Arah Seer Path

Arah Seer Path

in Fractals, Dungeons & Raids

Posted by: Kamahl.3621

Kamahl.3621

Notice: Take this rant with a grain of salt. It’s what happens when you still haven’t fixed the longest explorable dungeon in the game, and say you did in the patch notes. For future reference, explicitly state what you fix. Don’t just say:

Arah
• Fixed a blocking issue.

Glad to see you didn’t fix anything that was broken with Arah, despite patch notes. What a wonderful utilization of my time putting faith in Anet. This is the last path left for me, and several compatriots, to complete, and it’s still broken. Simin still disappears every time at 50% health. We managed to make her go below 50% once, due to a glitch where a spark stayed around. We’ve figured out how the statue and it’s glyphs work, and know you don’t need all 5 sparks on it in order to make Simin reappear. However, no matter how fast we make her reappear, she doesn’t give a crap and disappears again.

Please, Anet. I’m sick of this. I’ve got several friends asking if GW2 is worth it, and a few months ago I was screaming yes. Now I’m like ‘Lemme get back to you when they fix it.’ Most of the traits still don’t operate properly (Hey guys, what’s Freeze Grenade’s cooldown with grenadier + short fuse? 40% cooldown reduction? Golly jee that seems awfully high). You didn’t fix anything with this path, I beat down all the priests and priestesses again, only to get stuck at this kitten. Either fix it, or tell me what we’re doing wrong. There’s an activate button on the statue we’ve tried to manipulate in the following manner, as well as other possible solutions:

Get Simin in the glyph with shields (which is always the last one a spark was put in), and activate it.

Do the same as above, but when she has Dwayna’s Embrace buff active (which by the way, has a description of “…”)

Interrupt her during Dwayna’s Embrace (just knocks her down, she gets up and disappears anyway)

Get the sparks in 5 seconds to the shielded ones (without putting them in non-shielded spheres), having her reappear incredibly fast, only to disappear a moment later.

Wail on her while she’s invisible (I have swiftness on crits with my engineer – I know when I’m hitting her)

POISON HER while she’s invisible (see above + poison grenades)

Lure her away from the statue (it’s how we figured out how the statue works with sparks + panels / glyphs / whatever you want to call it)

None of this works. Please, I want to hear an Anet Dev’s input on this – is there some solution we’re not seeing, or is this genuinely broken? Please post specific changes for dungeons like you did with CoF Magg’s chain – this seriously has my hopes in shambles over what you’re trying to do with your end-game content. I can bend Giganticus over my knee and make him scream (I literally solo him during second phase for most groups I teach how to kill him), but Simin – she isn’t hard, she isn’t complex, she’s just buggy, and shoddily designed. I literally tank her all day between being petrified, dropping regeneration, and super elixir – along with backpack regenerator. I just tell teammates to stay back so her attack doesn’t bounce between us and deal double damage (quadruple overall).

tl;dr Anet can’t fix dungeons for kitten. Not token-wise, or difficulty-wise, but completion-wise. I submitted a bug report and a formal complaint about 3 weeks back when it was busted, and noticed there was one other post on the forums. Heck, before you even implemented the diminished rewards on finishing dungeons, you somehow managed to screw up an HotW route when you implemented it.

Attachments:

Arah Seer Path

in Fractals, Dungeons & Raids

Posted by: DKP.4196

DKP.4196

I would also like to see a comment from a Dev if possible on this matter with this boss. When my dungeon group attempted to beat her, it was impossible to get the boss bellow 30percent hp no matter what. We were even on voice chat, so we had excellent coordination with the tactic being practiced at hand.

Keep trying, or die trying. Never give up, never forgive. We will Desolate. – Desolation
Not A Message.

Arah Seer Path

in Fractals, Dungeons & Raids

Posted by: Doom.6015

Doom.6015

I was in the same party as Kamahl (Durf) and I can do nothing but agree. After spending about 5-6 hours on that dungeon run I am furious that things turned out the way they did. I had read that people were having problems with the boss, but since all of the other dungeon issues (shard farming one of them) were fixed, I figured the more important issues like the actual dungeon progression might have been fixed…WRONG. It’s just ridiculous. A waste of a whole day almost for no reward at all. It seems as though ANet succeeded in stopping the exploiters but forgot about the people who actually will take the time to do a dungeon.

Arah Seer Path

in Fractals, Dungeons & Raids

Posted by: R E F L H E X.8413

R E F L H E X.8413

We just got to lupricus form seers path and cant even fight him.

I must’ve missed the sign that said it was a fire sale.

Arah Seer Path

in Fractals, Dungeons & Raids

Posted by: Nostredeus.3105

Nostredeus.3105

Just did a run, put her down to 30%ish, couldn’t get her any lower.

I’m totally fine with a dev response that says “This dungeon path is working as expected”, if you can hand on heart say that a-net I’ll go and sink another 5 hours into the dungeon and make it happen but I want to know that you’ve tested it.

Alternatively if it isn’t working a response of “this dungeon path is not currently functioning” would be appreciated so I don’t waste more time on it until it is fixed.

Thanks guys, and loving the dungeon.