Blame the Guardian
I don’t want to sound rude or anything, but wall of reflection is probably the Guardian best utility and also one of the reason why people want guardian in the first place.
The fact that you are not willing to spare your whole team a lot of trouble (getting hit or having to waste dodge on projectiles) makes you a lot less useful in a party setup, there is not much more you can bring. 2-3 aegis protection if using Writ of persistence and hammer?
If your team ask you to bring it into a fight, why wouldn’t you? there isn’t that many useful utilities for guardian.
-Stand your ground/Hallowed ground , only useful when stability is needed
-Hold the line, not useful, low duration
-Save yourself/bane signet, very selfish utility, usually used for extra DPS when there is nothing better to bring
-Sanctuary, only useful in rare occasion where you need to keep enemy out
-Retreat/Purging flame, both VERY USEFUL should be on your bar along with WoR
-Signet of jugement, 10% isn’t much, you’re better of with Protection and/or weakness
-Signet of wrath, useless
-Meditation, mostly good for PvP/WvW, they don’t help your team, they are mostly selfish
-Shield of the avenger, only spirit weapon worth mentioning, when wall of reflection isn’t enough for projectiles
(edited by Trice.4598)
If I think there’s utility in using it, I will. I just don’t think not using it should be an automatic kickable offense.
If I think there’s utility in using it, I will. I just don’t think not using it should be an automatic kickable offense.
Then I will trust your judgement, but I agree with the kick, I have never kicked someone from my party, if you are willing to team up with stranger, you better be ready for the worst and deal with it.
Whenever a wipe occurs, I understand the temptation to pin the blame on one person to spare everyone else the anxiety of having their own performance looked at, as well as the trouble of analyzing what precisely went wrong, and that someone is almost always the guardian. More often than not, when the guardian’s blamed, he’s instantly kicked with no explanation offered. Usually if any qualifying information prefaces the kick, it’s ‘use wall’.
Now I know in some situations, e.g. the 3 champs before the final boss in Sorrow’s Embrace, a wall is near enough mandatory. There are others where the wall might be preferable for some players and their preferred strategy, but in my opinion it’s not appropriate to insist that another player accommodate that preference in their skill set, on pain of being booted from the group. One of the reasons I like this game so much more than WoW is the flexibility it allows in build selection and styles of play.
For my own part, I don’t like equipping WOR except in situations like the one above where it’s so useful as to be almost necessary. It jars against the rest of my build and the way I like to play. But way too often after a wipe someone says ‘guard, wall’, I begin thinking of a way to politely explain that I don’t like to use it before I’m kicked a few seconds later. No discussion. No alternatives considered. In many cases the player has failed to understand that the wall is only effective against projectiles and isn’t a general protective shield. Instead, the simplistic thinking is: A wipe occurred, there’s a guardian who could’ve used wall but didn’t, he must be the cause and therefore he’s out.
Don’t like this attitude. Am I alone??!!
You perform group content, and don’t fulfill the wishes of the group. They had every right to kick you. If you’d rather be selfish and run your own little build than help your group, you probably shouldn’t be doing content with parties.
The moment when im the only one using walls (thief – 7s smokescreen) in a group with multiple guardians.
IF there are projectiles involved in any given encounter – you use walls, cause thats your kittening job, kk ?
https://www.youtube.com/watch?v=-HiYUlhsO_M
cough*keyboardturningclicker*cough
I’m sorry but “jars against the rest of my build” in my book in no way justifies “make things needlessly more difficult for my team”.
Even if I am not traited towards a specific encounter (which nowadays is rather easy, only templates would make it easier), I can’t see me not at least adjust my utilities if it will help the group.
I am a big fan of PHYW actually, but making things needlessly difficult if with two mouseklicks I can avoid or lower said difficulties is something that I have trouble understanding.
Edit: What I can relate to actually is being annoyed that people sometimes expect guardians to be a magic defense shield against any and all troubles believing that having one in your group frees you from actually paying attention to your own defensive options (I’m not talking gear here but skills, evades and such).
Don’t get me wrong, a guardian can easily provide a ton of defensive measures, mostly without going too far into special/obscure builds and largely independant of equipment. But they are not the only defensive option in the kitten nal of any given group and you shouldn’t naturally expect that they take all the responsibility for the groups defensive measures.
But the ones they excel at and on top of that are easily provided? I can’t see me not using those in any given encounter for any reason at all. (Unless you have a weird idea like "hey let’s impose our own “broken mirrors” instability and do all this without reflects" or some such notion to artificially raise the challenge of an encounter.)
you may keep them to rear new and interesting variants in your basement.
(edited by Silberfisch.3046)
Guardian? Nah, first pick “to go” is always a Ranger or Necromancer, regardless how they perform.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
Party wipes
Warrior 1 : kick the guard
Warrior 2 : wait there’s a ranger, kick him first
kick ranger
Guardian? Nah, first pick “to go” is always a Ranger or Necromancer, regardless how they perform.
The irony is that a ranger can bring reflect (axe 5) :x
To OP: which encounter did you got kicked for not bringing wall? When i guard i never got kicked in encounters that don’t need wall(but then i make super hyper elitist lfg descriptions). While i do belive pugs sometimes overreact i would like a lil more information to make a conclusion. thanks.
(edited by RSLongK.8961)
You perform group content, and don’t fulfill the wishes of the group. They had every right to kick you. If you’d rather be selfish and run your own little build than help your group, you probably shouldn’t be doing content with parties.
QFT
In group content try to not be a selfish kitten. Your playstyle doesn’t matter. Be a good soldier and do your job.
Well it can be a difficult situation. Since my main is a guardian for almost 2 years, i can be pretty critical of other guardian not doing what most would consider ‘’their job’’. Granted, that a bit harsh, but ppl kind of expect some profession to at least bring their most powerful tool. I expect warrior to bring at least 1 banner because that probably their most powerful tool. I expect guardian to bring wall when needed. I expect thief to bring stealth, etc.
I won’t be a cry baby about it if they don’t. And I will certainly not kick someone because of that. But I’ll probably ask them to bring it, especially since that’s only a skill, that can always take it, whatever their build are. Some can be new as guardian, or not play that much dungeon, or just never learned where its best to bring WoR. I will never be mad a someone for not knowing something. But if the person just respond : IPHIW, or ‘’your not my mom’‘, then i’ll probably just finish the path and get the hell out. It’s a group content after all. If you have a better idea than mine in the middle of a dungeon, you can tell it to me. I always listen to new idea and way to improve my runs. I learned a lot from pugs over the years.
How would you phrase the LFG for this?
“LFG P1, will not use wall of reflection”
How would you phrase the LFG for this?
“LFG P1, will not use wall of reflection”
P1|No WoR/SoA/Sanc|Zerk|XP|I PHIW
Edit: Added SoA and Sanc to the list.
(edited by FenrirSlakt.3692)
How would you phrase the LFG for this?
“LFG P1, will not use wall of reflection”
P1|No WoR|Zerk|XP|I PHIW
I would join with Guard with Shield only
Players should be able to learn to play a class through playing the game. Kicking people for making mistakes while learning is not friendly.
Players should be able to learn to play a class through playing the game. Kicking people for making mistakes while learning is not friendly.
It doesn’t sound like that is what was happening, though. The way the OP describes it, he was in a situation where he knew that WoR would be useful, but he didn’t use it because he is more concerned with the self-imposed RP considerations he has for his character. So who is the one who is be “unfriendly” here?
http://www.twitch.tv/tree_dnt || https://twitter.com/Tree_DnT
The meta is changing at an alarming rate!
I had to reply to this and say that; in almost any case, if you’re getting kicked as a guardian, its one of four things:
1- You’re doing something wrong in the dungeon(procedural).
2- You’re not being a guardian, which means supplying boons, offering protection, and healing.
3- You’re not a zerker while being in a zerker only party.
4- People, just not liking you.
Unlike if you were a ranger, you’d most likely get kicked for two things:
1-Being a ranger.
2-Being a bearbow.
Personally, I think you should play the way you want to play and not the way anybody else does, people nagging at you for wall of reflection is common; just don’t pay attention to them and do what you will to get yourself and them through the dungeon.
I’ve never heard of guardians getting kicked like this and coming from another it kittenes me off a little, which is why my guild wrecks server map zergs in wvw. So yeah screw them mate, just go about your way.
I had to reply to this and say that; in almost any case, if you’re getting kicked as a guardian, its one of four things:
2- You’re not being a guardian, which means supplying boons, offering protection, and healing.
supplying boons, offering protection, and healing.
offering protection, and healing.
healing
healing
why
do people
think guardians are meant to heal
Sigh….
We tell people to start casual LFGs to avoid having these things happen.
They refuse because the groups are too slow/too bad/just can’t complete the content as easily.
Wanna know why? It’s because when you have a guard that throws a wall up at a turret or whatever, the rest of the group can stand next to the foe and burn it down, then move on.
Without a wall, the rest of the party is stuck wasting evades, heals, blocks, etc — doing 10x as much work than they would have had to do with a guardian that was a supportive teammate.
Replace “wall” with whatever your class’s “job” is.
If you want to PHYW, go for it. But if you ask for experienced players or join an experienced group and play like you don’t understand your class’s role, you’re gonna have a bad time.
Play efficiently, or don’t expect to stick around in efficient groups.
Refusing to do this is the same as saying “I don’t wanna pull my weight, carry me pls”.
Personally, if I forget my wall in a projectile heavy encounter, I feel bad — I let my party down, and I’ll usually say something before anyone else can.
It boils down to this: You weren’t kicked for not using a wall. You were kicked for being a selfish teammate.
(edited by dlonie.6547)
I had to reply to this and say that; in almost any case, if you’re getting kicked as a guardian, its one of four things:
2- You’re not being a guardian, which means supplying boons, offering protection, and healing.
supplying boons, offering protection, and healing.
offering protection, and healing.
healing
healing
why
do people
think guardians are meant to heal
Don’t forget protection. Protection is OP.
I had to reply to this and say that; in almost any case, if you’re getting kicked as a guardian, its one of four things:
2- You’re not being a guardian, which means supplying boons, offering protection, and healing.
supplying boons, offering protection, and healing.
offering protection, and healing.
healing
healing
why
do people
think guardians are meant to heal
Don’t forget protection. Protection is OP.
Can Anet just rename Gaurdians “Monks” now? They already do practically the same job as a Protection Monk and they have practically the same party presence across all modes in the game.
Part-time Kittenposter
The answer is always “blame Sam”.
Then you kick Sam. And reinvite because he’s nice
I am going to say yes it was your fault. You knew that wall would help but you didn’t bother using it. Here is a quote from you “I understand the temptation to pin the blame on one person to spare everyone else the anxiety of having their own performance looked at, as well as the trouble of analyzing what precisely went wrong,” micromanaging your traits and weaponset and utilities is part of performance. Now I wouldn’t kick you from my group because my mentality is “X dungeon is soloable, therefore I should be able to solo carry.” I won’t kick bearbows or thiefbows or staff guardians, but most people kick phyw.
Wynd Cloud | Fierce N Licious
Players should be able to learn to play a class through playing the game. Kicking people for making mistakes while learning is not friendly.
It doesn’t sound like that is what was happening, though. The way the OP describes it, he was in a situation where he knew that WoR would be useful, but he didn’t use it because he is more concerned with the self-imposed RP considerations he has for his character. So who is the one who is be “unfriendly” here?
I don’t know where I’ve given that impression. I think I’ve said a couple of times that if I recognize the usefulness of WoR in a given situation, I’ll equip and use it. My point is that there shouldn’t be an obligation on a player to use a particular skill except in those very particular circumstances where it is virtually a necessity. Incidentally, I think there aren’t that many of these parts. Sorrow’s Embrace champs fight, yes. A couple of the paths in Caudecus’s Manor. I’m struggling to think of any in Fractals, though.
It’s pretty funny actually, since I made this thread, I’ve been equipping WoR and using it quite often, even when I fail to see the application for it, just to avoid the ignorant judgment that as a guardian, if I’m not using WoR at least once per fight, I’m not doing my job properly. I haven’t been kicked so far, but nor do I think I’m playing any better.
Wall of reflection isn’t necessary for hunter/crusher yet it is a nice quality of life for the party. Do you use it?
Y/N
Wall of reflection isn’t necessary for hunter/crusher yet it is a nice quality of life for the party. Do you use it?
Y/N
What do you mean isn’t necessary, the autoattack kittening immobilizes, I would rage with a force of a thousand blinding suns if something wasn’t blocking it.
What is hunter/crusher?
I am going to say yes it was your fault. You knew that wall would help but you didn’t bother using it. Here is a quote from you “I understand the temptation to pin the blame on one person to spare everyone else the anxiety of having their own performance looked at, as well as the trouble of analyzing what precisely went wrong,” micromanaging your traits and weaponset and utilities is part of performance. Now I wouldn’t kick you from my group because my mentality is “X dungeon is soloable, therefore I should be able to solo carry.” I won’t kick bearbows or thiefbows or staff guardians, but most people kick phyw.
As far as I’m concerned, I’m helping in other ways.
What is hunter/crusher?
First boss encounter of the Forgotten path in Arah.
You have piqued my interest enough for me to step out of the shadows to ask you a few questions.
You say that you would use the wall in situations that almost necessitate it, but can you name me seven encounters where a WoR would be needed?
“Memories are nice, but that’s all they are.”
Wall of reflection isn’t necessary for hunter/crusher yet it is a nice quality of life for the party. Do you use it?
Y/N
What do you mean isn’t necessary, the autoattack kittening immobilizes, I would rage with a force of a thousand blinding suns if something wasn’t blocking it.
People can cleanse, block or dodge it.
Like I said, wall there is a quality of life thing.
He doesn’t know what that encounter is though so i’ll explain it quickly:
It’s a pair of bosses in the third path of Arah – the crusher is a legendary boss with a slow two-piece slam attack which will hit a glass cannon character for I believe two ticks of 55,000 damage (this attack is extremely choreographed) – the hunter is a champion level boss who fires a poison cloud on to the crusher which deals DoT to players standing inside of it and has an auto-attack like the thief shortbow except it cripples its first target and then immobilises the next. Every now and then if people are in melee range of the hunter it will dodge back and drop a trap in its place which applies bleeds and more immobilise. The whole setup of the encounter is that the hunter locks players down and then the crusher one-shots everything in its cleave radius.
So I’ll ask again:
Do you take wall? To emphasise – it’s not necessary. It’s not necessary at all. But it’s quality of life.
I’m struggling to think of any in Fractals, though.
Mossman Axe
BloodHunger
Harpies Knockdown
Raving Asura gun
Harpy Elemental
…
Case closed. bingo.
For me too at the hunter/crusher the WoR is only a quality of life. It can do a good job, but you still need a bit of condi removal, because the wall is not that reliable in that fight.
In fractal there is a lot of place where is a really good addition.
- Bloomhunger to reflect the agony resistance in melee. Not that big of a deal, but it help melee him down faster.
- Harpy : This is a major one, except if you gonna stealth and run through them. Especially at higher level, when they can down you so quick.
- Volcano’s Boss : Against the boss when you revive someone to protect you from the arrows, or against the grubs and arrow (you can put a WoR, Binding Blades them just in front and then burst them down in melee while in safety behind the wall).
- Snowblind : At the elemental, when you need to revive someone you won’t get knowback or killed by the Elemental, or when you try to killed the small ice elemental with a WoR you just have to worry about the AoE Ice.
- Dredge : Against the range ennemies (Rifle and Greande) so you can finish the melee in relative safety.
- Aetherblades : a couple ennemies can be reflected. Especially if you stack in the room right before the boss.
They all help a lot.
I don’t think I’ve ran Arah 3 with a party in half a year or more so I simply don’t remember: does WoR reflect the poison AoE shot?
I had to reply to this and say that; in almost any case, if you’re getting kicked as a guardian, its one of four things:
2- You’re not being a guardian, which means supplying boons, offering protection, and healing.
supplying boons, offering protection, and healing.
offering protection, and healing.
healing
healing
why
do people
think guardians are meant to heal
“Guardians are devoted fighters who protect their allies and smite their enemies by drawing from the power of their virtues. True guardians are brilliant tacticians and selfless defenders who know when to sacrifice their own defenses to empower their allies to achieve victory.” As quoted by Arenanet’s main website.
“Guardians are the masters of protection. Their special ability is the use of three virtues; Virtue of Courage, Justice and Resolve, which enhance their attacks and defenses until they are used to aid allies. The guardian’s play-style has a defensive feel and is adept at supporting their allies. Their unique attribute increases their Virtue Recharge Rate.”As Quoted by their wiki.
And I didn’t say anything about being meant for just healing; I said keeping peeps alive. If you wanted to do damage as a heavy, you should have gone warrior, not guardian, fix yourself please, and thank you.
If you wanted to do damage as a heavy, you should have gone warrior, not guardian, fix yourself please, and thank you.
Maybe you phrased it like this by accident but I am so angry now.
Party wipes
Warrior 1 : kick the guard
Warrior 2 : wait there’s a ranger, kick him first
kick ranger
LOL
In such an old game, if you bring a Guardian it’s because you want to use specific tasks best suited to a guardian :
-giving block
-removing conditions
-giving stability
-blocking projectiles
By correctly doing so, other classes which only purpose is to deal damage can focus on that instead of focussing on taking other utility skills/traits.
So if you play a Guardian to deal damage, you didn’t pick the best profession.
Of course, in a PuG, experience has taught me (and us) to never fully trust other players. That is why, even if there’s another guardian, I’m not going to pick another alt.
However, for some things, I won’t bring always WoR. If my team can play fine without it I won’t bother taking something that’s going to be nearly useless.
But /kicking someone because they do not want to take a certain skill… Well just learn to live without it. Or point it out at least.
You have piqued my interest enough for me to step out of the shadows to ask you a few questions.
You say that you would use the wall in situations that almost necessitate it, but can you name me seven encounters where a WoR would be needed?
Let’s clear all “well if you don’t do it like this/if you use stealth/etc” because nothing is really needed and if you want take more time to do the same encounter without using any kind of projectile reflect or have people downed, it’s up to you.
So :
-AC p2 end boss. If you aggro it and place a WoR right at the edge of the circle, the boss will be lured right next to the trap. If your team isn’t dumb, you’ll be able to pull enough oozes just as WoR dissapears and you can cast SoA to kill the boss without losing anyone (you can also do it regularly, but it takes more time)
-SE p1 : guardian pulls golems with GS #5, uses WoR and Stand your ground, team kills everything.
-Uncategorized fractal (x2) : the harpies and the final boss
-CM p2 after killing Mad Martha but just before the final boss. If you wan to kill all those enemies without losing anyone, reflects are your best bet.
-Volcano fractal final boss when the lava elemental spawn and also to block its arrows
And I can’t really think right now of other situations where I’m sure to carry a WoR on my skill bar.
Is any content hard enough where party design matters? I with the grounds that any dungeon can be done with any party.
Is any content hard enough where party design matters? I with the grounds that any dungeon can be done with any party.
Yah. But not doing them fast shortens your lifespan.
Part-time Kittenposter
While I do think that refusing to use certain skills that could make an encounter much easier for your party (reflects, blocks, condi removal, whatever) is a bit rude, I don’t think it’s kick-worthy. What if you were in a party with no Guardians? Then what?
If I was in the situation, I’d have asked if the Guardian could slot a reflect to help. If they cannot (“don’t have it unlocked”), or will not, then I just say, “In that case, we’ll fight the golems at the door then, since we’re obviously too squishy to survive the stack.”
Stacking is not the only solution to everything. If you group cannot or will not stack, then adapt.
While I do think that refusing to use certain skills that could make an encounter much easier for your party (reflects, blocks, condi removal, whatever) is a bit rude, I don’t think it’s kick-worthy. What if you were in a party with no Guardians? Then what?
If I was in the situation, I’d have asked if the Guardian could slot a reflect to help. If they cannot (“don’t have it unlocked”), or will not, then I just say, “In that case, we’ll fight the golems at the door then, since we’re obviously too squishy to survive the stack.”
Stacking is not the only solution to everything. If you group cannot or will not stack, then adapt.
I agree that in some cases it would not warrant a kick, but if I I’m pugging a dungeon or Fractal, other than Berserker’s gear, experience or whatever requirement I can squeeze into my ad, I expect people to support one another, while keeping their possible limitations and flaws in mind (PuGs aren’t anywhere near perfection, after all).
However, if one person can secure others’ ability to deal damage uninterrupted by the press of a button, and yet refuses to do so, then I might feel inclined to expel said individual from the group and replace them, because in the end, if your <Insert Profession Here> won’t provide that which they’re expected to deliver, why not simply replace them with another profession that, though unable to fill the former’s niche, can potentially fulfill a different role (better damage, stealth and/or other utility).
I don’t care much for the projectile absorption, stealth, might stacking and/or other goodies, as the group can probably manage without them. I just like it when people are willing to leave their zone of comfort to give their team that extra edge.
If you wanted to do damage as a heavy, you should have gone warrior, not guardian, fix yourself please, and thank you.
Why warrior? They do as much damage as guardian in a group. The only difference between the two is Warrior bring offensive support, while Guardian bring defensive support. Ok granted. Without a Warrior in the party for Banner or EA, the Guardian will never have more DPS than a warrior. But if they are both in the party, then ya a Guardian can have more DPS than a warrior.
If you wanted to do damage as a heavy, you should have gone warrior, not guardian, fix yourself please, and thank you.
I think you should do research on a topic before you make wildly inaccurate statements and then insult people.
http://www.twitch.tv/tree_dnt || https://twitter.com/Tree_DnT
The meta is changing at an alarming rate!
If you wanted to do damage as a heavy, you should have gone warrior, not guardian, fix yourself please, and thank you.
Why warrior? They do as much damage as guardian in a group. The only difference between the two is Warrior bring offensive support, while Guardian bring defensive support. Ok granted. Without a Warrior in the party for Banner or EA, the Guardian will never have more DPS than a warrior. But if they are both in the party, then ya a Guardian can have more DPS than a warrior.
I play both classes, normally I don’t like going on the game forums because people love to deny hard facts, but as a warrior, I’m able to deal 12k damage while wielding soldier armor and blasting a hundred blades. However, as a guardian with soldier armor, I can only deal a good 7k just blasting whirling wrath, and that’s considering if all the projectiles hit the target at close range. When you put berserker’s armor on both classes, assuming you put all your traits into the zerker traits, you should be able to note that guardian does in fact deal less damage than a warrior, even with virtues placed.
Look, I’m not here to argue with any of you on which class does more damage, no matter how obvious it is. I’m here to support and stand up for a player who is having trouble with other players telling him what to do or what to run. If you want to run a berserker guardian, go ahead because I’m sure I won’t care. I’ll just keep in mind that unlike me you’ll be the one who dies a lot more often, and you’ll be the one who wont fully fulfill your role but only partially and make it look like you did.
(edited by Nusku.3941)
Got kicked a little while ago during a really bad fractal run. I whisphered the host for an explanation and was told my AP was too low. With my build I try to balance a fair amount of DPS with support, so I have in the region of 2k AP. Is that really too low? Tbh, I don’t know how I’d increase it without nerfing all the support aspects of my build, e.g. Purity of Voice.
Sorry for sort of derailing the thread.
So let’s get this straight – you think 12,000 damage over 3.5 seconds is higher DPS than 7,000 damage over 0.75 seconds.
Got kicked a little while ago during a really bad fractal run. I whisphered the host for an explanation and was told my AP was too low. With my build I try to balance a fair amount of DPS with support, so I have in the region of 2k AP. Is that really too low? Tbh, I don’t know how I’d increase it without nerfing all the support aspects of my build, e.g. Purity of Voice.
Sorry for sort of derailing the thread.
I believe the host referred to your Achievements Points being too low, which is a rather inefficient way of filtering members. You are probably thinking he referred to your attack. In fractals as in all dungeons, there are better builds when your aim is for the run to be smooth and quick.
In such builds, support is achieved differently, please check them out
I play both classes, normally I don’t like going on the game forums because people love to deny hard facts, but as a warrior, I’m able to deal 12k damage while wielding soldier armor and blasting a hundred blades.
while wielding soldier armor
soldier armor
soldier
Why you try to express your opinion (opinion=/=facts) when you have less experience in PvE than half of this thread?
edit:
If you want to run a berserker guardian, go ahead because I’m sure I won’t care. I’ll just keep in mind that unlike me you’ll be the one who dies a lot more often, and you’ll be the one who wont fully fulfill your role but only partially and make it look like you did.
You should. Blind and blocks still reduce incoming damage by 100% if you wear berserker gear.
edit2:
And now you try to correct colesy about game mechanics. How cute.
(edited by Dalanor.5387)