AoEs Should Prioritize PLAYERs, not PETS

AoEs Should Prioritize PLAYERs, not PETS

in Fractals, Dungeons & Raids

Posted by: Strill.2591

Strill.2591

Right now AoE effects seem to indiscriminately target any friendly target in their range. this is absolutely terrible when using abilities like the Mesmer elite Time Warp, since there’s a good chance that the time warp will end up applying to a pet or a clone rather than a player.

Please make AoEs prioritize player party members, not pets and minions.

AoEs Should Prioritize PLAYERs, not PETS

in Fractals, Dungeons & Raids

Posted by: Artorous.8573

Artorous.8573

AoE’s do not have a cap as to the number of players/enemies hit. Anyone that is within the range will get hit with it. There are some abilities, like Meteor Shower for Elementalists, that hit random spots on the ground but it doesn’t matter if 0-10 people are within its area, it will hit nothing or everything.

Edit: I retract that statement. Didn’t realize they only hit 5 players for beneficial targets.