Why don’t you guys make a dungeon that is a maze filled with traps and puzzles (throw in some npcs that give you random riddles), that has 10 entry points and 1 exit point – where each entry automatically closes if a person walks through it? Don’t add monsters, don’t add bosses – just fill it with puzzles (that are picked at random) and one team puzzle at the end (that probably requires you to collect something from the path) and rewards you based on what item you placed at the last puzzle.
inb4flames
I know its a team game, team work blah blah blah… but come on, where’s the essence of the lone wolf spirit. A person should be able to complete this dungeon with his own, individual skill (like jumping puzzles, but decent rewards or tokens)