Alpha in CoE path 2
Thats in path 1, and the few times I’ve saved the inquest and I noticed no difference in the Alpha fight. Saving the inquest is way harder then any of the Alpha fights and not worth it at all.
When you choose to let the Inquest die, the shield he’s sitting inside overloads and explodes, killing all the mobs outside the shield. If you choose to save him, the shield can be overloaded by using the console after Alpha spawns to deal ze massive domoges. it’ll take off something like half his HP, and since you only need to get him to about 25% or so that particular fight, it makes it a really fast beatdown. It’s not automatically done – you have to actually use the console to get the shield to blow up on Alpha. Make sure nobody is sitting on top of him already when you do that, though, as I don’t think it differentiates between friend and foe. Alpha can spawn without aggroing, so if you have everyone standing back then it’s not issue at all to get it to hit.
Honestly though, I hate fighting those mobs, so I usually just let the Inquest guy die and fight Alpha like normal lmao.
I think this is also path 1, submarine route, only. I might remember wrong.