Been gone for a year, coming back questions

Been gone for a year, coming back questions

in Fractals, Dungeons & Raids

Posted by: KatanaPunk.1286

KatanaPunk.1286

Hi i´ve been gone for around a year cos i had high hopes for raids and got a bit disapointed as i heared that rewards are only optical.

Is that still true or is it possible to become stronger now? (I mean above asc stats)

EDIT: Before i forget: How are rev, thieves and necros doing in raids?

Ty and greetings

KP

(edited by KatanaPunk.1286)

Been gone for a year, coming back questions

in Fractals, Dungeons & Raids

Posted by: Mega Skeleton.8259

Mega Skeleton.8259

Short answer- no, there is nothing above ascended. That said, you get a fair amount of ascended gear and when you can clear wings in under an hour it’s pretty lucrative gold.

Can you become stronger now? With new stat combos, runes and sigils, not to mention the elite specializations, absolutely, yes. Dungeons and Fractals are even easier now.

With raids though flexibility of classes is very valuable, since a good comp for a fight will dramatically increase your chances for success. So all the ascended loot is pretty nice for gearing your alts and getting them better prepped for raids.

1 Rev is usually a staple in raids, mostly for granting the chrono 50% boon duration and might stacking. Necros are doing quite well in raids, we usually bring 1 for wing 1, and it’s common to see 2-3 in wing 2 because of condi transfers. Thieves are okay, they’re fine DPS but the only really fight they’re an advantage on is Sabetha because of mobility, and Eles fill that role well too. They’re not bad by any means, though.

[EG] is recruiting!

Been gone for a year, coming back questions

in Fractals, Dungeons & Raids

Posted by: KatanaPunk.1286

KatanaPunk.1286

So basically raids are a new method of g farming?

Ty for the answer ^^

Been gone for a year, coming back questions

in Fractals, Dungeons & Raids

Posted by: Mega Skeleton.8259

Mega Skeleton.8259

Not really, because the best rewards are a weekly thing. The weekly rewards per encounter are usually something like an exotic, a rare, a legendary insight (used for crafting legendary armor, but not in game yet…), and a shot at an ascended item, or other unique raid drops. Otherwise the 100% drops you get from every kill are about 5-8 bags of gear and 2-5 champ bags, and a few gold. Additionally, for attempting and killing bosses you get magnetite shards, a currency used to purchase the ascended skins available so it’s not all luck based. The cap for shards from attempts/kills is 100 per week, its easy to cap if you clear the wings. Items usually cost in the range of 250-600 shards.

[EG] is recruiting!