AC Explorable Detha Path Now Bugged at Cannons
From what it sounds like, the party was was wiped after a mortar was fixed and then Detha ended up dying. At this point you may have ressed Detha before killing the remaining ghosts around the initial mortar forcing her to move onto the next mortar. When she moves onto the next mortar she will activate the next set of 4 ghosts for that mortar. This process then was repeated during the next mortar, adding another set of ghosts during the final mortar.
Solution – Before ressing Detha, kill all of he ghosts before activating the next set of ghosts in the upcoming mortar. Hope that helps
Always looking for an adventure :D
The thing is, that’s not what happened. Basically Detha was on torpedo mode, when the first cannon was built, she was charging into the next group and spawning more while we were still fighting.
She was also self-rezzing then running into more cannons (spawning more adds).
I don’t know if this is related to the d/c that one of our people had on the first cannon, but it certainly wasn’t working as intended.
I can’t believe this hasn’t been fixed yet.
I encountered the same bug the very first time I decided to run an explorable. It left me with a very sour taste and i didn’t end up running another explorable for a couple weeks due to this experience.