About dungeon runs...

About dungeon runs...

in Fractals, Dungeons & Raids

Posted by: misterman.1530

misterman.1530

I very rarely run dungeons. The ones I have were either to do the Story (and, I guess now with the new trait system, to unlock traits), or to speed run with a guild group/pug.

Other than specific dungeon tokens, what is the point of running dungeons – again, other than the trait unlocks?

This is a serious question. I am not trying to troll comments – I really saw no actual benefit from running any dungeon. I mean, I’ve completed Zhaitan (Arah) twice, and as a reward, didn’t even get a t-shirt to show for it. So, why run it at all?

Have I missed something with regards to running dungeons – or do people run them because they are fun? The speed runs were…ok…but I wouldn’t necessarily say they were fun.

About dungeon runs...

in Fractals, Dungeons & Raids

Posted by: Lilith Ajit.6173

Lilith Ajit.6173

Dungeons, in explore mode, are run for a few reasons. Fun, of course, daily gold reward, and armor skins.

[ARES]
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.

About dungeon runs...

in Fractals, Dungeons & Raids

Posted by: Tom Yzf.5872

Tom Yzf.5872

I do dungeons because they are fun and provide some challenge (diminishes each time you repeat it though). Before today, I’d think that I was increasing my skill and reaction time to make myself better equipped to face new challenges that would be present in new dungeons….. well, I’ll let you catch up with the other threads to see how that will turn out.