Anet: Are the dungeon "rare" sets -supposed- to have generic artsets but unique names?

Anet: Are the dungeon "rare" sets -supposed- to have generic artsets but unique names?

in Fractals, Dungeons & Raids

Posted by: Asmodeus.8042

Asmodeus.8042

Q:

It strikes me as incredibly odd. Odd like how the karma vendors in Timberline sell “mountain” equipment, which is half generic art and half unique, mountaineer-like models, with no clear correlation between “the rare and fine sets look different.”

This doesn’t seem like the trend, I mean, let’s look at the great looking armor from Gendarran fields – it -looks the same regardless of rarity, when it’s sharing the same name and source-.

So am I the only one who thinks the default rare sets of armor being -ALL GENERIC- (cabalist set etc.) is a little, you know, completely off? Perhaps this is intended, but that still doesn’t answer why things like the karma vendors don’t violate this trend. I think it’s extremely weird having the gift for all dungeons’ story mode be an ugly, low-looking piece of armor that has okay stats, but being named the same as the dungeon’s -themed- set.

At least change the name to “generic dungeon reward armor” if that’s how it’s supposed to be?

Anet: Are the dungeon "rare" sets -supposed- to have generic artsets but unique names?

in Fractals, Dungeons & Raids

Posted by: Zenyatoo.4059

Zenyatoo.4059

click the second tab to view the exotic armor.

Anet: Are the dungeon "rare" sets -supposed- to have generic artsets but unique names?

in Fractals, Dungeons & Raids

Posted by: Asmodeus.8042

Asmodeus.8042

Does no one read anymore?

For the twentieth time – the -rare- armor, not the -exotic- armor.