A Problem With The Current System

A Problem With The Current System

in Fractals, Dungeons & Raids

Posted by: KazNaka.4718

KazNaka.4718

This mainly has to do with long and hard dungeons. I’ve done at least 2 runs where the dungeon starter (whoever went in 1st) had to go and leave the party. As soon as he leaves nobody else can enter. Meaning, we would be forced to continue the dungeon with 4 players.

You see, we didn’t know about this system until it was too late. We wanted to shout outside to look for players to fill in the last spot. So I went outside, little did I know that I couldn’t get back in, and much less the new player. Long story short, we wasted about 3 hours in the dungeon with nothing to gain.

So is there a way to make it so that it doesn’t matter who the dungeon starter is? I mean we’re all in the same dungeon, running the same instance. We should be able to invite people in no matter who started that instance, right? We already don’t have an official party leader. So why put all the burden on one person?

A Problem With The Current System

in Fractals, Dungeons & Raids

Posted by: miya.5160

miya.5160

Vast oversight.

I’m sure it’ll be fixed in the future—eventually.