So, I am really not extremely satisfied with this dungeon path.
The main problem is how none of the bosses are terribly challenging, yet have massive amounts of HP.
That leads to players basically just bashing a pinata until it gives up the loot, it’s very tedious and not really a challenge. The Icebrood Norn at the start need their HP lowered and some more interesting/dangerous mechanics. Same with the underwater boss.