About the quickness nerf...

About the quickness nerf...

in Fractals, Dungeons & Raids

Posted by: Iehova.9518

Iehova.9518

I would like to know just WHAT encounters exactly were “trivialized” by quickness.

I couldn’t find a single one that wasn’t trivial without quickness and trivial with.

About the quickness nerf...

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Posted by: JJBigs.8456

JJBigs.8456

same. the only one close is slave driver and 1 encournter = nerf everythin?!?

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Posted by: Quick Mouse.7635

Quick Mouse.7635

quickness was OP everywhere from pve to pvp. I’m glad they nerfed it.

Tactical Fury [TF] – Late NA/early OCX driver (SoS)
Spirit of Faith [HOPE] – RIP

About the quickness nerf...

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Posted by: Mystic.5934

Mystic.5934

quickness wasn’t. timewarp was. when I first heard of time warp, I knew it was an elite (so it should be better than most utility skills), so I guessed it would last maybe 4-5 seconds. NOPE. much better than that.
personally, I would prefer twice as long at 1/2 the effect to how it was. instead, they just dropped it to 1/2 the effect :P so now TW is normalized, but all other quickness skills last half as long as they should.

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Posted by: Khal Drogo.9631

Khal Drogo.9631

quickness wasn’t. timewarp was. when I first heard of time warp, I knew it was an elite (so it should be better than most utility skills), so I guessed it would last maybe 4-5 seconds. NOPE. much better than that.
personally, I would prefer twice as long at 1/2 the effect to how it was. instead, they just dropped it to 1/2 the effect :P so now TW is normalized, but all other quickness skills last half as long as they should.

You forget TW has a 210s CD with no way of reducing the CD whatsover. And how was TW overpowered? Can you quote specifically which encounter TW trivialized, apart for COF P1? Taking a slightly shorter time to kill a boss is not the same thing as “trivializing”.

Apologies to those who may find my posts on GW2 forums offensive and hateful.

(edited by Khal Drogo.9631)

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Posted by: Bunmaster.9734

Bunmaster.9734

It would be cool if they increase the duration of non-TW skills, but i don’t feel so awesome with a 10 sec frenzy :P

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Posted by: Zenith.7301

Zenith.7301

TW made a tiny portion of average clear. I think the only encounter affected by the haste nerf is Simin. Most bosses in this game have obscene amounts of HP anyways so a 10 sec quickness on a 210 sec cd hardly made or broke the fight.

People think time warp pushed lupi speed runs short, but it was actually feedback.

The haste nerf is quite frankly collateral damage from spvp/wvw related problems where burst like that actually gets people gibbed.

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Posted by: Iehova.9518

Iehova.9518

People think time warp pushed lupi speed runs short, but it was actually feedback.

Everyone who saw the 1:24 minute kill knew it was feedback (coupled with 3 frenzy warriors) that made the speedkill, not TW.

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Posted by: Thz.7569

Thz.7569

Quickness I believe was more of a pvp fix (I say fix because it was too strong), while not affecting pve at all. As anet has stated, though they can nerf pvp/pve only and separate abilities, they rather not, which I agree with.