Allow Kicking Party Leader
The benefits would be massively outweighed by the inability to create and be relatively secure in your own group. When there’s so much kicking for stupid, arbitrary reasons in PUG groups, I feel I need the facility for making my own group from which players are strongly disincentivized from kicking me.
There should just be no Party Leader, problem solved.
The benefits would be massively outweighed by the inability to create and be relatively secure in your own group. When there’s so much kicking for stupid, arbitrary reasons in PUG groups, I feel I need the facility for making my own group from which players are strongly disincentivized from kicking me.
But then there’s still the party leaders that leave the party themself.
This week i was at the 4th fractal (Jade Maw) and this guy just goes like..
I go do tequatl with guild now bye.
And whole party got kicked from fractals…..
The benefits would be massively outweighed by the inability to create and be relatively secure in your own group. When there’s so much kicking for stupid, arbitrary reasons in PUG groups, I feel I need the facility for making my own group from which players are strongly disincentivized from kicking me.
But then there’s still the party leaders that leave the party themself.
This week i was at the 4th fractal (Jade Maw) and this guy just goes like..
I go do tequatl with guild now bye.
And whole party got kicked from fractals…..
So be that guy yourself.
We need the option to kick players. But we also need an option for you to be more or less free from unfair kicking. The only thing to do is make your own group.
Allowing it would also ruin dungeon selling.
Allowing it would also ruin dungeon selling.
That.
When a seller will list his hard worked out dungeon, 2 griefer would just enter and kick him to get his istance, and sell/complete it for themself and their guild.
I don’t think this will make Anet look better, since party leader shouldn’t be kicked at all…
Well there is a secure albeit it lengthy workaround for selling. It does require some help from your guild-mates or friends though.
When you’re done with the path and selling just fill your party with friends and guild-mates. They don’t need to be in the instance with you. Then just fill the party one at a time with buyers and have them pay up front. Kick a guild-mate/friend each time to invite a new buyer.
While longer, and requiring some outside help, this largely minimizes your risk by:
1. Ensuring that a buyer pays and has little incentive to ruin the party
2. Lowering the chance that buyers know each other before hand
3. Reduces the risk of late joining griefers doing harm. Your party will have already paid and will not be keen on a new comer trying to kick you