” Player vs Player tier is attending our initial voice chat meeting we are setting up.
Wait, so is HIRE leaving SoR ???
I think if this turns from talk to reality it would save the game for me. As it is, it’s just boring running into zerg after zerg after zerg and only getting a good fight once an hour if we’re lucky. I love the gameplay of GW2, but the design is horrid. If we can get one tier to have some good competition, I think this game can be great fun. The tier that we get this going on will still have some zerg(s)… it’s not something we can get rid of completely. But if there are enough competitive small mans running around, it could make this game actually worth playing. Otherwise, the fun isn’t really there for a lot of us. So lets make this happen!
I totally agree with you, and I’ll keep bumping this thread so other people can hop to it.. I’d love it if you guys get this going.
My guild might be game for this, it might take us a week or so to get enough money for transfer though.
(edited by Rez.2578)
How about an entirely different proposal?
Bundle all those guilds and groups in the weakest of all servers and once this server reaches the top tier with guerilla tactics, the entire meta will have shifted.Some people prefer PvP over PvDoor
Then you aren’t thinking it through enough. Other servers will want to win, too. It will take at most 2 weeks and they will realize, they can’t win with one big zergball, no matter what. There will always be 5 guys sitting in whatever they try to take, stalling with arrowcarts, while 10 havoc squads swarm the map, causing mayhem left and right. Their big zerg will still be able to take objectives but it will cost them lots of time to do so.
They will be forced to split up, if you just keep up with the small group tactics. At least in the lower tiers, dunno how it will turn out in t2 and especially t1.Let them have SMC, let them have their garrison and their EB keep, the rest will belong to the ones who can be at the most places at the same time.
If you guys don’t act like the PAXA guys and show at least a LITTLE bit thirst for ppt, you will force them to fight you on your terms or move up a tier easily, where you can hopefully force your opponents to split up.
I’m not saying you should play ONLY with groups of 5, I’m saying, the perfect server would probably be like 20-30 groups of 10 to 5 and one “siege buster” zerg(note, not one per map, one zerg of 40-50 for the entire server) which is just actively hunting down zergs.
The problem is, it’s easier to coordinate like 7 zergs than coordinating 30+ groups, that’s why everyone is zerging anyway, cause gamers are lazy. Without coordination between groups, such a system will fall apart.
The mob has spoken and the turrets shall be burnt at the stake.
How about an entirely different proposal?
Bundle all those guilds and groups in the weakest of all servers and once this server reaches the top tier with guerilla tactics, the entire meta will have shifted.Some people prefer PvP over PvDoor
Then you aren’t thinking it through enough. Other servers will want to win, too. It will take at most 2 weeks and they will realize, they can’t win with one big zergball, no matter what. There will always be 5 guys sitting in whatever they try to take, stalling with arrowcarts, while 10 havoc squads swarm the map, causing mayhem left and right. Their big zerg will still be able to take objectives but it will cost them lots of time to do so.
They will be forced to split up, if you just keep up with the small group tactics. At least in the lower tiers, dunno how it will turn out in t2 and especially t1.Let them have SMC, let them have their garrison and their EB keep, the rest will belong to the ones who can be at the most places at the same time.
If you guys don’t act like the PAXA guys and show at least a LITTLE bit thirst for ppt, you will force them to fight you on your terms or move up a tier easily, where you can hopefully force your opponents to split up.
I’m not saying you should play ONLY with groups of 5, I’m saying, the perfect server would probably be like 20-30 groups of 10 to 5 and one “siege buster” zerg(note, not one per map, one zerg of 40-50 for the entire server) which is just actively hunting down zergs.The problem is, it’s easier to coordinate like 7 zergs than coordinating 30+ groups, that’s why everyone is zerging anyway, cause gamers are lazy. Without coordination between groups, such a system will fall apart.
This system we are talking about has ZERO POINTS at the forefront of our decision. Most of the guilds in line for this PVP tier aren’t interested in a single point.
Simply put for minds that are finding it difficult to understand: we are USING Anets platform of wvw to create a NEW player vs player open world platform. That means when a small man team leaves their spawn, number 1 priority is finding another 5 man to fight in open field combat. No one is going for points.
How about an entirely different proposal?
Bundle all those guilds and groups in the weakest of all servers and once this server reaches the top tier with guerilla tactics, the entire meta will have shifted.Some people prefer PvP over PvDoor
Then you aren’t thinking it through enough. Other servers will want to win, too. It will take at most 2 weeks and they will realize, they can’t win with one big zergball, no matter what. There will always be 5 guys sitting in whatever they try to take, stalling with arrowcarts, while 10 havoc squads swarm the map, causing mayhem left and right. Their big zerg will still be able to take objectives but it will cost them lots of time to do so.
They will be forced to split up, if you just keep up with the small group tactics. At least in the lower tiers, dunno how it will turn out in t2 and especially t1.Let them have SMC, let them have their garrison and their EB keep, the rest will belong to the ones who can be at the most places at the same time.
If you guys don’t act like the PAXA guys and show at least a LITTLE bit thirst for ppt, you will force them to fight you on your terms or move up a tier easily, where you can hopefully force your opponents to split up.
I’m not saying you should play ONLY with groups of 5, I’m saying, the perfect server would probably be like 20-30 groups of 10 to 5 and one “siege buster” zerg(note, not one per map, one zerg of 40-50 for the entire server) which is just actively hunting down zergs.The problem is, it’s easier to coordinate like 7 zergs than coordinating 30+ groups, that’s why everyone is zerging anyway, cause gamers are lazy. Without coordination between groups, such a system will fall apart.
You might be over-thinking this a bit. My purpose anyhow was more selfish. I want good fights, and I know others do too. The reasons zerging exists are many, but if you simply consolidate those who despise it, you will have that old-school fun of roaming with your coordinated team fighting other coordinated teams, getting AJ’d complaining about getting AJ’d, then AJ’ing yourself… lol.
There is much to discuss with any and all who are interested.
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be
How about an entirely different proposal?
Bundle all those guilds and groups in the weakest of all servers and once this server reaches the top tier with guerilla tactics, the entire meta will have shifted.Some people prefer PvP over PvDoor
Then you aren’t thinking it through enough. Other servers will want to win, too. It will take at most 2 weeks and they will realize, they can’t win with one big zergball, no matter what. There will always be 5 guys sitting in whatever they try to take, stalling with arrowcarts, while 10 havoc squads swarm the map, causing mayhem left and right. Their big zerg will still be able to take objectives but it will cost them lots of time to do so.
They will be forced to split up, if you just keep up with the small group tactics. At least in the lower tiers, dunno how it will turn out in t2 and especially t1.Let them have SMC, let them have their garrison and their EB keep, the rest will belong to the ones who can be at the most places at the same time.
If you guys don’t act like the PAXA guys and show at least a LITTLE bit thirst for ppt, you will force them to fight you on your terms or move up a tier easily, where you can hopefully force your opponents to split up.
I’m not saying you should play ONLY with groups of 5, I’m saying, the perfect server would probably be like 20-30 groups of 10 to 5 and one “siege buster” zerg(note, not one per map, one zerg of 40-50 for the entire server) which is just actively hunting down zergs.The problem is, it’s easier to coordinate like 7 zergs than coordinating 30+ groups, that’s why everyone is zerging anyway, cause gamers are lazy. Without coordination between groups, such a system will fall apart.
This system we are talking about has ZERO POINTS at the forefront of our decision. Most of the guilds in line for this PVP tier aren’t interested in a single point.
Simply put for minds that are finding it difficult to understand: we are USING Anets platform of wvw to create a NEW player vs player open world platform. That means when a small man team leaves their spawn, number 1 priority is finding another 5 man to fight in open field combat. No one is going for points.
Well, what’s the point in pvp without purpose and reason?
So all you want is a good brawl?
Not like I care much, but I think, our definitions of “havoc crew” is as different as day and night. For me, it’s guerilla tactics, for you, it’s a street brawl. Well, to each his own…
The mob has spoken and the turrets shall be burnt at the stake.
the purpose and reason for PvP is to PvP. GW2 has lead most down the path of PvP being more about PvE, which is unfortunate.
sPvP misses the mark because there is no roaming aspect. In open-world PvP half the battle is about who gets the jump on who. Who’s reaction time is best; not about who can mash buttons faster, or spam #1 in Lich Form better
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be
(edited by Talentless.5708)
As has been mentioned, if gold is an issue for you we can help
Mesmer-Thief
http://www.youtube.com/user/Axcelerion?feature=watch – Small group videos
Holy hell…Texas?! Only steers and carebears come from Texas and you don’t look like a steer so that kinda narrows it down…
Alright chums, Sac up and lets do this.
LEEEEEEEERRRRRROOOOOY
Founder of PAXA
Oh, yeah, I wanna add, if you guys only want to pvp:
If you split up evenly between Vabbi and FoW, you can pvp all day long, because they are so deep in the gutter, you won’t have to worry about accidentally doing well and rising to the next tier any time soon. You will create tons of QQ tho, when whichever server is in t9 at that moment gets trapped in another Glicko Ghetto due to Vabbi and FoW performing “better than expected”.
Once the third server is locked down, some pvp guys can also transform to that one, so you got a three-way-pvp setup, which can be held in t9 by the glicko isolation for eternity.
That’s basically, what you want, isn’t it?
The mob has spoken and the turrets shall be burnt at the stake.
@naphack
Most of the guild in this thread are NA guild (if not all of them). I doubt they will transfer to EU server. :P
Server : Anvil Rock (Since Release!) [SOLO]
@naphack
Most of the guild in this thread are NA guild (if not all of them). I doubt they will transfer to EU server. :P
They only want to pvp anyway, so timezones and times of server reset, peak hours etc should not matter much, if they split up evenly between servers.
The mob has spoken and the turrets shall be burnt at the stake.
Fate has smiled upon us. Word is that DR will be dropping to tier 7 today to replace SF. That puts us against paxa and kom naturally. Hopefully this will be a stable engaugement., then we fill the third server with whoever else wants in.
Mesmer-Thief
http://www.youtube.com/user/Axcelerion?feature=watch – Small group videos
@naphack
Most of the guild in this thread are NA guild (if not all of them). I doubt they will transfer to EU server. :P
They only want to pvp anyway, so timezones and times of server reset, peak hours etc should not matter much, if they split up evenly between servers.
It does, has hardcore pvpers don’t like skill lag.
And I remember Zooks, a high level elementalist from spvp, went to EU for some fun, and his ping was 3 time higher.
So If you ask me, EU would’nt be an option.
Server : Anvil Rock (Since Release!) [SOLO]
Fate has smiled upon us. Word is that DR will be dropping to tier 7 today to replace SF. That puts us against paxa and kom naturally. Hopefully this will be a stable engaugement., then we fill the third server with whoever else wants in.
paxa/kom are dropping down to T8
Northern Shiverpeaks
Well then…
15chars
Mesmer-Thief
http://www.youtube.com/user/Axcelerion?feature=watch – Small group videos
Either way, t8 will be a better place to have our pvp system because 2 servers will never move at once.
Either way, t8 will be a better place to have our pvp system because 2 servers will never move at once.
This
In my opinion, the best solution is half go to ET and half go to FC and your small man groups can fight each other constantly. You’re almost guaranteed to remain in T8. I do have some bias but ET and FC are like blood brothers after so many months together in T8.. Like Moobs said, either server would work for your purposes.
HoD is unknown quantity at this time. If expected GoM to stay, I’d tell you they have lots of small organized groups to fight all the time.
Maguuma
#allisvain
I think this is an interesting idea but to be perfectly honest I’m more likely to move servers to play with people I respect than to move servers play against people I respect. That’s why I moved to FA.
I’m fine going to tier 8, but I’d hate to leave the adqqsty guys out. That’s going to be a big chunk of the population.
2 choices really
T8- lower population but cheaper/more stable
Wherever Dr is- higher population but more expensive to maintain matchups
Mesmer-Thief
http://www.youtube.com/user/Axcelerion?feature=watch – Small group videos
If we keep gathering guilds interested like we are, it won’t matter much. I think if we create a solid enough tier of pvp… And the fights are consistent and very intense and often, it wont matter. People will come. We just have to build it. May take some time, but it beats logging on to find the 40 man lawn mower like you said outside spawn and nothing else on the map.
How about an entirely different proposal?
Bundle all those guilds and groups in the weakest of all servers and once this server reaches the top tier with guerilla tactics, the entire meta will have shifted.Some people prefer PvP over PvDoor
Then you aren’t thinking it through enough. Other servers will want to win, too. It will take at most 2 weeks and they will realize, they can’t win with one big zergball, no matter what. There will always be 5 guys sitting in whatever they try to take, stalling with arrowcarts, while 10 havoc squads swarm the map, causing mayhem left and right. Their big zerg will still be able to take objectives but it will cost them lots of time to do so.
They will be forced to split up, if you just keep up with the small group tactics. At least in the lower tiers, dunno how it will turn out in t2 and especially t1.Let them have SMC, let them have their garrison and their EB keep, the rest will belong to the ones who can be at the most places at the same time.
If you guys don’t act like the PAXA guys and show at least a LITTLE bit thirst for ppt, you will force them to fight you on your terms or move up a tier easily, where you can hopefully force your opponents to split up.
I’m not saying you should play ONLY with groups of 5, I’m saying, the perfect server would probably be like 20-30 groups of 10 to 5 and one “siege buster” zerg(note, not one per map, one zerg of 40-50 for the entire server) which is just actively hunting down zergs.The problem is, it’s easier to coordinate like 7 zergs than coordinating 30+ groups, that’s why everyone is zerging anyway, cause gamers are lazy. Without coordination between groups, such a system will fall apart.
This system we are talking about has ZERO POINTS at the forefront of our decision. Most of the guilds in line for this PVP tier aren’t interested in a single point.
Simply put for minds that are finding it difficult to understand: we are USING Anets platform of wvw to create a NEW player vs player open world platform. That means when a small man team leaves their spawn, number 1 priority is finding another 5 man to fight in open field combat. No one is going for points.
I agree with naphack, I think there is a lot of value it breaking the zergball meta, showing potential for tactical approach to WvW. Down the road guilds could play on any server and any tier because there will be more tactical groups to fight.
Not to say ‘fight’ isnt top priority, but PPT and success of your server should not be ignored, if for no other reason to ensure your tier stays stable.
(edited by Niim.9260)
I agree with Accel, in DR we already have a established roaming community, we have AD,NoQQ,BSty, OINK,EDGE, and OBS whenever they come out to play. Maybe other guilds coming to tier 7 will be the solution?
Ehmry Bay
Tug Life
We’re in tier 7. The problem is NSP is a Zerging only community. Why else would we want out? Factually going to tier 8 will allow us to save in game gold for only one server of guilds moving up. Anywhere else, two could move in a week, or two weeks. That’s ALOT more gold and hassle.
Keep in mind fellas this is why we are hosting this meeting next week. To hash this crap out rather than typing to the forums. I will get together with accel from OINK and talentless from IQ and we will set a time and place. I will keep you all posted on the details of that event.
ET and FC zerg quite a bit down in Tier 8, just saying. Especially after all the commotion and revigoration of WXP, free transfers, and tier 8 being loosened up by the manual handicap to counteract the glicko ghetto. Once we (SF) leave t7, I believe it may be just as stable as t8, especially with DR coming down.
Zerging will happen regardless. And NSP isn’t zerg only, the only reason that happened is because we forced them too with our numbers. When we first started out there were lots of small mans, I would argue it would go back to that (it might take a bit though).
Anyway, just an argument from an outsider that could probably save you guys some Gold.
Sorrow’s Furnace – Commander/Officer
Kabal of the Righteous [Seed]
FErgusson’s Crossing would welcome you with open arms. We do have zergs, but these zergs are more a cluster of pugs and other guilds and the guilds themselves often break up to do their own things in their own BL.
What timezone is everyone in/When do most of your guilds play?
For this to work we would really need to spread the guilds across a stable tier and probably organize a BL where we could always find these small man fights.
Jscull basically pulled the words right out of my mouth. We go out to be challenged. Objectives are just a place to hopefully find someone other than a zerg to fight.
http://twitch.tv/TeamRiotTv