Yes, there has been a patch that completely changed the way we used to run this dungeon. But despite all the rage and hate, I think Anet did an awesome job overall.
Path 1:
Hodgins is now useful. Think about it: why in hell would a group of 5 players risk their hard earned money on repair costs for scepter pieces that will help in no way when beating the end boss? No more “don’t bother rezzing Hodgins”, because this time around you’ll need his fire rings to defend your group against the waves of gravelings and scavengers.
Path 2:
Again, this group of players now has a purpose in following Detha and help her build the traps. The old mortars (which did ~10 dmg when you’d hit for 500+) are gone and replaced by a new mechanic that is needed to kill the Ghost Eater. I found this mechanic to be most entertaining and it sure broke the “tank&spank” feeling that most bosses still have.
Path 3:
Now we know why we have to be turned into ghosts: to get the help of the Warmaster who actually serves his own purpose. Now this fight is hard ~ I mean way harder than before, but again, once you get the idea, it’s really not that bad.
Overall:
The Spider Queen has been buffed and now offers a challenge. I understand it does suck for some to finally learn to dodge and heal and remove condition after all these months, but player skills and teamwork are now more important than “full zerk warriors”. If there was one suggestion I could make to Anet, it’d be to remove the “Bonus Event” label now that it has to be killed no matter what.
Kholer got help, which is ok and makes this fight more entertaining. Unfortunately I do see most groups now skipping him by default and that’s a shame, but yes he can be killed.
Changes in this fashion, at least concerning end bosses, should be welcome as they adds focus on which path you take ~ which NPC you wish to help, and why your group thinks this is a good idea to follow said NPC. It’s no longer a “talk to the npc, let it do its thing and get on with it”. Concerning Path 3 of the new AC, you will probably need to heal that Warmaster, because you will need him.
Oh, and on the subject of leveling an alt by running AC over and over again, it is still possible, maybe not at the moment as players are now learning the new mechanics and will want 80s, but no matter what high level you are, you’ll still be downleveled at 35 ~ something most tend to forget. Yes 80s have better gear, but that too is descaled.
I’m a fan of this AC update, good job Anet ! I just wish there was more love for the Ascalonian Catacombs
P.S.: Remember your pugs on the Lovers in Story on the first few weeks of GW2… Now every level 30, noobs and pros alike kill them eyes closed. Learn the fights, learn your profession, and within a month no one will care about the old AC anymore.

in my opinion ANet really did make the dungeon better. Loved and can agree with everything that you said Syx.