“Tarnished Coast” since head start!
AC was fun!
“Tarnished Coast” since head start!
I got up to the lovers in a group of 3 on my second run. I’m actually quite amazed how much easier the dungeon is on a second run, once you know how to do certain things. We did end up finishing the dungeon but we only managed to defeat the lovers after LOTS of deaths because the female boss got stuck in a wall or something, and her attacks were obstructed indefinitely; and we killed her after we defeated the guy.
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.
take your pick golganoth, players are coming from horribly watered down content in other games, there IS admittedly a serious lack of conveyance and education in the game itself when it comes to dungeons, but honestly?
The biggest problem is players thinking “no trinity” meant
“dungeons should be 5 pure dps” at first I agreed they should nerf hp etc, but now I see there IS a reason for it. Others sadly haven’t realised or don’t like it and thus they find the dungeons “clunky” or the lack of control with a tank to be “annoying” there is a lot of instagib stuff tbh, and that could go from story mode
Ya is was fun and gave me a sense of accomplishing something in the game. Also first time story mode tonight so cannot comment on dungeons really yet. Was an ele and four thieves with one player knowing the drill. Wont lie I was downed probably thirty times and died six I think. But was good times. It would have been painfull without the player who knew what they were doing. Almost all mobs felt like vets at least and hit like a truck. Story mode supposed to be easier than explore so I will see.