Best classes for high level fractals
Engi
Viper engi / PS War / Rev / Tempest / chrono , viper ranger is also rly gud.
YouTube: https://m.youtube.com/channel/UCXhVSyj7F7zIkQzcISynA7A
Condition damage – engi/necro
Berserk (for dredge boss because condition dmg is glitched) – warrior
Healer – druid
*Easy 94 Fractal – have a druid that heals, a mini-master necro with summons to soak up the damage, 3 others, and the back-and-forth part is cake. Absolutely no thieves.
I’d say any and every class you can play well, just depends on what build you use. No particular useful classes. I’d take a good thief who can survive and contribute over a viper ‘meta’ condi engi any day. If you can support your party and carry yourself you should be fine.
I’d say any and every class you can play well, just depends on what build you use. No particular useful classes. I’d take a good thief who can survive and contribute over a viper ‘meta’ condi engi any day. If you can support your party and carry yourself you should be fine.
Only problem with that mentality is that at higher level Fractals physical damage starts to make less of a difference than Condition based damage due to the way toughness scales. In which case something like a Viper Engi/Ranger is even more worthwhile due to them bypassing scaled defenses with high damage output Cindition builds.
You can still bring traditional Berserker/Assassin builds but just know that some encounters are going to take an absurd amount of time to finish due to how mobs will naturally soak physical attacks at those levels.
has anyone tried the sigils that steal boons on the crit makes boon levels?
or boon corrupter reaper or necro build? [2 AOE boon corrupt1 that pulses x5, and a trait that corrupts boons and give yourself might on signet use with the ability to trait for signets that proc on bleed passively. (plus heal and spite signet.)]
has anyone tried the sigils that steal boons on the crit makes boon levels?
or boon corrupter reaper or necro build? [2 AOE boon corrupt1 that pulses x5, and a trait that corrupts boons and give yourself might on signet use with the ability to trait for signets that proc on bleed passively. (plus heal and spite signet.)]
in other discussions, yes we have,
the most effective way to “deal” with this particular instability is to simply ignore it.
Even with a full party of boon hate, you simply cannot remove them fast enough. (yes i have tried)
Besides being unable to remove it fast enough, does it help provide additional damage that helps push dps numbers up by a bit?
Besides being unable to remove it fast enough, does it help provide additional damage that helps push dps numbers up by a bit?
Condi builds already push out ridiculous dps and ignore all those boons, if you can remove boons and lose nothing else in an encounter, go for it. If not, just bring condi classes.
The main problem with power builds is high toughness and prot, but getting the prot off is too hard with all the other boons generated, and high toughness can’t be removed. So condi and ignore it just becomes the best choice.
(edited by SlyDevil.3952)
4 engis and a chronomancer
I’d say any and every class you can play well, just depends on what build you use. No particular useful classes. I’d take a good thief who can survive and contribute over a viper ‘meta’ condi engi any day. If you can support your party and carry yourself you should be fine.
Only problem with that mentality is that at higher level Fractals physical damage starts to make less of a difference than Condition based damage due to the way toughness scales. In which case something like a Viper Engi/Ranger is even more worthwhile due to them bypassing scaled defenses with high damage output Cindition builds.
You can still bring traditional Berserker/Assassin builds but just know that some encounters are going to take an absurd amount of time to finish due to how mobs will naturally soak physical attacks at those levels.
That’s why I said any class not any build… Which the op was asking about is class. It’s not as if engi is the only class which can use condi. Don’t get why so many people are obsessed with meta condi engi, yes I know it is the highest condi class currently and yes I main engi, and yes I cleared every stage to 100 with engi. I’m just saying you can play any class you want. As Long as you are good I won’t mind that 1 or 2 extra mins our party takes to kill the boss because apparently we don’t consist of a chrono engi ele ps war and ranger. The mentality that most people have is wrong, builds matter classes don’t matter, but what matters more than those 2 is your skill lvl and attitude.
I’d say any and every class you can play well, just depends on what build you use. No particular useful classes. I’d take a good thief who can survive and contribute over a viper ‘meta’ condi engi any day. If you can support your party and carry yourself you should be fine.
Only problem with that mentality is that at higher level Fractals physical damage starts to make less of a difference than Condition based damage due to the way toughness scales. In which case something like a Viper Engi/Ranger is even more worthwhile due to them bypassing scaled defenses with high damage output Cindition builds.
You can still bring traditional Berserker/Assassin builds but just know that some encounters are going to take an absurd amount of time to finish due to how mobs will naturally soak physical attacks at those levels.
That’s why I said any class not any build… Which the op was asking about is class. It’s not as if engi is the only class which can use condi. Don’t get why so many people are obsessed with meta condi engi, yes I know it is the highest condi class currently and yes I main engi, and yes I cleared every stage to 100 with engi. I’m just saying you can play any class you want. As Long as you are good I won’t mind that 1 or 2 extra mins our party takes to kill the boss because apparently we don’t consist of a chrono engi ele ps war and ranger. The mentality that most people have is wrong, builds matter classes don’t matter, but what matters more than those 2 is your skill lvl and attitude.
You’re right on the class vs build, but when it comes down to what the best is we run into an argument of phiw vs most efficient. If OP is wanting to know what the “best comp” is (assuming the players are skilled with the selected classes) then there are some classes that just do a better job or have more to offer than others.
Chronomancer: I could type up a whole thread on the potential uses of a Chrono. Up front, they’re not that great in the damage department. However, they excel at bringing utility to the team though boon distribution, Alacrity, recovery (heal and cleanses), projectile control, stealth, interrupts, boon strip, etc. The goal of a Chrono being that you have someone on the team to empower everyone else.
Warrior/Berserker: High damage output (physical and condi), and they are naturally resilient due to their default health/armor value. The selling point here being that they bring unique stat buffs (banners/Empower Allies).
Herald: Without even trying they are an excellent boon bot. They have on demand access to various key boons, and they help make sure everyone is topped off on might. If needed they can slot in for skills focused more on mitigation. They also supply Assassin buff.
Ranger/Druid: Excellent condi builds, and they have the unique Spotter buff. Even with offensive gear their Celestial form has high healing potential. Humurously, they also have access to group stealth and smoke fields.
Engineer: Similar to a Mesmer they have a lot of different utility to bring to the team: cleanse, healing, stealth, boon distribution. Though, what sets them apart is that they are capable of utility while still maintaining high damage output.
Ele’s lost some love since their bow got nerfed, and their Tempest doesn’t work as well in Fractals as far as the support focus is concerned. They still are great at providing a lot of blast finishers as well as stacking Fury and providing the occasional boon every now and then. As far as a mobile healer they fill this role very well, though they require more investment in healing stats.
Guards are still fantastic to use, but their availability to Retaliation could drop a team in a heartbeat due to boon stealing + mobs with high Power stats at higher levels. Great tanks and can offer a bit of healing as well. Though their highly reliant on boons and may not do as well as a “raw tank” like a Warrior would be.
Necros….have lifesteal? Otherwise, they’re still pretty selfish with their buffing. Their few group buffs are overshadowed by other classes who can either do it better or can offer the same utility simultaneously with other utility sets.
Thieves? Same issue as Necro in the department of “others can do it better”. I’ll admit they’re still the kings of stealth, but now with more classes having access to it Thieves are less needed for perma-stealth based skips.
Overall, we’re no longer locked into the whole 3+1 runs since we are tackling a Fractal instance one at a time, and we even know up front what instance we’re going into so we can prepare ahead of time for the “best classes”. Other classes do perform better than others when it comes to Fractals, but ultimately it boils down to the player? Do they actually know the class, or did they just copy-paste a build they saw thinking it would destrolish (destroy + demolish) everything?
(edited by savacli.8172)