Arah P2 - Abomination time

Arah P2 - Abomination time

in Fractals, Dungeons & Raids

Posted by: Chryzo.8906

Chryzo.8906

Hi Anet,

I love the new skill you added to the abomination, or reactivated. The charge like the COE one. Except… I think you forgot to test one part of it. The golem part of path 2, just after Bella. What a surprise to discover that the abomination in that section can… also… charge through the shield.

Now people are even more going to ask for those who can jump over the bone wall. Or/And people strong enough to actually bait the abomination into charging away from the golem.

Anyway, I don’t really care since it is doable but it has just made, at least for me, P4 become my second most run path.

Also, as long as you take a look at that part, would you mind moving the waypoint further away from the turret ?

Thanks and have a nice day,

Arah P2 - Abomination time

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Posted by: Chryzo.8906

Chryzo.8906

Sure, you can also solo it. I unfortunately tend to do it too… but then why put the golem up ?

I thought dungeons were for organized teams. The golem is such a process that was pretty much rendered useless due to its slow movement by this patch. Now it would actually be better to just have one person doing it on its own and using the bar skills.

And the waipoint does not work be it with or without the golem, you still get some mobs leeching after you instead of getting stuck on the turret.

Arah P2 - Abomination time

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Posted by: Strifey.7215

Strifey.7215

You can actually leash the mobs as long as you don’t hit them. Once you do damage to them you get an agro position which overrides the turret.

I actually just updated my speed run guide last weekend, it shows how you can run it without having to take a mandatory wipe on one character for the waypoint.

But yea the turret is a little close forcing you to dodge right when you port in.

Guard/War/Mesmer and Dungeon Guides:
https://www.youtube.com/user/strife025

Arah P2 - Abomination time

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Posted by: Hoyvin.3241

Hoyvin.3241

Also, as long as you take a look at that part, would you mind moving the waypoint further away from the turret ?

I’ll add my +1 to this.

Arah P2 - Abomination time

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Posted by: haviz.1340

haviz.1340

You can actually leash the mobs as long as you don’t hit them. Once you do damage to them you get an agro position which overrides the turret.

I actually just updated my speed run guide last weekend, it shows how you can run it without having to take a mandatory wipe on one character for the waypoint.

But yea the turret is a little close forcing you to dodge right when you port in.

On the sidenote, I’m really curious how long would it take for a team of, let’s say, warrior, ele, necro, ranger and mesmer. Just to see the difference in class balance in pve.

Arah P2 - Abomination time

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Posted by: Chryzo.8906

Chryzo.8906

Strifey, mind doing it after patch ^^

I ll try some stuff on my side since that path is easy and i can solo it. But it just annoys me that what is intially a team mechanic has pretty much been rendered useless

Arah P2 - Abomination time

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Posted by: Strifey.7215

Strifey.7215

We only run certain classes, don’t think many people have our necros and rangers geared up as much as guardian, warrior, mesmer, and ele.

Since it’s pretty well known that Rangers and Necros are UP for pve, we don’t bother with them.

Speed killing GL for example, is possible because you can burst him down fast enough where you don’t need stability on your dps classes. With guardians Stand your Ground and a shield block backup/blink backup on the warriors mesmers, you’re pretty much guaranteed to kill him before he uses a 3rd dome in phase 3.

Without high dps classes, reflects, and high burst utility through things like quickness, FGJ + Signet of Inspiration, and banners, you would need to take more defensive utility which turns a 1:10 fight into something closer to 2:30 min assuming no one dies.

Guard/War/Mesmer and Dungeon Guides:
https://www.youtube.com/user/strife025

(edited by Strifey.7215)

Arah P2 - Abomination time

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Posted by: Chryzo.8906

Chryzo.8906

solo still works

Arah P2 - Abomination time

in Fractals, Dungeons & Raids

Posted by: Chryzo.8906

Chryzo.8906

weird can’t edit my posts. I was not talking about lupicus, just the path thingy.

And yes I know you are running UP classes. To each ones will.

Arah P2 - Abomination time

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Posted by: haviz.1340

haviz.1340

I’m well aware how it works, I’m just curious what time such team could achieve. It would be much longer and less faceroll-ish, at least for non-rangers who just pewpew from distance anyway.

Arah P2 - Abomination time

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Posted by: timecookie.8570

timecookie.8570

I just got stunt with a ranged attack by these 2 abominations. They should update their description with “skills change every update”.