I used to be a power ranger, now not sure anymore
5 months between raid wings
I used to be a power ranger, now not sure anymore
for 6 pieces this number can easily be over 500
It should not have been more than 4 months, should have been 3 months, or once per quarter. Unfortunately, anet is very slow with producing gaming content, so its not surprising.
I really hope they have more gameplay content sooner than 6 month time gaps.
It will not be good if that is their development time frame
Just read the blog, though they say they are working on content, not really getting any in january.
Looks like gw2 still won’t be competitive with games like ffxiv, which add multiple dungeons new storylines high end battles and in game gear and content for getting said gear every 3 months.
for 6 pieces this number can easily be over 500
It has been confirmed that the cost/resources of making one set of legendary armor will be about the same as making one legendary weapon. You will forge the whole set at once, rather than one piece at a time. What this means for insights, I don’t know but 500 seems a little high. XD
Also, I am too disappointed that it seems like it’ll be a while until the next raid wing. My group has had the current one on farm for a while now and we’re itching for more! I will point out though, that they said “by March” and not “at the end of March”, so there’s always hope for a sooner release date. Right? RIGHT?!?!?!
5 months? It’s going to be about 3 months, sounds like its going to be herein february. It was coming out march at the LATEST and thats 4 months.
5 months? It’s going to be about 3 months, sounds like its going to be herein february. It was coming out march at the LATEST and thats 4 months.
~1 months till next wing. You need 3 wings + timegated mats from them so that’s extra 4+ weeks after last wing is out. Whatever that chest unlocks will be available in ~6-7 months. Fun.
(edited by TheRandomGuy.7246)
It should not have been more than 4 months, should have been 3 months, or once per quarter. Unfortunately, anet is very slow with producing gaming content, so its not surprising.
I really hope they have more gameplay content sooner than 6 month time gaps.
It will not be good if that is their development time frame
I know right mate. They should be doing like Trion. Release 4 major updates within an year, a raid wing that had 9 bosses, 8 of which were unplayable because of pushed unfinished content, which made half the playerbase quit including the top raiding guild. I’m sure as hell disappointed that Anet takes their time instead of pushing bugged crap down our throats. Freakin money grabbers man
It should not have been more than 4 months, should have been 3 months, or once per quarter. Unfortunately, anet is very slow with producing gaming content, so its not surprising.
I really hope they have more gameplay content sooner than 6 month time gaps.
It will not be good if that is their development time frame
I know right mate. They should be doing like Trion. Release 4 major updates within an year, a raid wing that had 9 bosses, 8 of which were unplayable because of pushed unfinished content, which made half the playerbase quit including the top raiding guild. I’m sure as hell disappointed that Anet takes their time instead of pushing bugged crap down our throats. Freakin money grabbers man
That’s pretty much exactly what Anet does as well.
It should not have been more than 4 months, should have been 3 months, or once per quarter. Unfortunately, anet is very slow with producing gaming content, so its not surprising.
I really hope they have more gameplay content sooner than 6 month time gaps.
It will not be good if that is their development time frame
I know right mate. They should be doing like Trion. Release 4 major updates within an year, a raid wing that had 9 bosses, 8 of which were unplayable because of pushed unfinished content, which made half the playerbase quit including the top raiding guild. I’m sure as hell disappointed that Anet takes their time instead of pushing bugged crap down our throats. Freakin money grabbers man
That’s pretty much exactly what Anet does as well.
^This. Releasing unfinished/bugged content and use paying customers as alpha/beta testers is pretty much what A.Net does since GW2 release.
Leader of “Servants of Balance” [SoB], a small guild endemic to the FSP.
It should not have been more than 4 months, should have been 3 months, or once per quarter. Unfortunately, anet is very slow with producing gaming content, so its not surprising.
I really hope they have more gameplay content sooner than 6 month time gaps.
It will not be good if that is their development time frame
I know right mate. They should be doing like Trion. Release 4 major updates within an year, a raid wing that had 9 bosses, 8 of which were unplayable because of pushed unfinished content, which made half the playerbase quit including the top raiding guild. I’m sure as hell disappointed that Anet takes their time instead of pushing bugged crap down our throats. Freakin money grabbers man
Didn’t even realize that Apoth gave up on rift, but can totally see why. Quit myself after killing Aky, because screw more and more p2w cash grabs to do awful content.
I definitely prefer finished content over rushed content that doesn’t work.
It should not have been more than 4 months, should have been 3 months, or once per quarter. Unfortunately, anet is very slow with producing gaming content, so its not surprising.
I really hope they have more gameplay content sooner than 6 month time gaps.
It will not be good if that is their development time frame
I know right mate. They should be doing like Trion. Release 4 major updates within an year, a raid wing that had 9 bosses, 8 of which were unplayable because of pushed unfinished content, which made half the playerbase quit including the top raiding guild. I’m sure as hell disappointed that Anet takes their time instead of pushing bugged crap down our throats. Freakin money grabbers man
They already release buggy stuff even when it takes them 3 years to make
(legendaries)
The real point is, at 6 months between major content, you will see a large player drop off, which is very bad for profits.
If they had other types of content planned, or started with a ton of stuff they might have more time. But they didnt.
Instanced content is 2-3 years old other than one raid.
Do you really think they can release so little and still keep people playing?
What do you do now day to day? Can you imagine doing that for 3 more months?
They have to release quality, and they have to do it with enough quantity to keep people playing. Thats just the reality of the business.
If they release good content every year, they wont make much money in the last 6-8 months of the year.
People who arent playing, dont buy or contribute to the gold exchange.
It should not have been more than 4 months, should have been 3 months, or once per quarter. Unfortunately, anet is very slow with producing gaming content, so its not surprising.
I really hope they have more gameplay content sooner than 6 month time gaps.
It will not be good if that is their development time frame
I know right mate. They should be doing like Trion. Release 4 major updates within an year, a raid wing that had 9 bosses, 8 of which were unplayable because of pushed unfinished content, which made half the playerbase quit including the top raiding guild. I’m sure as hell disappointed that Anet takes their time instead of pushing bugged crap down our throats. Freakin money grabbers man
Didn’t even realize that Apoth gave up on rift, but can totally see why. Quit myself after killing Aky, because screw more and more p2w cash grabs to do awful content.
I definitely prefer finished content over rushed content that doesn’t work.
Comparing something to a failure is a losing strategy.
“Why did my wife leave me, im better than my friend who got divorced last year”
Compare gw2 to successes, and you see they need more quanity, with decent quality.
It should not have been more than 4 months, should have been 3 months, or once per quarter. Unfortunately, anet is very slow with producing gaming content, so its not surprising.
I really hope they have more gameplay content sooner than 6 month time gaps.
It will not be good if that is their development time frame
I know right mate. They should be doing like Trion. Release 4 major updates within an year, a raid wing that had 9 bosses, 8 of which were unplayable because of pushed unfinished content, which made half the playerbase quit including the top raiding guild. I’m sure as hell disappointed that Anet takes their time instead of pushing bugged crap down our throats. Freakin money grabbers man
Didn’t even realize that Apoth gave up on rift, but can totally see why. Quit myself after killing Aky, because screw more and more p2w cash grabs to do awful content.
I definitely prefer finished content over rushed content that doesn’t work.
Same, quit after Aky. They released 2 updates after, full of bugs. People in general quit because they added t2 gear sets and weapons in the store, pushing kids with money on the same level that hardcore raiders spent 7 months to achieve.
Its been more than 2 years since we’ve had new guild missions. Its been a year since new fractals. One new dungeon in three years. It will (most likely) be more than 5 months before the next open world map. One new pvp map in years. And Im sure Im forgetting something.
Those are the things they need to be focused on – not raiding, which, by their own admission is designed for a smaller percentage of the game population.
I know I will probably catch hell for saying it from some of the more vocal members on the forums, but raiding, while it can be part of the mix, cannot take precedence over any of these things. As soon as it does, the game is no longer GW2.
Except that they have a separate team working on raiding from everything else, so its not really slowing anything down, and unlike some things anet has done raids were very well received, even if less players try them.
Except that they have a separate team working on raiding from everything else, so its not really slowing anything down, and unlike some things anet has done raids were very well received, even if less players try them.
Of course it is. Where do you think the salaries that go to the raid team comes from? Cutting from the other teams, of course.
Its been more than 2 years since we’ve had new guild missions. Its been a year since new fractals. One new dungeon in three years. It will (most likely) be more than 5 months before the next open world map. One new pvp map in years. And Im sure Im forgetting something.
Those are the things they need to be focused on – not raiding, which, by their own admission is designed for a smaller percentage of the game population.
I know I will probably catch hell for saying it from some of the more vocal members on the forums, but raiding, while it can be part of the mix, cannot take precedence over any of these things. As soon as it does, the game is no longer GW2.
What u bring up is the reason i made the thread. Anet is creating content at such a slow rate, and now they say theyll be adding more ‘depth’ to existing systems. Like the shatterer, but in reality theyre using the few resources they have on fixing old stuff,, but that too also takes long time, it must be well over one and a half yr since they updated tequatl.
They get away with it tho cuz gw is a pretty game with good combat. Had we only had more rapid content releases through better decision making.
I used to be a power ranger, now not sure anymore
Honestly I think the big problem is they wanted to “fix” too many systems with HoT, like progression with masteries and the destruction of fractals. They’ve been working on all these features and that left not enough time for content. That’s why the xpac is so small. Anyway, raids coming out at a slow pace is to be expected. It’s not their priority.
Also 5 months is most likely an exaggeration. It’s prob gonna be closer to 3-4 months which fits with their “4 raid wings” statement they made last year.
As for the shatterer, the GW1 player in me hopes that means kralkatorrik and the crystal desert are next… :P
Before HoT said they can make one raid wing per 2 months / 6 per year. Disappointing so far.
Before HoT said they can make one raid wing per 2 months / 6 per year. Disappointing so far.
No they said 4 to 6. And knowing anet you shoulda put your money on 4, not 6.
Before HoT said they can make one raid wing per 2 months / 6 per year. Disappointing so far.
No they said 4 to 6. And knowing anet you shoulda put your money on 4, not 6.
Knowing Anet it will turn into 2 per year at best after the first raid got its 3 wings. They are producing content at glacial speeds because they keep making too many iterations and throwing stuff away all the time.
Before HoT said they can make one raid wing per 2 months / 6 per year. Disappointing so far.
No they said 4 to 6. And knowing anet you shoulda put your money on 4, not 6.
Knowing Anet it will turn into 2 per year at best after the first raid got its 3 wings. They are producing content at glacial speeds because they keep making too many iterations and throwing stuff away all the time.
Who knows… Maybe they will scrap raids alltogether after the first 3 came out. :>
Not releasing the precursors skins was so wrong… At least give us a sneak peak of them via wardrobe instead of us having to guess for them.
Honestly I think the big problem is they wanted to “fix” too many systems with HoT, like progression with masteries and the destruction of fractals. They’ve been working on all these features and that left not enough time for content. That’s why the xpac is so small. Anyway, raids coming out at a slow pace is to be expected. It’s not their priority.
No… it’s the other way around. They know they can’t create enough content in the time they have; so they create even less content in order to have the time to code the grinds (masteries, guild halls, etc.) which give the appearance of more content that there is.
As for raids. They’re Anet’s current “big thing”. Soon the next big thing will pop into their minds and raids will be forgotten. Just like how fractals are now what the dungeons were. (And raids are now what fractals were).
Honestly I think the big problem is they wanted to “fix” too many systems with HoT, like progression with masteries and the destruction of fractals. They’ve been working on all these features and that left not enough time for content. That’s why the xpac is so small. Anyway, raids coming out at a slow pace is to be expected. It’s not their priority.
No… it’s the other way around. They know they can’t create enough content in the time they have; so they create even less content in order to have the time to code the grinds (masteries, guild halls, etc.) which give the appearance of more content that there is.
As for raids. They’re Anet’s current “big thing”. Soon the next big thing will pop into their minds and raids will be forgotten. Just like how fractals are now what the dungeons were. (And raids are now what fractals were).
Ehh maybe. Time will tell. The fact that they’re promising new fractals doesn’t rly support your theory. But anyways, there’s rly no way of knowing, so this discussion is fairly pointless.
Its been more than 2 years since we’ve had new guild missions. Its been a year since new fractals. One new dungeon in three years. It will (most likely) be more than 5 months before the next open world map. One new pvp map in years. And Im sure Im forgetting something.
Those are the things they need to be focused on – not raiding, which, by their own admission is designed for a smaller percentage of the game population.
I know I will probably catch hell for saying it from some of the more vocal members on the forums, but raiding, while it can be part of the mix, cannot take precedence over any of these things. As soon as it does, the game is no longer GW2.
If they were focusing on other content, you may have a point, but they are not. Raids are the only playable content of note revealed for next 3 months.
But more to the point they were supposed to put it iut every 3 months, and its looking like it will be every 6 months. Keep in mind this is part of legendary armor plan.
Really overall, they are just too slow with content creation. Basically the only content planned for 6 months after release is a shatterer fix, which sounds mostly like number tweaks and simple fixes (hats off to the guy who finally got em that done tho) and a raid which is probably 2 months late, after the first raid which was late itself.
So far their quarterly content heavy plan doesnt look impressive
Honestly I think the big problem is they wanted to “fix” too many systems with HoT, like progression with masteries and the destruction of fractals. They’ve been working on all these features and that left not enough time for content. That’s why the xpac is so small. Anyway, raids coming out at a slow pace is to be expected. It’s not their priority.
No… it’s the other way around. They know they can’t create enough content in the time they have; so they create even less content in order to have the time to code the grinds (masteries, guild halls, etc.) which give the appearance of more content that there is.
As for raids. They’re Anet’s current “big thing”. Soon the next big thing will pop into their minds and raids will be forgotten. Just like how fractals are now what the dungeons were. (And raids are now what fractals were).
Ehh maybe. Time will tell. The fact that they’re promising new fractals doesn’t rly support your theory. But anyways, there’s rly no way of knowing, so this discussion is fairly pointless.
Fractals will be their next big thing for 1 month, like fractured was 2 years ago. When they sId, these new changes will allow us to add fractals easily! You can expect new fractals to be realease periodically now!
1 new fractal in 2 years, or even 3 new fractals in 2 years is not really a sign of commitment
Honestly I think the big problem is they wanted to “fix” too many systems with HoT, like progression with masteries and the destruction of fractals. They’ve been working on all these features and that left not enough time for content. That’s why the xpac is so small. Anyway, raids coming out at a slow pace is to be expected. It’s not their priority.
No… it’s the other way around. They know they can’t create enough content in the time they have; so they create even less content in order to have the time to code the grinds (masteries, guild halls, etc.) which give the appearance of more content that there is.
As for raids. They’re Anet’s current “big thing”. Soon the next big thing will pop into their minds and raids will be forgotten. Just like how fractals are now what the dungeons were. (And raids are now what fractals were).
Ehh maybe. Time will tell. The fact that they’re promising new fractals doesn’t rly support your theory. But anyways, there’s rly no way of knowing, so this discussion is fairly pointless.
Fractals will be their next big thing for 1 month, like fractured was 2 years ago. When they sId, these new changes will allow us to add fractals easily! You can expect new fractals to be realease periodically now!
1 new fractal in 2 years, or even 3 new fractals in 2 years is not really a sign of commitment
shrug It’s more commitment than they’ve shown the last 3 years. You’re right when you say anet releases content too slow, but I can’t rly complain, at least now they’re creating content I’m actually interested in rather than only kittenty open world crap.