Arena of Champions

Arena of Champions

in Fractals, Dungeons & Raids

Posted by: SuinegTsol.1729

SuinegTsol.1729

Due to the lag of new content for dungeons and fotm, it might be a “cheap” but interesting solution to combine the “interesting” aspects of the already existing game together into a new, fresh design.
Especially by doing dungeons the 189235th time, they reduce to simple jump&run parts (let it be running trough enemy, or activating consoles) and boss fights. Usually the fights are, what forces you to stay focused and not totally fall asleep (ok not all maybe^^).
So how about getting a big arena just for those (more or less) epic boss fights?

Concept:

Main idea:
Like at fractals you do a row of bosses one after the other. So you might start with a spider queen, after winning you get to to the mossman, and so on.

Arena design:
Here can either the current part, where the boss lives be kept, or, to prevent bugging a,it can be replaced by a general arena, like for lupi, which only changes at wall-design.

Rewards:
doing a boss usually takes less than 5min and RNG in general aint fun/worth, so there should be a chest + fixed reward for each boss. The chest could drop a unique skin, or just some crap. The fixed reward should be around one gold, but can be dependent on the boss.

Possible adaptions:
This is where the fun starts:
– “endurance mode”: after each boss the team decides to go on or stop. Rewards are only gained after stop/killing all bosses.
- “coop mode”: bosses group together, to create more callenging content (ever dreamed about a kohler-lupi team? here you can face you nightmares)
- “speedrun mode”: choose a pre defined pattern of 3 bosses. Will you make it to the top of the ladder?
- “expert mode”: bosses are boring? choose some handicaps (mistlock instability, no endurance regen,a rageing rabbit roames around,…) for increased rewards
- " bonus level": (wherever they appear) the champs of the crown pavillion challenge your team! spread out to kill as many as possible within 5 minutes!
- “jump&run”: bored of killing bosses? here the running (skipping) parts of 4 dungeons/fractals are matched together. Can your team make it to the top of the ladder? But caution, selfish behavior will be punished!
-“beta mode”: try out new bosses noone did before
-…

I guess this could be a interesting, adaptive and relativ easy to implement way to bring in some fresh air to the neglected dungeon/fotm community.

Arena of Champions

in Fractals, Dungeons & Raids

Posted by: crazycraig.1245

crazycraig.1245

This seems like a nice concept and could be a lot of fun if implemented correctly, however I feel 1g is way over the top for the reward per boss, perhaps something like 10~30 silver, considering bosses can be killed incredibly fast…. Maybe 50silver for every 5 bosses killed as a bonus to champ boxes or otherwise, again, being careful because this could easily become incredibly farmable.

Anyways, this would be a fairly nice way to create a competitive PvE leaderboard that isn’t based on AP, based on times of kills, or other point values.

Cellenthia ~ 1.4k hours on ele ~ 3.8k account
Working on all legendary weapons for ele
[MYTH]

Arena of Champions

in Fractals, Dungeons & Raids

Posted by: SuinegTsol.1729

SuinegTsol.1729

i’d say this should be “farmable” (not jump in kill one easy boss, repeat, but doing a whole pattern,like at fotm), because noone would do stuff more then once if its not worth it, but of cause exact rewards need a close look. I’d say, they should be slightsy above PvE farm, due you need a party and some kind of skill and experience, do do this compared to sw chest farm, which is about 14g/h , so you should be able to end up mb 15g/h on average, up to 20g/h with a realy high level team.

Arena of Champions

in Fractals, Dungeons & Raids

Posted by: Meryn.6875

Meryn.6875

This really feels like the GW1 “Norn Fighting Tournament”, where you had to fight 5 random opponents, after which you face Magni the Bison.

link to gw1 tournament

Since this was solo you really had to think of a build that could counter most of the bosses in order to complete these rounds.

I like the idea of this arena, with a series of bosses and a decent reward. To make it more balanced I think there should be an entrance fee (like the 100g in the gw1 tournament) and you get kicked out if your party wipes.

For the rewards I would love a chance to get a boss-specific gear skin. It doesn’t have to be a high chance, but it wont have to be every run either. Keep this similar to the Fractals end-reward.

They could basically fit every boss/champion in-game into this arena, leaving out the world bosses.

(edited by Meryn.6875)