AC exp Scavengers crazy knockdown

AC exp Scavengers crazy knockdown

in Fractals, Dungeons & Raids

Posted by: belcross.3198

belcross.3198

Is the permanent knockdown intended or a bug? I know they knock you down for like 10 secs and then hit you with another when their CD finishes. It is pretty difficult to roll out of it or heal yourself on the ground. Is it channeled where someone can knockdown or stun them to break it? It takes you completely out of the fight. I would always go for these guys first except they are always teamed with Breeders which take priority, which I have to use my CC on them first to cancel summons, then bam no CC to use on scavenger = permanent knock down.

AC exp Scavengers crazy knockdown

in Fractals, Dungeons & Raids

Posted by: Ender.3508

Ender.3508

First off, breeders should never take priority over scavengers. The one exception is if its a gold scavenger, too much hp to whittle down. Second, you need to adapt to the encounters, that means bring a stun breaker. Every class has at least one. Yes your team can interrupt him, but it should lie on your to be prepared for his stun. Third, he channels the attack, when you see him glow dodge roll.

You give way too much emphasis on breeders, they’re pathetic. Only in tsarks graveling event should breeders even be an issue. When dealing with packs of gravelings we stay in close, keep them all together, pop our aoe cc’s and right after pop our hard hitting AoEs. You should be able to burn these guys down with no problem. After the first round of skills usually one scavenger will be dead and another close to dead. Finish off the last one, then the breeder will be between 0-25% hp and all his adds are instagibbed because of the AoEs. Howlers are last because they’re weak, stupid, and nobody loves them.

Kretna 80 Elementalist
ex – The Midnight Syndicate [Dark]
Maguuma

AC exp Scavengers crazy knockdown

in Fractals, Dungeons & Raids

Posted by: TaCktiX.6729

TaCktiX.6729

Bigger issue is that you can dodge the attack or not even be in the area of effect, walk into the zone the scavenger is “eating” and get instant kd and watch your hitpoints evaporate. This is especially annoying because the range on it is way bigger than the scavenger would allude. Being killed after doing the right thing by what appears to be a glitch is a total pain.

— TaCktiX
The Tough Love Critic (http://toughlovecritic.wordpress.com)
Tack Scylla, Tack, Morina Duathi

AC exp Scavengers crazy knockdown

in Fractals, Dungeons & Raids

Posted by: Ender.3508

Ender.3508

Ranged rez’s, interrupts, and res while invulnerable.

Coordinate guys!

Kretna 80 Elementalist
ex – The Midnight Syndicate [Dark]
Maguuma

AC exp Scavengers crazy knockdown

in Fractals, Dungeons & Raids

Posted by: Fay.2735

Fay.2735

Best way to deal with scavengers is to kite them, don’t use melee and be far away from them at all times. If you can do that I’d take the breeders down first (as my party does) if you have issues with kiting/dodging I’d go for scavengers first. Always take down howlers last. Makes the fight more fun.

Especially if your party is more single target over AOE I’d take down the breeders first. If you’re AOE heavy then I’d go scavenger first. It really just depends either way they’re pretty easy to deal with once you know what to do. Only exceptions are the boss fights.

•— Fay Everdunes | Fay Erduna | Lilyfay (Fay.2735) — Mesmer/Revenant — [NA]FA — 8k±Hrs Played —•
Have you heard of the city? The ancient uru? Where there was power to write worlds

(edited by Fay.2735)

AC exp Scavengers crazy knockdown

in Fractals, Dungeons & Raids

Posted by: Coltaine.6354

Coltaine.6354

Equip a stun breaker ability or something that grants the stability boon when dealing with gravelings.
Scavengers also charge up for about 2 seconds before they do their KD leap (not that it’s easy to see with all the effects/charrs/norns).

AC exp Scavengers crazy knockdown

in Fractals, Dungeons & Raids

Posted by: Parisalchuk.9230

Parisalchuk.9230

People need to realize even in Melee kiting is very easy. Animation goes that he is about to do it: WALK THROUGH HIM. Melee gets a bad rap for a lot of things with coned AOE since the common thought is you cant back out of it, but really getting behind an enemy who is stationary doing a burst skill, really not that hard at all.

To beat these guys, pay attention to the fight and not your skills, learn the attack animations, dont stop moving and always keep firing. Follow those tips in any dungeon and things generally will go alright.

O O O O I I I O – Spoons and Sporks [Soup] (Retired)
http://www.twitch.tv/parisalchuk

AC exp Scavengers crazy knockdown

in Fractals, Dungeons & Raids

Posted by: Fay.2735

Fay.2735

People need to realize even in Melee kiting is very easy. Animation goes that he is about to do it: WALK THROUGH HIM. Melee gets a bad rap for a lot of things with coned AOE since the common thought is you cant back out of it, but really getting behind an enemy who is stationary doing a burst skill, really not that hard at all.

To beat these guys, pay attention to the fight and not your skills, learn the attack animations, dont stop moving and always keep firing. Follow those tips in any dungeon and things generally will go alright.

I melee on my Mesmer half the time because I’ve learned to watch the animations. That said if people are struggling with certain fights where ranged is the easier option I would advice them staying ranged till they learn to recognise the animations.

•— Fay Everdunes | Fay Erduna | Lilyfay (Fay.2735) — Mesmer/Revenant — [NA]FA — 8k±Hrs Played —•
Have you heard of the city? The ancient uru? Where there was power to write worlds

AC exp Scavengers crazy knockdown

in Fractals, Dungeons & Raids

Posted by: Parisalchuk.9230

Parisalchuk.9230

People need to realize even in Melee kiting is very easy. Animation goes that he is about to do it: WALK THROUGH HIM. Melee gets a bad rap for a lot of things with coned AOE since the common thought is you cant back out of it, but really getting behind an enemy who is stationary doing a burst skill, really not that hard at all.

To beat these guys, pay attention to the fight and not your skills, learn the attack animations, dont stop moving and always keep firing. Follow those tips in any dungeon and things generally will go alright.

I melee on my Mesmer half the time because I’ve learned to watch the animations. That said if people are struggling with certain fights where ranged is the easier option I would advice them staying ranged till they learn to recognise the animations.

Oh definitely, but as I am sure you can attest to melee is clearly an option in almost every fight. I see a lot of people here and on Guru suggest falling back to range because something is difficult. Just want to make it clear that this is not your only option!

O O O O I I I O – Spoons and Sporks [Soup] (Retired)
http://www.twitch.tv/parisalchuk

AC exp Scavengers crazy knockdown

in Fractals, Dungeons & Raids

Posted by: Warscythes.9307

Warscythes.9307

Bring stun breakers, I take two just for AC and if I get pounced. Stun break, dodge away, switch to ranged and heal up a bit from sustain and dive right back in. Not really a big problem.

AC exp Scavengers crazy knockdown

in Fractals, Dungeons & Raids

Posted by: spreadsheets.9805

spreadsheets.9805

People need to realize even in Melee kiting is very easy. Animation goes that he is about to do it: WALK THROUGH HIM. Melee gets a bad rap for a lot of things with coned AOE since the common thought is you cant back out of it, but really getting behind an enemy who is stationary doing a burst skill, really not that hard at all.

To beat these guys, pay attention to the fight and not your skills, learn the attack animations, dont stop moving and always keep firing. Follow those tips in any dungeon and things generally will go alright.

That’s a bad idea against Scavengers and will only work if it’s not targeting you. Scavengers can turn at their normal rate while channeling their attack. I’m not 100% positive, but pretty sure that they also will just jump in the other direction if you try to sidestep it.

You have to dodge. Best way to do it for melee builds after that is using an immunity skill and just burning them down, really.

If you don’t have an immunity skill ready, just go away. Don’t walk around the mob or anything stupid, as that will change the area where damage is being dealt. Just dodge roll backwards. This way, your team won’t be caught up in sudden AoEs they didn’t anticipate.

AC exp Scavengers crazy knockdown

in Fractals, Dungeons & Raids

Posted by: Parisalchuk.9230

Parisalchuk.9230

People need to realize even in Melee kiting is very easy. Animation goes that he is about to do it: WALK THROUGH HIM. Melee gets a bad rap for a lot of things with coned AOE since the common thought is you cant back out of it, but really getting behind an enemy who is stationary doing a burst skill, really not that hard at all.

To beat these guys, pay attention to the fight and not your skills, learn the attack animations, dont stop moving and always keep firing. Follow those tips in any dungeon and things generally will go alright.

That’s a bad idea against Scavengers and will only work if it’s not targeting you. Scavengers can turn at their normal rate while channeling their attack. I’m not 100% positive, but pretty sure that they also will just jump in the other direction if you try to sidestep it.

You have to dodge. Best way to do it for melee builds after that is using an immunity skill and just burning them down, really.

If you don’t have an immunity skill ready, just go away. Don’t walk around the mob or anything stupid, as that will change the area where damage is being dealt. Just dodge roll backwards. This way, your team won’t be caught up in sudden AoEs they didn’t anticipate.

You can roll through them. They cannot turn face and attack you, they MUST turn. You do not need to use immunity for melee to be effective in this fight.

O O O O I I I O – Spoons and Sporks [Soup] (Retired)
http://www.twitch.tv/parisalchuk

AC exp Scavengers crazy knockdown

in Fractals, Dungeons & Raids

Posted by: Lavish.1623

Lavish.1623

They are easy to deal with as others have said. On my warrior (hammer + dual maces) i can easily cc them at anytime. On my thief i keep enough initiative saved for a headshot to interrupt them and on the scavenger with defiance stacks i usually keep the stacks off or low enough to burst headshot interrupt it. On my necro i fear them off allys or while they are charging using staff 5 or deathshroud’s fear, they are usually ether dead or one of my fears is off cd by the time they can use the knockdown again.

You can dodge them easily too but dont stand to close afterwards because their aoe knockdown while channeling is larger then you’d expect