3 Mobs: Monk, Warrior, and Elementalist

3 Mobs: Monk, Warrior, and Elementalist

in Fractals, Dungeons & Raids

Posted by: Tharjax.9068

Tharjax.9068

Which one do you take down first and what methods? Tried to take down the monk first, but the Elementalist hits like a dump truck and destroys us. Tried to CC the elementalist but still really hard to CC when there are 2 ranged.

Any advice?

3 Mobs: Monk, Warrior, and Elementalist

in Fractals, Dungeons & Raids

Posted by: Furienify.5738

Furienify.5738

Kill the Elementalist first. The monk is annoying, but it doesn’t have AoE on every attack like the Elementalist does. If your party has skills that reflect projectiles, use them. They’re invaluable in AC.

3 Mobs: Monk, Warrior, and Elementalist

in Fractals, Dungeons & Raids

Posted by: Louien Coldrany.7280

Louien Coldrany.7280

Or split pull them one at a time. One at a time they are all push overs.

3 Mobs: Monk, Warrior, and Elementalist

in Fractals, Dungeons & Raids

Posted by: Tharjax.9068

Tharjax.9068

Or split pull them one at a time. One at a time they are all push overs.

This really isn’t an option, all of them come regardless of us trying to split pull them. We can do it sometimes but other times its unavoidable.

@Furienify

Thanks that is a good idea and will try that next time!

3 Mobs: Monk, Warrior, and Elementalist

in Fractals, Dungeons & Raids

Posted by: Louien Coldrany.7280

Louien Coldrany.7280

I assume you are talking about the three inside the hallway just after the first trapped room. That is the only set up I remember with those three mobs.

Took a little practice to learn, but you get your thief to use Scorpion Wire from max range (the angle on the corner is pretentious, be careful). If, for whatever reason, your thief moved to close and pulled all three he should throw down blinding powder immediately, dodge backwards, and then fire a pistol (not a bow) at the one he Scorpion’d. This will almost always get you the single pull. If the thief really jacks it up, he just stealth’s again and lets them all go back to where they were and he tries again. Might take him a time or two to learn it.

Note: Do not rez Rytlock. He will pull everything every time, as he just runs in and starts swinging. I usually just let him die and do the rest without him (until he self rez’s, then we let him die again.)

3 Mobs: Monk, Warrior, and Elementalist

in Fractals, Dungeons & Raids

Posted by: Tharjax.9068

Tharjax.9068

I assume you are talking about the three inside the hallway just after the first trapped room. That is the only set up I remember with those three mobs.

Took a little practice to learn, but you get your thief to use Scorpion Wire from max range (the angle on the corner is pretentious, be careful). If, for whatever reason, your thief moved to close and pulled all three he should throw down blinding powder immediately, dodge backwards, and then fire a pistol (not a bow) at the one he Scorpion’d. This will almost always get you the single pull. If the thief really jacks it up, he just stealth’s again and lets them all go back to where they were and he tries again. Might take him a time or two to learn it.

Note: Do not rez Rytlock. He will pull everything every time, as he just runs in and starts swinging. I usually just let him die and do the rest without him (until he self rez’s, then we let him die again.)

Ok good tips and thank you. But what if we don’t have a thief in the group? Last night we had an Ele, 2 guardian, Engy, Ranger.

3 Mobs: Monk, Warrior, and Elementalist

in Fractals, Dungeons & Raids

Posted by: Louien Coldrany.7280

Louien Coldrany.7280

I have only played thief thus far, so I haven’t had a chance to find pull tactics with anything else. Look for anything with a range of at least 900 that drastically moves the target.

I haven’t looked at their skill lists, but I would start looking in Ranger or Engineer (of the classes you listed).