Anyone else think the stats on dungeon armor sets are unbalanced?
yeah im not a big fan of the stats on the gear either, so many shields with condition damage on it.
was also hoping to find a Cleric Heavy set but there isnt one.
If you scroll down even further in the available items from the vendor, then you’ll notice one or two alternate sets with different stats on them. With that said, min-maxers have a tendency to stack the same three stats on almost all their gear. Assuming that they can manage their own and keep their butts alive throughout the run, then it makes sense for them to stack the same three stats.
I am Fleeting Flash, in-game dungeon cosplayer of Reddit Refugees [RR] .
It’s also possible to stack the same stats on crafted exotics, so sets make sense. If you like an armor piece’s look and not the stats, the intent is for you to spend money to get a L80 transformation stone to superimpose the look on stats you do like. Since each vendor has three choices for stats, it is still possible to mix and match.
Ok, I should have looked closer. I only saw the three sets on the Arah gear.
Different dungeons have different stats to choose from. For instance, from what I saw, CM, TA, HotW, and Arah were the only ones with precision, toughness, and condition damage. When I went to get my exotic set, I only ran TA and Arah for the stats and the look.
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Well if u didnt know .. YOU CAN TRANSMUTE IT.. (Fine transmutation stone).. use Lvl 80 exotic + Dungeon Gear piece