Archdiviner Guardian Solo at Scale 48

Archdiviner Guardian Solo at Scale 48

in Fractals, Dungeons & Raids

Posted by: obal.3218

obal.3218

http://youtu.be/5P7Y4G3lLmU

I took the wrong signet if your wondering but didn’t end up needing it anyway. Unscathed instead of empowering might and SYS would have been better but surviving the auto attack with full hp was trial and error.

Archdiviner Guardian Solo at Scale 48

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

You make me really want to try in on 80. Perhaps I should say that it’s really annoying to melee.

Anyways, good job!

(edited by Wethospu.6437)

Archdiviner Guardian Solo at Scale 48

in Fractals, Dungeons & Raids

Posted by: Zenith.7301

Zenith.7301

Fun! I liked your rotation of the elite, didn’t feel wasted at all.

Archdiviner Guardian Solo at Scale 48

in Fractals, Dungeons & Raids

Posted by: akamon.2769

akamon.2769

very nice, Obal!
would it be too tough to go full melee? or is the risk reward payoff just not there?

and it’s nice being able to see the Archdiviner’s tells so clearly lol

Akaimon | Jolly Good Guardian
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall

Archdiviner Guardian Solo at Scale 48

in Fractals, Dungeons & Raids

Posted by: Zenith.7301

Zenith.7301

very nice, Obal!
would it be too tough to go full melee? or is the risk reward payoff just not there?

and it’s nice being able to see the Archdiviner’s tells so clearly lol

Archdiviner melees too often to be able to soak the damage so you need some disengagement time to charge energy back up.

Also, when he does his little twirl projectiles it’s much harder to dodge in melee as the projectiles hit before they actually show visually, and at that scale it can be lethal.

Archdiviner Guardian Solo at Scale 48

in Fractals, Dungeons & Raids

Posted by: obal.3218

obal.3218

very nice, Obal!
would it be too tough to go full melee? or is the risk reward payoff just not there?

and it’s nice being able to see the Archdiviner’s tells so clearly lol

It was kind of counterproductive. I found myself dodging more and blocked by red circles more. I used a little tankier of a setup when I tried that and it took slightly longer to get it to about 55% than how long it took me to kill it. Mostly it’s the rng though. If he auto attacks too often I’m dead which kept happening. I had to give up a decent amount of power with my final setup just to survive one auto attack which is pretty much unavoidable since you need the endurance for the other definite 1 shot attacks.

Archdiviner Guardian Solo at Scale 48

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

If you can dance at max melee-range he won’t use autoattack.

In group setup he should be easy to melee as long as his target keeps back-pedaling (try keep Archdiviner Crippled) at max melee-range and everyone remembers to dodge directly away when Archdiviner leaps (to not redirect it at team).

(edited by Wethospu.6437)

Archdiviner Guardian Solo at Scale 48

in Fractals, Dungeons & Raids

Posted by: akamon.2769

akamon.2769

yea, was just wondering since i’m only hovering at 10+ at the moment so i’m sure it’s a completely different ball game. does he have different attacks from 10+ until 48+?since we group melee, tbh, i don’t think i’ve ever seen his projectile attack so clearly before. o____O

i can imagine it’d be a lot tougher at close melee and you wouldn’t be DPS-ing 100% of the time. so scepter here seems a good choice. especially with the insta-immob which helped keep him at bay.

good tip re: max melee to hedge against him using AA’s. seems a few fractal bosses sort of fall under this as well. also, the back-pedaling and dodging away is good to know as well.

Akaimon | Jolly Good Guardian
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall

Archdiviner Guardian Solo at Scale 48

in Fractals, Dungeons & Raids

Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

Nice video, but the banners weren’t in range.

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

Archdiviner Guardian Solo at Scale 48

in Fractals, Dungeons & Raids

Posted by: spoj.9672

spoj.9672

What about fighting him at the end of the fractal? Thats the fight i struggle to melee on. He slaps you to often up there. Fine with meleeing him down the bottom.

Archdiviner Guardian Solo at Scale 48

in Fractals, Dungeons & Raids

Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

What about fighting him at the end of the fractal? Thats the fight i struggle to melee on. He slaps you to often up there. Fine with meleeing him down the bottom.

It would be pretty easy to solo up to the last part. I’m not sure why he didn’t do it, though.

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

Archdiviner Guardian Solo at Scale 48

in Fractals, Dungeons & Raids

Posted by: haviz.1340

haviz.1340

I thought it would be the 2nd one.

Archdiviner Guardian Solo at Scale 48

in Fractals, Dungeons & Raids

Posted by: Dub.1273

Dub.1273

I thought it would be the 2nd one.

Dub | [rT]
#LoveArrows2013, never forget.

Archdiviner Guardian Solo at Scale 48

in Fractals, Dungeons & Raids

Posted by: obal.3218

obal.3218

yea, was just wondering since i’m only hovering at 10+ at the moment so i’m sure it’s a completely different ball game. does he have different attacks from 10+ until 48+?since we group melee, tbh, i don’t think i’ve ever seen his projectile attack so clearly before. o____O

It’s the same fight, but he hits a lot harder and has more health. The hammer lunge and projectile attack are 1 shots for the most part. You just watch for a spinning animation for his projectile attack. Using a hammer for perma prot for the auto attack helps.

What about fighting him at the end of the fractal? Thats the fight i struggle to melee on. He slaps you to often up there. Fine with meleeing him down the bottom.

It would be pretty easy to solo up to the last part. I’m not sure why he didn’t do it, though.

Maybe if I was a Ranger . I don’t really like to bug people to help me out. I would have to scepter camp him for like 90% of the fight too for reasons I explained above. I’d imagine that it would take a very long time too. The regular Archdiviner fight is one of the toughest fights and was a good challenge I thought I could do so I went for it.