A suggestion to ANET for FoTM fixing

A suggestion to ANET for FoTM fixing

in Fractals, Dungeons & Raids

Posted by: kcy.3824

kcy.3824

I have a couple of ideas I was hoping ANet would consider for FoTM and that other players might help support.

1) We could go to the dungeon entrance for FoTM and that places you in a queue where you wait for 4 more people your level to queue also, then it would start. The only problem with this is that people like to group with their friends. So at the entrance you can have it where its a solo queue and you get random people in your group OR you can enter it with a group option.

2) It seems like it would be easy to just add a FoTM LFG function, the whole reason for adding a LFG function just for this dungeon is because it has different levels, its kinda needed.

3) Last idea is reformatting the whole concept of levels for FoTM, maybe just by tiers, this would be a big change and that’s why its my last idea, BUT something needs to be done different because there are too many levels for people to find the group they need. ANet could do Tiers 1(easy)(medium)(hard) . Tier 2(easy)(medium)(hard) etc. etc. etc. You would need to complete all difficulties for each tier yadda yadda.

I would like anyone else to post their ideas and critique mine so that ANet can see that there are some easy options to fix FoTM, besides my 3rd idea =p

A suggestion to ANET for FoTM fixing

in Fractals, Dungeons & Raids

Posted by: Regrets of Sini.6083

Regrets of Sini.6083

First LFG function, next 40-man raids.

A suggestion to ANET for FoTM fixing

in Fractals, Dungeons & Raids

Posted by: Tandy.4781

Tandy.4781

First LFG function, next 40-man raids.

You do realize those things have absolutely nothing in common right? I mean seriously.

Also, since your referencing “the game that must not be named”, you should at least get the order right, as well as the name. 40 mans were gone before LFD was added, and besides a LFG system doesn’t have to be the same as LFD was.