Anyone else find it hilarious

Anyone else find it hilarious

in Fractals, Dungeons & Raids

Posted by: wolfpaq.7354

wolfpaq.7354

That they are hailing their dungeon reward nerf as “Bonus Rewards for Dungeons”? Let’s face it, gold / hr and probably tokens per hour are about to take a nose dive. Despite their frequent nerfs and drastic diminishing return implementation we are still getting a bigger nerf. Sigh.

What do you think the odds are of some actual quality of life fixes dungeons have desperately needed for a year now? Opener kicking entire group? 2 votes = kick? Gross exp path difficulty discrepancies? Low levels leeching high level dungeon bonus xp?

Meh. As long as we are further punished for doing the dungeons we enjoy I guess all these problems don’t really matter. So unfortunate. Not like vanilla dungeons will matter anymore anyway once ascended weapons and armor come out. Arenanet never bothered to add ascended accessories, back, amulet, rings to the vanilla dungeons, why would they bother adding weapons and armor to them?

I’m sure they’ll be added to fractals though because farming 2350 tokens for one stat combination on one slot for one character is so fun!

Anyone else find it hilarious

in Fractals, Dungeons & Raids

Posted by: Yenn.9185

Yenn.9185

First, we still don’t if the gold/hour on dungeons will significantly drop. If you just want money, this is a not a dungeon issue but a farming issue. Players who only farm 1 path will be the most affected, but those that really run different paths are less affected.

Anyone else find it hilarious

in Fractals, Dungeons & Raids

Posted by: Dresden.1736

Dresden.1736

First, we still don’t if the gold/hour on dungeons will significantly drop.

Actually, that’s exactly what we know. Considering there’s a finite amount of gold you can earn per day, now, should make that quite plain. Hell, that’s pretty much the ONLY thing we know. smh

Anyone else find it hilarious

in Fractals, Dungeons & Raids

Posted by: Yenn.9185

Yenn.9185

I’m strictly speaking gold/hour, so I’m not assuming that everyone has all day to play/farm the game. If you farm CoF1 for 2-3 hours per day, but instead run different paths (after the update) for also 2-3 hours, we could be looking at a not-so-different farming profit. Of course, there are factors like how fast the run is etc.