lvl 80 Ele
KnT Commander
Simple solution all dungeon tokens are the same solves the following problems.
1. Dont have to grind the same dungeon for armor!
2. Difficulty is still the same so you can still find a challenge even with a good team!
3. Won’t take forever to find a party for every dungeon besides cof!
4. Can get different armor looks while still trying all dungeons!
5. Still have tons of game play if you want to collect all armor sets!
And many more that I don’t feel like typing!!
Another solution is to make the paths in the dungeons more dynamic by adding different random events during each path while still holding to the story.
1. k you can grind it for me
2. CoF difficulty is insane. even with a good team
3. other dungeon sets looks er lame
4. lol wut?
5. see 3. i dont want different armor looks, i want the one i think looks cool not nonsense.
try again
that would be really cool haha but even with a random different boss running the same four paths for 60 hours would still be boring
1. k you can grind it for me
2. CoF difficulty is insane. even with a good team
3. other dungeon sets looks er lame
4. lol wut?
5. see 3. i dont want different armor looks, i want the one i think looks cool not nonsense.try again
1. that makes no sense my point was you dont have to do the same dungeon over and over again to get the set you can try them all while still working for the set you want
2. cof pre buff was insanely easy and if you had a hard time you suck. post buff its really hard but that makes it fun cause there is stratagy which i like and so do many others
3.i personally dont want all the dungeon sets but the devs said the paint was to collect the different looks meaning collect all the best sets just to have them. plus if the set with the stats you want doesnt have the look you want to ahve to get 2 sets to transfer the look onto the one with the stats.
4. i can try all 8 dungeons and all 4 paths on each and just be working towards two different looks meaning you can try all dungeons and all paths and still have a chance at getting different looks while now if i cycle through all 8 dungeons it would take an insane amount of time.
5. see three
bro think about stuff before you respond this is just my opinion of course there will be other opinions im just giving my 2 cents.
You do realize that each dungeon awards different tokens right? Doing different dungeons doesn’t help if you’re trying to get a specific one.
That’s why people have suggested that if this is what they’re going to do, then they should make 1 dungeon token for all, that way they can do different dungeons but still try for 1 set.
read my post im saying it would solve all dungeon problems if they made all dungeons give the same tokens and those were my reasons why
Why would anyone run anything but the easiest/shortest run then, killer?
Why would anyone run anything but the easiest/shortest run then, killer?
thats how its going to be no matter what you do people farmed cof cause it was easy. but atleast my way would allow players that actually play for fun not to farm gear (like the devs wanted)would be able to have fun while still being able to get the gear.
as it is right now if i want 1 dungeon set i have to sit and grind the same four paths for 60+ hours. with my way yes you can still choose to grind if you want but you will have the option of playing like the devs wanted and thats a way of no grinding while still being able to reach goals.
(edited by Killer.4709)
Make the dungeon tokens the same so you can buy any piece of armour with any token.
Explorable modes drop 25 tokens and 20 silver regardless of speed completed, as none of them should be that easy right?
Reduce the token costs on armour.
Last of all make the tokens account bound.
Do these 4 things and everyone will still complaining.
That goes against their intention of armor signifying achievement of a dungeon.
1. k you can grind it for me
2. CoF difficulty is insane. even with a good team
3. other dungeon sets looks er lame
4. lol wut?
5. see 3. i dont want different armor looks, i want the one i think looks cool not nonsense.try again
1. that makes no sense my point was you dont have to do the same dungeon over and over again to get the set you can try them all while still working for the set you want
2. cof pre buff was insanely easy and if you had a hard time you suck. post buff its really hard but that makes it fun cause there is stratagy which i like and so do many others
3.i personally dont want all the dungeon sets but the devs said the paint was to collect the different looks meaning collect all the best sets just to have them. plus if the set with the stats you want doesnt have the look you want to ahve to get 2 sets to transfer the look onto the one with the stats.
4. i can try all 8 dungeons and all 4 paths on each and just be working towards two different looks meaning you can try all dungeons and all paths and still have a chance at getting different looks while now if i cycle through all 8 dungeons it would take an insane amount of time.
5. see threebro think about stuff before you respond this is just my opinion of course there will be other opinions im just giving my 2 cents.
1 u said said no grind so why dont you do it for me. or is there some magical way to get the set that i want?
by difficult i mean the room before the final stage. the reason people played tag with them is because chances are you will get steamrolled otherwise.
at 3 i couldnt care less about stats obv the dungeon sets are for skins and the other dungeon skins look ugly to me. why should i go farm a dungeon when i am uninterested in its reward? again idc about diff looks. im not going to waste my time doing something i would not use aside from spamming map chat so say hey i did this even tho i think its ugly.
when u get repeatedly die and get kitten reward, that aside add the fact that u get about 20 tokens a run and you need over a thousand to get ur set, essentially meaning you have to grind. then they tell you, no you are not supposed to grind…erm wut? if they don’t want us to grind why don’t we just get the reward from our first go? its not like HEY let me run this dungeon 60 times because its so fun and lore and omg it has all the cools….no. just no. i personally use a magic find sets and even if i remotely found the other sets appealing i still would not go waste countless gold to make multiple sets just because i cant decide what skin i want.
(edited by Ulquiorra.6903)
What achievement of a dungeon…look at my sexy armour set, I have this because I grinded that same dungeon 70+ times for 100 or so hours, when the game was sold on “were getting rid of the grind in MMO’s” please.
it was complained about that we would eventually be expected to grind already, then when players were successfully grinding what are considered entry level exotics and making some gold taking on challenging content in one of the non horrendously buggy horribly overtuned pieces of FILTH that they call an explorable mode dungeon. They punish the player
They’re systematically being shown up for NOT holding true to their own manifesto
WHY?
But that’s not a question that I want to direct at you “killer” what I want to ask you is “why so fanboy”
a hopeful fanboy I can handle, understanding that the playerbase represents your best interests no matter what the devs do and not being a BLIND fanboy however is not too much to ask of you
We complain because they’re failing to retro-actively deliver the product they promised, as they should be and are instead starting to adopt the mentality of many BAD or PAY2WIN mmo’s have in the past
there was a great post on one thread if you’d bothered to read them that alluded to the D3 fiasco. When a gamer says you’ve done a “jay wilson” it’s NEVER EVER EVER a compliment that’s for sure
(edited by Hellkaiser.6025)
im not being a fanboy i was mad i only had time to get 170 carvings before they cahnged it i was just giving my 2 cents on what i think could improve it. when i said this complaining is insane i meant that its not consructive to anything telling them they suck is not going to make the game better im just saying what i think should be done to deliver on there promises of no grinding.
(edited by Killer.4709)
1. k you can grind it for me
2. CoF difficulty is insane. even with a good team
3. other dungeon sets looks er lame
4. lol wut?
5. see 3. i dont want different armor looks, i want the one i think looks cool not nonsense.try again
1. that makes no sense my point was you dont have to do the same dungeon over and over again to get the set you can try them all while still working for the set you want
2. cof pre buff was insanely easy and if you had a hard time you suck. post buff its really hard but that makes it fun cause there is stratagy which i like and so do many others
3.i personally dont want all the dungeon sets but the devs said the paint was to collect the different looks meaning collect all the best sets just to have them. plus if the set with the stats you want doesnt have the look you want to ahve to get 2 sets to transfer the look onto the one with the stats.
4. i can try all 8 dungeons and all 4 paths on each and just be working towards two different looks meaning you can try all dungeons and all paths and still have a chance at getting different looks while now if i cycle through all 8 dungeons it would take an insane amount of time.
5. see threebro think about stuff before you respond this is just my opinion of course there will be other opinions im just giving my 2 cents.
1 u said said no grind so why dont you do it for me. or is there some magical way to get the set that i want?
by difficult i mean the room before the final stage. the reason people played tag with them is because chances are you will get steamrolled otherwise.
at 3 i couldnt care less about stats obv the dungeon sets are for skins and the other dungeon skins look ugly to me. why should i go farm a dungeon when i am uninterested in its reward? again idc about diff looks. im not going to waste my time doing something i would not use aside from spamming map chat so say hey i did this even tho i think its ugly.when u get repeatedly die and get kitten reward, that aside add the fact that u get about 20 tokens a run and you need over a thousand to get ur set, essentially meaning you have to grind. then they tell you, no you are not supposed to grind…erm wut? if they don’t want us to grind why don’t we just get the reward from our first go? its not like HEY let me run this dungeon 60 times because its so fun and lore and omg it has all the cools….no. just no. i personally use a magic find sets and even if i remotely found the other sets appealing i still would not go waste countless gold to make multiple sets just because i cant decide what skin i want.
first of all the game isnt all about you.
second of all if you could do all 8 dungeons and all 4 paths in each dungeon all working twords the one set you want your saying that wouldnt make you happy. your fighting my reasoning not my idea why dont you focus on that rather than why i think it will make the game better
my idea is make all tokens the same
A couple points I want to add.
1. Make all tokens the same? Lol. Why? Might aswell do the easiest dungeon next to grind out the Arah/CoF set. Gridning AC dungeons for Arah set, haha good one.
2.CoF was extremely easy prior the buffs. Was it hard for you then? Then please try to get better with the dungeons. Is it hard now? Are you using potions? Food? No? Well theres your answer. Fail gear? Ok, another answer right there.
3.CoF is supposed to be the 2nd hardest dungeon out in Tyria at the moment. Arah being the hardest, CoF probably the 2nd hardest due to being a lvl 75+ Dungeon. The fact that it was being farmed for cheap gold, tokens + xp is absurd. I can really see why the Dev team changed some things.
4.Who said you have to grind? If you dont grind then you wont get the gear fast. True. But since when has MMOs been a thing to play for 1 week and finish all the end game content etc? Become one of the wealthiest players in Tyria? Think before you comment please.
5.How can you get gear without grinding? Just do 3-4 CoF Dungeon runs a day. Itll get you around 100 tokens or more, and about 1g in profit. Each run for me at the moment in any dungeon gives an average of about 15-25s each. Do I die? No, because I complete dungeons and I am used to the mechanics. I do die from time to time, but I dont spam die like most PUGs who are only used to the “Hard farm runs on CoF”.
6.All the other gear looks bad? Only want one? The one and only a third of Tyria has? Ok, well I personally dont like the flame gear. Its something that I see everywhere. I wouldnt mind getting something else that interests me. Those that cant get something else, and just want the CoF gear, well you can grind it if you want, but dont blame Anet. Its YOU who CHOSE to GRIND over the other methods of acquiring the item you want.
Finally, I wanted to ask some simple questions. Do people really want to finish the MMO they just bought within 1 week? Become the richest, accomplished and best looking all within 1 week? Let me tell you a mind blowing statement. MMOS ARENT MEANT TO BE FINISHED WITHIN 1 WEEK! THEY ARE MEANT TO BE PLAYED FOR OVER 1 MONTH MINIMUM TO SEVERAL YEARS TO COME. ADDING CHALLENGES TO THE GAME KEEPS THE WORLD OF TYRIA INTERESTING, AND ALSO GIVES PLAYERS PRIDE IN WHAT THEY ACHIEVED AFTER ACCOMPLISHING SOMETHING LIKE A FULL CoF SET AFTER THE DUNGEON BUFFS WERE ADDED.
Would you be proud of yourself for grinding for 60h+ for a CoF set prior the buff or 60h+ of CoF Dungeon runs after the Buff. I think ill choose the 2nd option.
COF atm isnt a challenge, UW used to be a challenge, play other mmos youll see
My proposal is to make EACH explorable path accessible only ONCE per day. In additions all tokens should be unified and Item’s prices lowered.
Such change will force people to run through every path at least once (if they are focusing on specific armor). As a result we’ll get more people interested in exploring ALL dungeons instead of mindless grinding of the specific one.
im not being a fanboy i was mad i only had time to get 170 carvings before they cahnged it i was just giving my 2 cents on what i think could improve it. when i said this complaining is insane i meant that its not consructive to anything telling them they suck is not going to make the game better im just saying what i think should be done to deliver on there promises of no grinding.
Understandable to a degree, but honestly it seems that many players are deathly afraid that the game they bought into ethos and ideals and all will soon become a twisted money cow and exp mode will have a buy in in terms of real cash for gear or a monotonous grind and battle against it’s own farming codes and droprates to which again defeats it’s own manifesto’s promises, as such the knee jerk reactions are caused by knee jerk balance changes to an already frustrating balance curve that’s lumpier than 10 week old porridge and stinks far worse
they could change monster behavior and add responses to ranged superiority in one fell swoop by adding a minimum distance of ranged attacks, something wow is doing away with and will suffer for potentially, and adding arm distances to fireballs and one shot instagib cheese skills to make melee more viable and give us more dynamic control of monsters in battle thus increasing skill needed without us feeling one shot off screen and whatnot
instead of just buffing difficulty and telling us to “move past it”
how about no JonPeters, how about you deal with the elephants in the room and not ignore them and then go silent
My proposal is to make EACH explorable path accessible only ONCE per day. In additions all tokens should be unified and Item’s prices lowered.
Such change will force people to run through every path at least once (if they are focusing on specific armor). As a result we’ll get more people interested in exploring ALL dungeons instead of mindless grinding of the specific one.
This would make the game a lot more fun I’d rather run varied paths but it seems the majority like to take the path of least resistance.
+1 from me
I’d be very happy if it just wasn’t dps gearchecks ie: retrait/gear or gtfo in certain segments, they’re not fun, corpse congas are not legit or challenging and they just irk me in general and feel broken
http://www.pcgamer.com/previews/guild-wars-2-the-kitchen-sink-post/2
3.CoF is supposed to be the 2nd hardest dungeon out in Tyria at the moment. Arah being the hardest, CoF probably the 2nd hardest due to being a lvl 75+ Dungeon. The fact that it was being farmed for cheap gold, tokens + xp is absurd. I can really see why the Dev team changed some things.
I had to laugh at this. Have you even tried CM explorable?
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