Arah item for Legendary weapons
That dungeon is extensively long, and if u fail at giganticus (which most groups do) you earn nothing for the hours spent inside. Is there a plan to change something? Legendary staff needs 500 arah shards, while other weapons need much easier and/or less time wasting dungeons, such as CoF, CM or TA.
Honestly, the only solution I see to make this fair, is make the 500 token item universal.
Edit: Note that I’m not QQing on the difficulty of the dungeon, rather than the length compared to others.
Edit2: Fail, quoted instead of editing!
Universal tokens? No thanks. People would only run the easiest path of the easiest dungeon then.
Indeed, lets keep the legendary weapon legendary. (but the weapons need a buff!)
Universal tokens? No thanks. People would only run the easiest path of the easiest dungeon then.
Can you please tell me in which part exactly I said universal tokens? I said universal legendary dungeon item.
Well if you’re complaining about the staff specifically, then you have to take into account that it needs 250 dyes (10 gold) instead of 100 lodestones (70g).
Universal tokens? No thanks. People would only run the easiest path of the easiest dungeon then.
Can you please tell me in which part exactly I said universal tokens? I said universal legendary dungeon item.
Thats the same, besides someone pointed out different other material costs. It all evens out.
Considering the rarity, cost, and quantity of all the other components required to make a Legendary weapon, 500 tokens from Arah is an absolutely trivial component of the time and effort involved. The dungeon would have to be 5-6 hours on a speed run before it became a significant part of the time investment required.