The Midnight Reveries - (TC) RP/PvX Community

The Midnight Reveries - (TC) RP/PvX Community

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Posted by: TheNerdlyKnight.7035

TheNerdlyKnight.7035

Recruitment posters can be found in any major city and can be used as an ice-breaker to inquire about the guild.

Recruitment Poster

~Commander Vulknot Doomhammer (Vulknot), Captain Xary Adonis (or Ciaran Paine), Warden Diachyr Coryul, Warden Isri Seventh, Warden Elect Kourosh Santagar.

We offer weekly events as well as major server-wide events. If you caught the Festival of Lyssa last month and enjoyed it, then you’ll be excited to know the planned for the upcoming Festival of Balthazar in August is underway! Thanks Warden Kourosh for heading this up!

July Calendar Of Events

The Midnight Reveries is a gaming community with many members in other games. As a community we operate under one Code of Conduct. Please read and ensure you are able to adhere to these rules prior to applying. The Midnight Reveries offers a safe, friendly environment. We are family.

Interested in applying? Please read the Code Of Conduct before proceeding to application. A leader will contact you via in-game mail within a week or less. Thank you for your interest!

Apply Now

www.midnightreveries.com

Kourosh Santagar, Elonian Ranger
Roereker Wolfspear, Norn Guardian

(edited by TheNerdlyKnight.7035)

The Midnight Reveries - (TC) RP/PvX Community

in Looking for...

Posted by: TheNerdlyKnight.7035

TheNerdlyKnight.7035

Guild History

The Guild of the Midnight Reveries was once the envy of much of Tyria. A powerful and influential guild whose exploits approached legend as their ranks were swelled with the heroes of the age. As puissant and powerful as they were exclusive and obfuscant, the guild kept its lore and ritual close. Jealously guarding their secrets, they admitted only those most worthy into their closed rank. As their ambition swelled, the guild constructed a prophesied and mighty Tower. With their fortification, a community established. What once were camp followers and entourage became the village of Revelmore, celebrating and supporting the heroes that gave them succor and protection from the evils of the world. In time, as other races swelled their rank further with their best and brightest, a walled keep grew around the tower.
As the guild’s fortification swelled, so too Revelmore.

Now a true Township, the largesse and patronage of the heroes of Midnight enabled their expansion. No more, the rude muddy street and thatched roof. Now, Revelmore sported cobbled passages, beer gardens, smithies and glaziers. Even an outdoor theater with marble columns and vined trellises to soothe the spirit of the weary hero while entertaining him with acted out tales of his bold and clever fellows. At the height of their power and sublime standard, the Midnight Reveries had but one place left to go.

The siege came without warning. The assault masked by howling storm wind and massive thunders. As Revelmore and the Tower battened their windows, and made secure their loved ones against the great storm, evil stirred in once noble Orr. The great and terrible Zhaitan, called the “End of Glory” by the guild’s soothsayers, had taken notice of their glory. As the hurricane lashed their walls, the lurching horde came to infest Revelmore and the keep. Great coral-encrusted boulders were launched from dripping siege engines to batter the Tower. Corroded iron cannon fired rusted grape to splinter and smash through wooden walls. And over all, the hollow, echoing war cry of Zhaitan’s drowned minions mingled with the wailing winds as the townsfolk were put to jagged sword and the stinking embrace of salted flesh and jagged teeth.

As the storm howled its fury and unnatural lightnings danced in the swirling vortex above, the guild’s mightiest spent their lives in vainglorious droves against the tireless undead assault. Few escaped that dreadful night intact. Scarred and broken in flesh or spirit they fled to take shelter where they could. At the grisly vapid dawn the guild was broken. Revelmore was destroyed, it’s proud streets walked by abomination and nightmare. Only the Tower still stands, its glory betrayed by the gaping holes and silent battlement. The ruins brood quietly, waiting for reclamation and the promise of redemption from the salted fields and ruined walls of the keep below.

Survived and championed by the heirs of the former Lord of the Tower, the guild heals, and begins to rebuild. New heroes are called to wear the colors and crest. Fresh blood and sharp minds to make anew the legend lost to the End of Glory. Commander Vulknot Doomhammer, Captain Xary Adonis and the Wardens seeks brave new heroes to stand with them. The tale of the Midnight Reveries now begins a new chapter. To resurrect their past glory, to seek greater adventure, and in the end to protect Tyria and her people from all foes, dragons or not! Stand with the Reveries, and write your name in the immutable pages of myth and legend.

Kourosh Santagar, Elonian Ranger
Roereker Wolfspear, Norn Guardian

The Midnight Reveries - (TC) RP/PvX Community

in Looking for...

Posted by: TheNerdlyKnight.7035

TheNerdlyKnight.7035

Guild Timeline

1111 Founded By the human twin brothers Sir Malcolm and Randolph Sandovian following a prophetic dream. The ‘Union of Midnight’ is created and made up of four heroes and their assorted entourage. The Union of Midnight refuses to join the fight against the charr.

1148-Sir Randolph Sandovian dies of illness leaving Malcolm the ‘Union of Midnight’ now composed of twelve members. Sir Malcolm hands over leadership to his more able son Lord Tymian Sandovian. Tymian introduces a hierarchy system and appoints two members to act Officers at his side.

1150 Construction of a massive watchtower is begun to serve the guild’s growing interests. Sir Malcolm passes away of natural causes this same year.

1167 Refugee Norn from their new capital, Hoelbrak, are welcomed into the Guild. The renamed ‘Midnight Cabal’ now includes seventeen total heroes.

1170 Sir Andrew Sandovian inherits the Midnight Cabal upon his father, Lord Tymian’s, passing. A walled keep to surround the tower begins construction. A rude village begins to take shape surrounding the keep’s construction site. Sir Andrew changes the name to the ‘Midnight Alliance’.

1183 Construction on the keep is completed. The village of Revelmore receives official sanction and protection from the guild in exchange for supplies and support. A mayor is chosen, and monthly celebrations become the norm. The guild now shepherds a village, and includes twenty five heroes. The ‘officer’ positions are given the official rank of Warden of the Tower.

1199 Sir Andrew becomes overtaken by sickness of the mind and the leadership is passed to his daughter Lady Annyse Sandovian until his son Rork comes of age. The Midnight Alliance includes twenty-nine heroes in total, including three Wardens of the Tower. Being the first woman to lead, Lady Annyse changes the guild leader title from Lord Commander to Warden Commander.

1207 Lord Rork Sandovian is turned over leadership upon his twenty-first birthday, keeping his sister as his advisor. The guild leader title becomes interchangeable between Lord and Warden Commander. Sir Andrew succumbs to his disease that same year.

1214 Ex Warden Commander Annyse Sandovian is slain on the battlefield.

1241 Lord Richard Sandovian inherits the Midnight Alliance upon his father’s death. Upgrades to the tower, the walls, and Revelmore alike are begun to accommodate the growing population.

1273 Lord Syril Sandovian inherits the Midnight Alliance upon his father’s death. Members stand at thirty-one members.

1308 The Sylvari heroic trio known as the “Three and one” are welcomed into the guild; the first members of their fledgling race to be honored so. The rechristened “Midnights Coterie” now boast thirty four total heroes.

1310 The Asura are welcomed into the guild with the diplomatic help of Lady Megan Sandovian, the Lord Commander’s wife. Their arcane architecture improves the tower and nearby settlement. Revelmore grows and achieves Township, now supporting outlying farms, a crafting hall, several inns, a bustling marketplace, and a public amphitheater for the performing arts. The guild is renamed as the “Midnight Reveries” and stands strong with forty four heroes.

1312 Lord Phillip Sandovian inherits the Midnight Reveries upon his father’s death. The Charr hero “Ultim Strangeclaw” is welcomed into the guild as the first of his race to join. Charr siege weapons are added to the tower and keep. The title Warden of the Tower is changed to Warden. The guild now plays host to sixty three total heroes including four Wardens.

1321 The “Guild of the Midnight Reveries” is laid low by a combination of a magically induced hurricane and simultaneous assault by the undead legions of The Dragon Zhaitan. The tower, castle keep, and town of Revelmore are reduced to sodden ruin by storm damage, unnatural balefire, and siege. The guild is reduced to ten known living members. Casualties in the decimated village of Revelmore estimated at 90%. Lord Commander Phillip was amongst the fallen; his son Lord Thadrius Sandovian inherits the Midnight Reveries and begins to pick up the pieces of the legacy.

1326 The Midnight Reveries open their roster for the first time in fifteen years. New Heroes are sought to bolster their decimated ranks, rebuild their sundered glories, and seek righteous vengeance on the dragon Zhaitan. Lord Commander Thadrius hands the reigns to his most trusted officer Vulknot Doomhammer to take a must needed break.

1327(Current Year) With the dragons no longer the threat they once were, the Midnight Reveries seek the general safety of Tyria and look to destroy whatever force threatens it under Vulknot’s command.

Kourosh Santagar, Elonian Ranger
Roereker Wolfspear, Norn Guardian